diff --git a/ArcFormats/ArcFormats.csproj b/ArcFormats/ArcFormats.csproj index e4562467..138fef26 100644 --- a/ArcFormats/ArcFormats.csproj +++ b/ArcFormats/ArcFormats.csproj @@ -98,6 +98,8 @@ + + diff --git a/ArcFormats/Kaguya/ArcANM.cs b/ArcFormats/Kaguya/ArcANM.cs new file mode 100644 index 00000000..e7a04ea5 --- /dev/null +++ b/ArcFormats/Kaguya/ArcANM.cs @@ -0,0 +1,111 @@ +//! \file ArcANM.cs +//! \date Sat Jan 23 04:23:39 2016 +//! \brief KaGuYa script engine animation resource. +// +// Copyright (C) 2016 by morkt +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +// IN THE SOFTWARE. +// + +using System; +using System.Collections.Generic; +using System.ComponentModel.Composition; +using System.IO; + +namespace GameRes.Formats.Kaguya +{ + internal class AnmArchive : ArcFile + { + public readonly ImageMetaData ImageInfo; + + public AnmArchive (ArcView arc, ArchiveFormat impl, ICollection dir, ImageMetaData base_info) + : base (arc, impl, dir) + { + ImageInfo = base_info; + } + } + + [Export(typeof(ArchiveFormat))] + public class AnmOpener : ArchiveFormat + { + public override string Tag { get { return "ANM/KAGUYA"; } } + public override string Description { get { return "KaGuYa script engine animation resource"; } } + public override uint Signature { get { return 0x30304E41; } } // 'AN00' + public override bool IsHierarchic { get { return false; } } + public override bool CanCreate { get { return false; } } + + public AnmOpener () + { + Extensions = new string[] { "anm" }; + } + + public override ArcFile TryOpen (ArcView file) + { + int frame_count = file.View.ReadInt16 (0x14); + uint current_offset = 0x18 + (uint)frame_count * 4; + int count = file.View.ReadInt16 (current_offset); + if (!IsSaneCount (count)) + return null; + var base_info = new ImageMetaData + { + OffsetX = file.View.ReadInt32 (4), + OffsetY = file.View.ReadInt32 (8), + Width = file.View.ReadUInt32 (0x0C), + Height = file.View.ReadUInt32 (0x10), + BPP = 32, + }; + current_offset += 2; + string base_name = Path.GetFileNameWithoutExtension (file.Name); + var dir = new List (count); + for (int i = 0; i < count; ++i) + { + uint width = file.View.ReadUInt32 (current_offset+8); + uint height = file.View.ReadUInt32 (current_offset+12); + var entry = new Entry + { + Name = string.Format ("{0}#{1:D2}.tga", base_name, i), + Type = "image", + Offset = current_offset, + Size = 0x10 + 4*width*height, + }; + dir.Add (entry); + current_offset += entry.Size; + } + return new AnmArchive (file, this, dir, base_info); + } + + public override Stream OpenEntry (ArcFile arc, Entry entry) + { + var base_info = ((AnmArchive)arc).ImageInfo; + // emulate TGA image + var offset = entry.Offset; + var info = new ImageMetaData + { + OffsetX = base_info.OffsetX + arc.File.View.ReadInt32 (offset), + OffsetY = base_info.OffsetY + arc.File.View.ReadInt32 (offset+4), + Width = arc.File.View.ReadUInt32 (offset+8), + Height = arc.File.View.ReadUInt32 (offset+12), + BPP = 32, + }; + offset += 0x10; + var pixels = arc.File.View.ReadBytes (offset, 4*info.Width*info.Height); + return TgaStream.Create (info, pixels, true); + } + } +} diff --git a/ArcFormats/Kaguya/ArcLINK.cs b/ArcFormats/Kaguya/ArcLINK.cs new file mode 100644 index 00000000..8002318a --- /dev/null +++ b/ArcFormats/Kaguya/ArcLINK.cs @@ -0,0 +1,252 @@ +//! \file ArcLINK.cs +//! \date Fri Jan 22 18:44:56 2016 +//! \brief KaGuYa archive format. +// +// Copyright (C) 2016 by morkt +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +// IN THE SOFTWARE. +// + +using System; +using System.Collections.Generic; +using System.ComponentModel.Composition; +using System.IO; + +namespace GameRes.Formats.Kaguya +{ + [Export(typeof(ArchiveFormat))] + public class PakOpener : ArchiveFormat + { + public override string Tag { get { return "LINK/KAGUYA"; } } + public override string Description { get { return "KaGuYa script engine resource archive"; } } + public override uint Signature { get { return 0x4B4E494C; } } // 'LINK' + public override bool IsHierarchic { get { return false; } } + public override bool CanCreate { get { return false; } } + + public override ArcFile TryOpen (ArcView file) + { + int version = file.View.ReadByte (4) - '0'; + if (version != 3) + return null; + + long current_offset = 8; + var dir = new List(); + while (current_offset+4 < file.MaxOffset) + { + uint size = file.View.ReadUInt32 (current_offset); + if (0 == size) + break; + if (size < 0x10) + return null; + bool is_compressed = file.View.ReadInt32 (current_offset+4) != 0; + uint name_length = file.View.ReadByte (current_offset+0xD); + var name = file.View.ReadString (current_offset+0x10, name_length); + current_offset += 0x10 + name_length; + var entry = FormatCatalog.Instance.Create (name); + entry.Offset = current_offset; + entry.Size = size - (0x10 + name_length); + entry.IsPacked = is_compressed; + dir.Add (entry); + current_offset += entry.Size; + } + return new ArcFile (file, this, dir); + } + + public override Stream OpenEntry (ArcFile arc, Entry entry) + { + var pent = entry as PackedEntry; + if (null == pent || !pent.IsPacked || !arc.File.View.AsciiEqual (entry.Offset, "BMR")) + return base.OpenEntry (arc, entry); + using (var input = arc.File.CreateStream (entry.Offset, entry.Size)) + using (var bmr = new BmrDecoder (input)) + { + bmr.Unpack(); + return new MemoryStream (bmr.Data); + } + } + } + + internal class BmrDecoder : IDisposable + { + byte[] m_output; + MsbBitStream m_input; + int m_final_size; + int m_step; + int m_key; + + public byte[] Data { get { return m_output; } } + + public BmrDecoder (Stream input) + { + input.Position = 3; + using (var header = new ArcView.Reader (input)) + { + m_step = header.ReadByte(); + m_final_size = header.ReadInt32(); + m_key = header.ReadInt32(); + int unpacked_size = header.ReadInt32(); + m_output = new byte[unpacked_size]; + m_input = new MsbBitStream (input, true); + } + } + + public void Unpack () + { + m_input.Input.Position = 0x14; + UnpackHuffman(); + DescrambleOutput(); + m_output = Decode (m_output, m_key); + if (m_step != 0) + m_output = DecompressRLE(); + } + + byte[] DecompressRLE () + { + var result = new byte[m_final_size]; + int src = 0; + for (int i = 0; i < m_step; ++i) + { + byte v1 = m_output[src++]; + result[i] = v1; + int dst = i + m_step; + while (dst < result.Length) + { + byte v2 = m_output[src++]; + result[dst] = v2; + dst += m_step; + if (v2 == v1) + { + int count = m_output[src++]; + if (0 != (count & 0x80)) + count = m_output[src++] + ((count & 0x7F) << 8) + 128; + while (count --> 0) + { + result[dst] = v2; + dst += m_step; + } + if (dst < m_output.Length) + { + v2 = m_output[src++]; + result[dst] = v2; + dst += m_step; + } + } + v1 = v2; + } + } + return result; + } + + + void DescrambleOutput () + { + var scramble = new byte[256]; + for (int i = 0; i < 256; ++i) + scramble[i] = (byte)i; + for (int i = 0; i < m_output.Length; ++i) + { + byte