moved GUI project to a subdirectory.

This commit is contained in:
morkt 2016-01-07 19:06:08 +04:00
parent f85cf12fcd
commit 01153ad1a8
60 changed files with 7334 additions and 7340 deletions

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@ -16,7 +16,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ArcFormats", "ArcFormats\Ar
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameRes", "GameRes\GameRes.csproj", "{453C087F-E416-4AE9-8C03-D8760DA0574B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GARbro.GUI", "GARbro.GUI.csproj", "{2935BE57-C4E0-43E7-86DE-C1848C820B19}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GARbro.GUI", "GUI\GARbro.GUI.csproj", "{2935BE57-C4E0-43E7-86DE-C1848C820B19}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Image.Convert", "Image.Convert\Image.Convert.csproj", "{757EB8B1-F62C-4690-AC3D-DAE4A5576B3E}"
ProjectSection(ProjectDependencies) = postProject

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@ -36,7 +36,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<OutputPath>..\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@ -46,7 +46,7 @@
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<OutputPath>..\bin\Release\</OutputPath>
<DefineConstants>
</DefineConstants>
<ErrorReport>prompt</ErrorReport>
@ -233,7 +233,7 @@
<LastGenOutput>guiStrings.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Strings\guiStrings.ru-RU.resx" />
<EmbeddedResource Include="LICENSE" />
<EmbeddedResource Include="..\LICENSE" />
<None Include="packages.config" />
<None Include="Properties\app.manifest" />
<None Include="Properties\Settings.settings">
@ -261,11 +261,11 @@
<Resource Include="Images\search4files.ico" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="ArcFormats\ArcFormats.csproj">
<ProjectReference Include="..\ArcFormats\ArcFormats.csproj">
<Project>{a8865685-27cc-427b-ac38-e48d2ad05df4}</Project>
<Name>ArcFormats</Name>
</ProjectReference>
<ProjectReference Include="GameRes\GameRes.csproj">
<ProjectReference Include="..\GameRes\GameRes.csproj">
<Project>{453c087f-e416-4ae9-8c03-d8760da0574b}</Project>
<Name>GameRes</Name>
<EmbedInteropTypes>False</EmbedInteropTypes>

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@ -51,5 +51,5 @@ using System.Windows;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.2.12.953")]
[assembly: AssemblyFileVersion ("1.2.12.953")]
[assembly: AssemblyVersion ("1.2.12.0")]
[assembly: AssemblyFileVersion ("1.2.12.0")]

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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<repositories>
<repository path="..\ArcFormats\packages.config" />
<repository path="..\GameRes\packages.config" />
<repository path="..\packages.config" />
</repositories>