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https://github.com/crskycode/GARbro.git
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(ZIP): query password for encrypted archives.
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parent
98e42a1f66
commit
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@ -192,6 +192,9 @@
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<Compile Include="Morning\ArcPAK.cs" />
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<Compile Include="PackedStream.cs" />
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<Compile Include="PalmTree\ArcAR.cs" />
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<Compile Include="PkWare\WidgetZIP.xaml.cs">
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<DependentUpon>WidgetZIP.xaml</DependentUpon>
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</Compile>
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<Compile Include="Qlie\DelphiDeserializer.cs" />
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<Compile Include="Qlie\Encryption.cs" />
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<Compile Include="RealLive\ArcKOE.cs" />
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@ -944,6 +947,10 @@
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="PkWare\WidgetZIP.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="Qlie\WidgetQLIE.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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@ -83,6 +83,12 @@ namespace GameRes.Formats.PkWare
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#endregion
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}
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[Serializable]
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public class ZipScheme : ResourceScheme
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{
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public Dictionary<string, string> KnownKeys;
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}
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[Export(typeof(ArchiveFormat))]
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public class ZipOpener : ArchiveFormat
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{
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@ -167,7 +173,8 @@ namespace GameRes.Formats.PkWare
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string QueryPassword (ArcView file)
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{
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return ""; // TODO
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var options = Query<ZipOptions> (arcStrings.ZIPEncryptedNotice);
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return options.Password;
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}
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public override ResourceOptions GetDefaultOptions ()
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@ -184,9 +191,22 @@ namespace GameRes.Formats.PkWare
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return new ZipOptions {
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CompressionLevel = Properties.Settings.Default.ZIPCompression,
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FileNameEncoding = enc,
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Password = Properties.Settings.Default.ZIPPassword,
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};
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}
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public override ResourceOptions GetOptions (object widget)
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{
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if (widget is GUI.WidgetZIP)
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Properties.Settings.Default.ZIPPassword = ((GUI.WidgetZIP)widget).Password.Text;
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return GetDefaultOptions();
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}
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public override object GetAccessWidget ()
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{
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return new GUI.WidgetZIP (DefaultScheme.KnownKeys);
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}
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// TODO: GUI widget for options
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public override void Create (Stream output, IEnumerable<Entry> list, ResourceOptions options,
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@ -209,11 +229,20 @@ namespace GameRes.Formats.PkWare
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}
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}
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}
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ZipScheme DefaultScheme = new ZipScheme { KnownKeys = new Dictionary<string, string>() };
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public override ResourceScheme Scheme
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{
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get { return DefaultScheme; }
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set { DefaultScheme = (ZipScheme)value; }
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}
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}
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public class ZipOptions : ResourceOptions
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{
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public CompressionLevel CompressionLevel { get; set; }
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public Encoding FileNameEncoding { get; set; }
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public string Password { get; set; }
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}
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}
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15
ArcFormats/PkWare/WidgetZIP.xaml
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15
ArcFormats/PkWare/WidgetZIP.xaml
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@ -0,0 +1,15 @@
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<StackPanel x:Class="GameRes.Formats.GUI.WidgetZIP"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:s="clr-namespace:GameRes.Formats.Strings"
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xmlns:p="clr-namespace:GameRes.Formats.Properties"
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xmlns:zip="clr-namespace:GameRes.Formats.PkWare"
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Orientation="Vertical">
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<Label Content="{x:Static s:arcStrings.ZIPChoose}" HorizontalAlignment="Left"/>
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<ComboBox Name="Title" Width="200" HorizontalAlignment="Left"
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ItemsSource="{Binding RelativeSource={RelativeSource Self}, Path=DataContext}"
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SelectedValue="{Binding ElementName=Password, Path=Text, Mode=TwoWay}" SelectedValuePath="Value"
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DisplayMemberPath="Key"/>
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<TextBox x:Name="Password" Width="200" HorizontalAlignment="Left" Margin="0,5,0,0"
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Text="{Binding Source={x:Static p:Settings.Default}, Path=ZIPPassword, Mode=OneWay}"/>
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</StackPanel>
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17
ArcFormats/PkWare/WidgetZIP.xaml.cs
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17
ArcFormats/PkWare/WidgetZIP.xaml.cs
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@ -0,0 +1,17 @@
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using System.Collections;
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using System.Windows.Controls;
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namespace GameRes.Formats.GUI
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{
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/// <summary>
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/// Interaction logic for WidgetZIP.xaml
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/// </summary>
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public partial class WidgetZIP : StackPanel
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{
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public WidgetZIP (IEnumerable titles)
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{
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InitializeComponent();
