should do something with two signature declarations.

This commit is contained in:
morkt 2015-12-10 20:03:47 +04:00
parent a086c699de
commit 03e9e5f7b9

View File

@ -94,6 +94,10 @@ namespace GameRes.Formats.KiriKiri
static readonly string SignatureBytes = "XP3\x0d\x0a\x20\x0a\x1a\x8b\x67\x01";
static readonly byte[] s_xp3_header = {
(byte)'X', (byte)'P', (byte)'3', 0x0d, 0x0a, 0x20, 0x0a, 0x1a, 0x8b, 0x67, 0x01
};
public override ResourceScheme Scheme
{
get { return new Xp3Scheme { KnownSchemes = KnownSchemes }; }
@ -314,9 +318,9 @@ NextEntry:
for (byte* ptr = page_begin; ptr != page_end; ++ptr)
{
int i = 0;
while (ptr[i] == SignatureBytes[i])
while (ptr[i] == s_xp3_header[i])
{
if (++i == SignatureBytes.Length)
if (++i == s_xp3_header.Length)
return offset + (ptr - page_begin);
}
}
@ -402,10 +406,6 @@ NextEntry:
return sum.Value;
}
static readonly byte[] s_xp3_header = {
(byte)'X', (byte)'P', (byte)'3', 0x0d, 0x0a, 0x20, 0x0a, 0x1a, 0x8b, 0x67, 0x01
};
public override void Create (Stream output, IEnumerable<Entry> list, ResourceOptions options,
EntryCallback callback)
{