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(TINK): tweaked 'c' type image reading.
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@ -145,6 +145,8 @@ namespace GameRes.Formats.Cyberworks
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{
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{
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var size_buf = new byte[4];
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var size_buf = new byte[4];
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input.Read (size_buf, 0 , 4);
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input.Read (size_buf, 0 , 4);
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if ('c' == type)
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input.ReadByte();
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var decoder = new PngBitmapDecoder (input, BitmapCreateOptions.None,
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var decoder = new PngBitmapDecoder (input, BitmapCreateOptions.None,
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BitmapCacheOption.OnLoad);
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BitmapCacheOption.OnLoad);
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BitmapSource frame = decoder.Frames[0];
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BitmapSource frame = decoder.Frames[0];
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