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(Types): filename sanity check.
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@ -56,6 +56,8 @@ namespace GameRes.Formats.Types
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if (0 == name_length || name_length > 0x100)
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if (0 == name_length || name_length > 0x100)
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return null;
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return null;
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var name = input.ReadCString (name_length);
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var name = input.ReadCString (name_length);
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if (string.IsNullOrWhiteSpace (name))
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return null;
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var entry = new Entry {
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var entry = new Entry {
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Name = name,
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Name = name,
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Offset = input.Position,
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Offset = input.Position,
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