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implemented PalmTree 'AR' archives.
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@ -178,6 +178,7 @@
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<Compile Include="MicroVision\ImageGPC.cs" />
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<Compile Include="Morning\ArcPAK.cs" />
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<Compile Include="PackedStream.cs" />
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<Compile Include="PalmTree\ArcAR.cs" />
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<Compile Include="Qlie\DelphiDeserializer.cs" />
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<Compile Include="Qlie\Encryption.cs" />
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<Compile Include="RealLive\ArcKOE.cs" />
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159
ArcFormats/PalmTree/ArcAR.cs
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159
ArcFormats/PalmTree/ArcAR.cs
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@ -0,0 +1,159 @@
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//! \file ArcAR.cs
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//! \date 2018 Jan 22
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//! \brief PalmTree script engine resource archive.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Formats.PkWare;
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namespace GameRes.Formats.PalmTree
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{
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/// <summary>
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/// Ordinary PkWare ZIP archive with 'PK' signature changed to 'AR'
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/// </summary>
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[Export(typeof(ArchiveFormat))]
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public class ArcOpener : ZipOpener
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{
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public override string Tag { get { return "ARC/AR"; } }
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public override string Description { get { return "PalmTree script engine resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return true; } }
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public override bool CanWrite { get { return false; } }
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static readonly byte[] ArDirSignature = { (byte)'A', (byte)'R', 5, 6 };
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public override ArcFile TryOpen (ArcView file)
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{
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if (-1 == SearchForSignature (file, ArDirSignature))
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return null;
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var input = new ArPkStream (file.CreateStream());
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try
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{
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return OpenZipArchive (file, input);
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}
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catch
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{
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input.Dispose();
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throw;
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}
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}
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public override ResourceOptions GetDefaultOptions ()
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{
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return null;
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}
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}
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/// <summary>
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/// Stream that changes all 'AR' signatures to 'PK' on the fly.
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/// </summary>
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/// <remarks>
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/// this is almost like reading ZIP file directory, maybe just write custom ZIP archive reader instead?
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/// </remarks>
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internal class ArPkStream : InputProxyStream
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{
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List<long> m_ar_blocks;
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long m_last_scan_pos;
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bool m_scan_failed;
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public ArPkStream (Stream input) : base (input)
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{
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m_ar_blocks = new List<long>();
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m_last_scan_pos = 0;
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m_scan_failed = false;
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}
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public override int Read (byte[] buffer, int offset, int count)
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{
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long pos = this.Position;
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if (pos + count > m_last_scan_pos && !m_scan_failed)
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{
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BuildDirectory (pos + count);
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this.Position = pos;
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}
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count = BaseStream.Read (buffer, offset, count);
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long buf_pos = pos;
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long buf_end = buf_pos + count;
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foreach (long ar_pos in m_ar_blocks)
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{
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if (buf_end <= ar_pos)
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break;
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if (buf_pos >= ar_pos+2)
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continue;
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int signature_pos = (int)(ar_pos - pos);
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if (signature_pos >= 0)
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buffer[offset+signature_pos ] = (byte)'P';
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if (signature_pos + 1 >= 0)
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buffer[offset+signature_pos+1] = (byte)'K';
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buf_pos = ar_pos + 2;
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}
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return count;
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}
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byte[] pk_buffer = new byte[0x22];
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void BuildDirectory (long last_pos)
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{
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long pos = m_last_scan_pos;
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while (pos < last_pos)
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{
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this.Position = pos;
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int read = BaseStream.Read (pk_buffer, 0, 0x22);
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if (read < 4 || !pk_buffer.AsciiEqual ("AR"))
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{
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m_scan_failed = true;
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break;
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}
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m_ar_blocks.Add (pos);
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uint block_type = pk_buffer.ToUInt16 (2);
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if (0x0201 == block_type && read >= 0x22)
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{
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uint name_length = pk_buffer.ToUInt16 (0x1C);
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uint extra_length = pk_buffer.ToUInt16 (0x1E);
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uint cmt_length = pk_buffer.ToUInt16 (0x20);
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pos += 0x2EL + name_length + extra_length + cmt_length;
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}
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else if (0x0403 == block_type && read >= 0x1E)
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{
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uint packed_size = pk_buffer.ToUInt32 (0x12);
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uint name_length = pk_buffer.ToUInt16 (0x1A);
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uint extra_length = pk_buffer.ToUInt16 (0x1C);
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pos += 0x1EL + name_length + extra_length + packed_size;
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}
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else if (0x0605 == block_type && read >= 0x16)
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{
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uint cmt_length = pk_buffer.ToUInt16 (0x14);
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pos += 0x16L + cmt_length;
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}
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else
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{
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pos += 4;
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m_scan_failed = true;
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}
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}
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m_last_scan_pos = pos;
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}
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}
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}
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