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this.DataContext = titles;
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}
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}
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}
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12
ArcFormats/Properties/Settings.Designer.cs
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12
ArcFormats/Properties/Settings.Designer.cs
generated
@ -717,5 +717,17 @@ namespace GameRes.Formats.Properties {
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this["UpgradeRequired"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("")]
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public string ZIPPassword {
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get {
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return ((string)(this["ZIPPassword"]));
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}
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set {
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this["ZIPPassword"] = value;
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}
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}
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}
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}
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@ -176,5 +176,8 @@
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<Setting Name="UpgradeRequired" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="ZIPPassword" Type="System.String" Scope="User">
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<Value Profile="(Default)" />
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</Setting>
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</Settings>
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</SettingsFile>
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18
ArcFormats/Strings/arcStrings.Designer.cs
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18
ArcFormats/Strings/arcStrings.Designer.cs
generated
@ -862,5 +862,23 @@ namespace GameRes.Formats.Strings {
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return ResourceManager.GetString("YPFTryGuess", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Choose title or enter a password.
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/// </summary>
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public static string ZIPChoose {
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get {
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return ResourceManager.GetString("ZIPChoose", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Archive content is encrypted..
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/// </summary>
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public static string ZIPEncryptedNotice {
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get {
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return ResourceManager.GetString("ZIPEncryptedNotice", resourceCulture);
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}
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}
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}
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}
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@ -491,4 +491,12 @@ Choose encryption scheme or enter a passphrase.</comment>
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<value>増分フレームを自動的に結合する</value>
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<comment>Automatically combine incremental frames</comment>
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</data>
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<data name="ZIPChoose" xml:space="preserve">
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<value>タイトルを選択するか、パスワードを入力してください。</value>
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<comment>Choose title or enter a password</comment>
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</data>
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<data name="ZIPEncryptedNotice" xml:space="preserve">
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<value>アーカイブコンテンツは暗号化されています。</value>
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<comment>Archive content is encrypted.</comment>
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</data>
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</root>
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@ -391,4 +391,10 @@
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<value>Automatically combine incremental frames</value>
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<comment>translation pending</comment>
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</data>
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<data name="ZIPChoose" xml:space="preserve">
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<value>제목을 선택하거나 암호를 입력하세요</value>
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</data>
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<data name="ZIPEncryptedNotice" xml:space="preserve">
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<value>아카이브 내용이 암호화됨.</value>
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</data>
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</root>
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@ -392,4 +392,10 @@ Choose encryption scheme or enter a passphrase.</value>
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<data name="RCTOverlayFrames" xml:space="preserve">
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<value>Automatically combine incremental frames</value>
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</data>
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<data name="ZIPChoose" xml:space="preserve">
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<value>Choose title or enter a password</value>
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</data>
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<data name="ZIPEncryptedNotice" xml:space="preserve">
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<value>Archive content is encrypted.</value>
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</data>
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</root>
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@ -347,4 +347,10 @@
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<data name="YPFTryGuess" xml:space="preserve">
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<value>Попытаться подобрать</value>
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</data>
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<data name="ZIPChoose" xml:space="preserve">
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<value>Выберите наименование или введите пароль</value>
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</data>
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<data name="ZIPEncryptedNotice" xml:space="preserve">
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<value>Содержимое архива зашифровано.</value>
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</data>
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</root>
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<value>Automatically combine incremental frames</value>
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<comment>translation pending</comment>
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</data>
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<data name="ZIPEncryptedNotice" xml:space="preserve">
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<value>压缩文件的内容已被加密。</value>
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</data>
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<data name="ZIPChoose" xml:space="preserve">
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<value>请选择游戏名称或输入密码</value>
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</data>
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</root>
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<setting name="UpgradeRequired" serializeAs="String">
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<value>True</value>
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</setting>
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<setting name="ZIPPassword" serializeAs="String">
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<value />
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</setting>
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</GameRes.Formats.Properties.Settings>
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</userSettings>
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<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6" /></startup>
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