v = m_output[i]; + m_output[i] = scramble[v]; + for (int j = v; j > 0; --j) + { + scramble[j] = scramble[j-1]; + } + scramble[0] = m_output[i]; + } + } + + byte[] Decode (byte[] input, int key) + { + var freq_table = new int[256]; + for (int i = 0; i < input.Length; ++i) + { + ++freq_table[input[i]]; + } + for (int i = 1; i < 256; ++i) + { + freq_table[i] += freq_table[i-1]; + } + var distrib_table = new int[input.Length]; + for (int i = input.Length-1; i >= 0; --i) + { + int v = input[i]; + int freq = freq_table[v] - 1; + freq_table[v] = freq; + distrib_table[freq] = i; + } + int pos = key; + var copy_out = new byte[input.Length]; + for (int i = 0; i < copy_out.Length; ++i) + { + pos = distrib_table[pos]; + copy_out[i] = input[pos]; + } + return copy_out; + } + + ushort m_token; + ushort[,] m_tree = new ushort[2,256]; + + void UnpackHuffman () + { + m_token = 256; + ushort root = CreateHuffmanTree(); + int dst = 0; + while (dst < m_output.Length) + { + ushort symbol = root; + while (symbol >= 0x100) + { + int bit = m_input.GetNextBit(); + if (-1 == bit) + throw new EndOfStreamException(); + symbol = m_tree[bit,symbol-256]; + } + m_output[dst++] = (byte)symbol; + } + } + + ushort CreateHuffmanTree () + { + if (0 != m_input.GetNextBit()) + { + ushort v = m_token++; + m_tree[0,v-256] = CreateHuffmanTree(); + m_tree[1,v-256] = CreateHuffmanTree(); + return v; + } + else + { + return (ushort)m_input.GetBits (8); + } + } + + #region IDisposable Members + bool _disposed = false; + public void Dispose () + { + if (!_disposed) + { + m_input.Dispose(); + _disposed = true; + } + } + #endregion + } +} diff --git a/ArcFormats/Kaguya/ImageAP.cs b/ArcFormats/Kaguya/ImageAP.cs index 736f55c8..4253f021 100644 --- a/ArcFormats/Kaguya/ImageAP.cs +++ b/ArcFormats/Kaguya/ImageAP.cs @@ -112,4 +112,48 @@ namespace GameRes.Formats.Kaguya } } } + + [Export(typeof(ImageFormat))] + public class Ap2Format : ImageFormat + { + public override string Tag { get { return "AP-2"; } } + public override string Description { get { return "KaGuYa script engine image format"; } } + public override uint Signature { get { return 0x322D5041; } } // 'AP-2' + + public Ap2Format () + { + Extensions = new string[] { "alp" }; + } + + public override ImageMetaData ReadMetaData (Stream stream) + { + stream.Position = 4; + using (var file = new ArcView.Reader (stream)) + { + var info = new ImageMetaData(); + info.OffsetX = file.ReadInt32(); + info.OffsetY = file.ReadInt32(); + info.Width = file.ReadUInt32(); + info.Height = file.ReadUInt32(); + info.BPP = 32; + if (info.Width > 0x8000 || info.Height > 0x8000) + return null; + return info; + } + } + + public override ImageData Read (Stream stream, ImageMetaData info) + { + stream.Position = 0x18; + var pixels = new byte[4*info.Width*info.Height]; + if (pixels.Length != stream.Read (pixels, 0, pixels.Length)) + throw new EndOfStreamException(); + return ImageData.CreateFlipped (info, PixelFormats.Bgra32, null, pixels, 4*(int)info.Width); + } + + public override void Write (Stream file, ImageData image) + { + throw new System.NotImplementedException ("Ap2Format.Write not implemented"); + } + } } diff --git a/supported.html b/supported.html index 7f6cd349..70010012 100644 --- a/supported.html +++ b/supported.html @@ -631,6 +631,11 @@ Eien no Aselia -The Spirit of Eternity Sword- *.datDAF2NoDenSDK Ayakashi H
+*.arcLINK3NoKaGuYa +Dokidoki Onee-san
+ +*.alpAP-2No +*.anmAN00No

1 Non-encrypted only