mirror of
https://github.com/crskycode/GARbro.git
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117 lines
5.1 KiB
C#
117 lines
5.1 KiB
C#
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using GameRes.Utility;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Xml.Linq;
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namespace GameRes.Formats.MAGES
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{
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[Export(typeof(ArchiveFormat))]
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public class GTFOpener : ArchiveFormat
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{
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public override string Tag { get { return "GTF/Rozen Maiden PS3 Image archive"; } }
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public override string Description { get { return "MAGES Rozen Maiden Wechseln Sie Welt ab PS3 BLJM61120 Image archive"; } }
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public override uint Signature { get { return 0xFF000202; } } // 'FF000202'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen(ArcView file)
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{
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int count = Binary.BigEndian(file.View.ReadInt32(8));
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if (!IsSaneCount(count))
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return null;
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string filename = Path.GetFileNameWithoutExtension(file.Name);
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var dir = new List<Entry>(count);
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for (int i = 0; i < count; i++)
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{
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var entry = Create<Entry_RawImage>(filename + '_' + i.ToString());
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entry.Offset = Binary.BigEndian(file.View.ReadUInt32(16 + 36 * i));
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entry.Size = Binary.BigEndian(file.View.ReadUInt32(16 + 36 * i + 4));
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entry.width = Binary.BigEndian(file.View.ReadUInt16(32 + 36 * i));
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entry.height = Binary.BigEndian(file.View.ReadUInt16(32 + 36 * i + 2));
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entry.Type = "image";
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dir.Add(entry);
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}
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return new ArcFile(file, this, dir);
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}
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public override Stream OpenEntry(ArcFile arc, Entry entry)
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{
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var compentry = (Entry_RawImage)entry;
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IBinaryStream input = arc.File.CreateStream(entry.Offset, entry.Size, entry.Name);
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return ReadImageGTF(input, compentry.width, compentry.height);
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}
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internal class Entry_RawImage : Entry
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{
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public ushort width { get; set; }
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public ushort height { get; set; }
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}
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/*[Export(typeof(ImageFormat))]
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public class GTFFormat : ImageFormat
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{
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public override string Tag { get { return "MAGES PS3/PSV Image Format"; } }
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public override string Description { get { return "MAGES PS3/PSV Image Format"; } }
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public override uint Signature { get { return 0; } }
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public override ImageMetaData ReadMetaData(IBinaryStream file)
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{
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throw new System.NotImplementedException();
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}
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public override ImageData Read(IBinaryStream file, ImageMetaData info)
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{
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throw new System.NotImplementedException();
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}
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public override void Write(Stream file, ImageData bitmap)
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{
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throw new System.NotImplementedException();
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}
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}*/
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/// <summary>
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/// This method returns MAGES/ImageBIN format Image data stream, please ensure it's decoding method exists.
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/// </summary>
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/// <param name="input">GTF or BIN raw ARGB32 data, start in the upper left corner, each row.</param>
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/// <param name="width"></param>
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/// <param name="height"></param>
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/// <returns>MAGES/ImageBIN format Image data stream</returns>
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static Stream ReadImageGTF(IBinaryStream input, ushort width, ushort height)
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{
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//List<byte> bytes = new List<byte>();
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byte[] widths = BitConverter.GetBytes(width);
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byte[] heights = BitConverter.GetBytes(height);
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byte[] bpp = BitConverter.GetBytes((uint)32);
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/*Stream output = new MemoryStream();
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output.Write(widths, 0, widths.Length);
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output.Write(heights, 0, heights.Length);
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output.Write(bpp, 0, bpp.Length);
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output.Write(input.ReadBytes((int)input.Length), 0, (int)input.Length);
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byte[] bytes = new byte[output.Length];
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output.Seek(0, SeekOrigin.Begin);
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output.Read(bytes, 0, bytes.Length);
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output.Dispose();*/
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byte[] inputData = input.ReadBytes((int)input.Length);
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byte[] outputData = new byte[widths.Length + heights.Length + bpp.Length + inputData.Length];
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Buffer.BlockCopy(widths, 0, outputData, 0, widths.Length);
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Buffer.BlockCopy(heights, 0, outputData, widths.Length, heights.Length);
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Buffer.BlockCopy(bpp, 0, outputData, widths.Length + heights.Length, bpp.Length);
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Buffer.BlockCopy(inputData, 0, outputData, widths.Length + heights.Length + bpp.Length, inputData.Length);
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return new BinMemoryStream(outputData);
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/*List<byte> pixels = new List<byte>();
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for (int i = 0; i < input.Length; i++)
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{
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var pixel = input.ReadBytes(4); //ARGB
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//BGRA
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pixels.Add(pixel[3]);
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pixels.Add(pixel[2]);
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pixels.Add(pixel[1]);
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pixels.Add(pixel[0]);
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}*/
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}
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}
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}
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