mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-27 07:34:00 +08:00
implemented 0verflow DAT archives.
This commit is contained in:
parent
68f602640e
commit
0acded951c
@ -107,6 +107,7 @@
|
||||
<Compile Include="ExeFile.cs" />
|
||||
<Compile Include="GameSystem\ArcCHR.cs" />
|
||||
<Compile Include="GameSystem\ArcCMP.cs" />
|
||||
<Compile Include="GameSystem\ArcDAT.cs" />
|
||||
<Compile Include="GameSystem\ImageALP.cs" />
|
||||
<Compile Include="GameSystem\ImageBGD.cs" />
|
||||
<Compile Include="GameSystem\ImageCGD.cs" />
|
||||
|
105
ArcFormats/GameSystem/ArcDAT.cs
Normal file
105
ArcFormats/GameSystem/ArcDAT.cs
Normal file
@ -0,0 +1,105 @@
|
||||
//! \file ArcDAT.cs
|
||||
//! \date Sat Jan 21 18:32:40 2017
|
||||
//! \brief 0verflow resource archive.
|
||||
//
|
||||
// Copyright (C) 2017 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace GameRes.Formats.GameSystem
|
||||
{
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class DatOpener : ArchiveFormat
|
||||
{
|
||||
public override string Tag { get { return "DAT/0verflow"; } }
|
||||
public override string Description { get { return "0verflow resource archive"; } }
|
||||
public override uint Signature { get { return 0; } }
|
||||
public override bool IsHierarchic { get { return false; } }
|
||||
public override bool CanWrite { get { return false; } }
|
||||
|
||||
public override ArcFile TryOpen (ArcView file)
|
||||
{
|
||||
uint index_size = file.View.ReadUInt32 (0);
|
||||
if (index_size <= 2 || index_size >= (uint.MaxValue >> 9))
|
||||
return null;
|
||||
index_size <<= 9;
|
||||
if (index_size >= file.MaxOffset)
|
||||
return null;
|
||||
uint index_offset = 0x400;
|
||||
long offset = (long)file.View.ReadUInt32 (index_offset+12) << 9;
|
||||
if (offset != index_size)
|
||||
return null;
|
||||
var dir = new List<Entry>();
|
||||
var entry_buf = file.View.ReadBytes (index_offset, 12);
|
||||
while (!Array.TrueForAll (entry_buf, x => x == 0xFF))
|
||||
{
|
||||
index_offset += 0x10;
|
||||
if (index_offset >= index_size)
|
||||
return null;
|
||||
var name = RestoreName (entry_buf);
|
||||
var entry = FormatCatalog.Instance.Create<Entry> (name);
|
||||
file.View.Read (index_offset, entry_buf, 0, 12);
|
||||
long next_offset = (long)file.View.ReadUInt32 (index_offset+12) << 9;
|
||||
if (next_offset < offset || next_offset > file.MaxOffset)
|
||||
return null;
|
||||
entry.Offset = offset;
|
||||
entry.Size = (uint)(next_offset - offset);
|
||||
dir.Add (entry);
|
||||
offset = next_offset;
|
||||
}
|
||||
if (0 == dir.Count)
|
||||
return null;
|
||||
return new ArcFile (file, this, dir);
|
||||
}
|
||||
|
||||
static string RestoreName (byte[] index)
|
||||
{
|
||||
var name_buf = new byte[0x10];
|
||||
int dst = 0;
|
||||
for (int i = 0; i < 12; i += 3)
|
||||
{
|
||||
int word = index[i] << 16 | index[i+1] << 8 | index[i+2];
|
||||
name_buf[dst++] = (byte)(0x20 + ((word >> 18) & 0x3F));
|
||||
name_buf[dst++] = (byte)(0x20 + ((word >> 12) & 0x3F));
|
||||
name_buf[dst++] = (byte)(0x20 + ((word >> 6) & 0x3F));
|
||||
name_buf[dst++] = (byte)(0x20 + (word & 0x3F));
|
||||
}
|
||||
int name_end = Array.IndexOf<byte> (name_buf, 0x20, 0, 12);
|
||||
if (0 == name_end)
|
||||
throw new InvalidFormatException();
|
||||
if (-1 == name_end)
|
||||
name_end = 12;
|
||||
var name = Encoding.ASCII.GetString (name_buf, 0, name_end);
|
||||
int ext_end = Array.IndexOf<byte> (name_buf, 0x20, 12, 4);
|
||||
if (12 == ext_end)
|
||||
return name;
|
||||
if (-1 == ext_end)
|
||||
ext_end = 16;
|
||||
var ext = Encoding.ASCII.GetString (name_buf, 12, ext_end-12);
|
||||
return name + '.' + ext;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user