Update ArcDX8.cs

More fixes.
This is not done yet.
This commit is contained in:
Sławomir Śpiewak 2024-08-11 18:59:30 +02:00
parent ed0f0489d3
commit 0817dacd99

View File

@ -25,11 +25,14 @@
using GameRes.Formats.Strings;
using System;
using System.CodeDom;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Linq;
using System.Runtime.Remoting.Messaging;
using System.Windows.Navigation;
using static GameRes.Formats.DxLib.Dx8Opener;
@ -40,11 +43,28 @@ namespace GameRes.Formats.DxLib
internal class DXA8PackedEntry : PackedEntry {
public bool HuffmanCompressed { get; set; }
public uint HuffmanSize { get; set; }
public uint LZSize { get; set; }
}
internal class DxArchive8 : DxArchive
{
public byte huffmanMaxKB;
[Export(typeof(ArchiveFormat))]
public DxArchive8(ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, IDxKey enc, int version,byte huffmanKB) : base(arc, impl, dir, enc, version)
{
huffmanMaxKB = huffmanKB;
}
}
internal class DxHeaderV8 : DxHeader
{
public DXA8Flags Flags;
public byte HuffmanKB; // oddly used only in Compression process not in decompression.
//15 bytes of padding.
}
[Export(typeof(ArchiveFormat))]
public class Dx8Opener : DxOpener
{
public override string Tag { get { return "BIN/DXLIB"; } }
@ -65,12 +85,7 @@ namespace GameRes.Formats.DxLib
DxScheme DefaultScheme = new DxScheme { KnownKeys = new List<IDxKey>() };
internal class DxHeaderV8 :DxHeader
{
public DXA8Flags Flags;
public byte HuffmanKB; // oddly used only in Compression process not in decompression.
//15 bytes of padding.
}
internal enum DXA8Flags : UInt32
{
@ -156,16 +171,74 @@ namespace GameRes.Formats.DxLib
}
var readyStr = new MemoryStream(headerBuffer);
ArcView arcView = new ArcView(readyStr, "hdr",(uint)headerBuffer.LongLength);
List<Entry> entries;
//There MAY be the case where the singular file is over 4GB, but it's very rare.
using (var indexStr = arcView.CreateStream(0, (uint)dx.IndexSize))
using (var reader = IndexReader.Create(dx, 8, indexStr))
//There MAY be the case where the singular file is over 4GB, but it's very rare.
using (var reader = IndexReader.Create(dx, 8, new MemoryStream(headerBuffer)))
{
entries = reader.Read();
entries = reader.Read();
}
return new DxArchive(arcView, this,entries ,key, 8);
return new DxArchive8(file, this,entries ,key, 8,dx.HuffmanKB);
//return null;
}
public override Stream OpenEntry(ArcFile arc, Entry entry)
{
Stream input = arc.File.CreateStream(entry.Offset, entry.Size);
var dx_arc = arc as DxArchive8;
if (null == dx_arc)
return input;
var dx_ent = (DXA8PackedEntry)entry;
long dec_offset = dx_ent.UnpackedSize; //is this still right?
var key = dx_arc.Encryption.GetEntryKey(dx_ent.Name);
input = new EncryptedStream(input, dec_offset, key);
if (!dx_ent.HuffmanCompressed && !dx_ent.IsPacked)
return input;
//we ruled out the case in which neither compression is applied. We still have 3 cases to go.
byte[] tmpBuffer = new byte[dx_ent.Size];
input.Read(tmpBuffer, 0, tmpBuffer.Length);
if (dx_ent.HuffmanCompressed)
{
byte[] buffer = new byte[dx_ent.HuffmanSize];
byte[] outBuffer = new byte[dx_ent.IsPacked ? dx_ent.LZSize : dx_ent.UnpackedSize];
Array.Copy(tmpBuffer, buffer, dx_ent.HuffmanSize);
HuffmanDecoder decoder = new HuffmanDecoder(buffer,dx_ent.HuffmanSize);
byte[] partTmpBuffer = decoder.Unpack();
//returned buffer might be partial. Check if this is the case.
var outBufSize = dx_ent.IsPacked ? dx_ent.LZSize : dx_ent.UnpackedSize;
if(dx_arc.huffmanMaxKB != 0xff && outBufSize > dx_arc.huffmanMaxKB * 1024 * 2)
{
//What we have here is two huffmanMaxKB KB buffers, that constitute the beginning and end of file respectively.
Array.Copy(partTmpBuffer,0, outBuffer, 0,dx_arc.huffmanMaxKB*1024);
Array.Copy(partTmpBuffer,dx_arc.huffmanMaxKB*1024,outBuffer,outBuffer.Length-dx_arc.huffmanMaxKB*1024,dx_arc.huffmanMaxKB*1024);
//uncompressed part goes into middle.
input.Read(outBuffer, dx_arc.huffmanMaxKB * 1024, outBuffer.Length-dx_arc.huffmanMaxKB*1024*2);
tmpBuffer = outBuffer;
} else
{
//that is all that needs to be done.
tmpBuffer = partTmpBuffer;
}
}
if(dx_ent.IsPacked)
{
byte[] buffer = new byte[dx_ent.LZSize];
tmpBuffer.CopyTo(buffer, 0);
var tmpMemStream = new MemoryStream(buffer);
tmpBuffer = Unpack(tmpMemStream);
}
return new BinMemoryStream(tmpBuffer, entry.Name);
/*
if (!dx_ent.IsPacked)
return input;
using (input)
{
var data = Unpack(input);
return new BinMemoryStream(data, entry.Name);
}
*/
//return null;
}
}
@ -231,7 +304,19 @@ namespace GameRes.Formats.DxLib
entry.IsPacked = -1 != packed_size;
entry.HuffmanCompressed = -1 != huffman_packed_size;
entry.HuffmanSize = (uint)huffman_packed_size;
if (entry.IsPacked)
entry.LZSize = (uint)packed_size;
//Huffman compression: huffman_packed_size will not exceed 2*HuffmanKB KB. The rest of data is uncompressed (as far as Huffman compressor is concerned).
//Add length of uncompressed data to entry.Size
if (entry.HuffmanCompressed)
{
var outBufSize = entry.IsPacked ? packed_size : size;
var dx8_hdr = (DxHeaderV8)m_header;
if (outBufSize > dx8_hdr.HuffmanKB * 1024 * 2)
{
huffman_packed_size += outBufSize - dx8_hdr.HuffmanKB * 1024 * 2;
}
}
if (entry.IsPacked||entry.HuffmanCompressed)
entry.Size = (uint)(huffman_packed_size!=-1 ? huffman_packed_size:packed_size);
else
entry.Size = (uint)size;