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implemented System21 PAK archives and BET images.
This commit is contained in:
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<Compile Include="Sceplay\ArcPAK.cs" />
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<Compile Include="Sceplay\ArcPAK.cs" />
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<Compile Include="Sceplay\ImageG24.cs" />
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<Compile Include="Sceplay\ImageG24.cs" />
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<Compile Include="ShapeShifter\ArcBND.cs" />
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<Compile Include="ShapeShifter\ArcBND.cs" />
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<Compile Include="System21\ArcPAK.cs" />
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<Compile Include="System21\ImageBET.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\ArcFormats\ArcFormats.csproj">
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<ProjectReference Include="..\ArcFormats\ArcFormats.csproj">
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73
Legacy/System21/ArcPAK.cs
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73
Legacy/System21/ArcPAK.cs
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//! \file ArcPAK.cs
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//! \date 2017 Dec 09
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//! \brief System21 resource archive.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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namespace GameRes.Formats.System21
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{
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[Export(typeof(ArchiveFormat))]
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public class PakOpener : ArchiveFormat
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{
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public override string Tag { get { return "PAK/SYSTEM21"; } }
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public override string Description { get { return "System21 engine resource archive"; } }
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public override uint Signature { get { return 0x978FAD8F; } } // '少女'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public PakOpener ()
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{
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Signatures = new uint[] { 0x978FAD8F, 0x798AF589 }; // '快楽'
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}
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public override ArcFile TryOpen (ArcView file)
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{
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bool new_version = file.View.ReadUInt32 (0) == 0x798AF589u;
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uint name_size = new_version ? 0x34u : 0x64u;
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uint data_offset = file.View.ReadUInt32 (4);
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int count = (int)((data_offset - 12) / (name_size + 4));
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if (!IsSaneCount (count))
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return null;
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uint index_offset = 12;
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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var name = file.View.ReadString (index_offset, name_size);
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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entry.Offset = data_offset;
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entry.Size = file.View.ReadUInt32 (index_offset + name_size);
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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index_offset += name_size + 4;
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data_offset += entry.Size;
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}
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return new ArcFile (file, this, dir);
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}
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}
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}
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92
Legacy/System21/ImageBET.cs
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92
Legacy/System21/ImageBET.cs
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//! \file ImageBET.cs
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//! \date 2017 Dec 09
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//! \brief System21 compressed image.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using GameRes.Compression;
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namespace GameRes.Formats.System21
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{
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[Export(typeof(ImageFormat))]
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public class BetFormat : ImageFormat
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{
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public override string Tag { get { return "BET"; } }
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public override string Description { get { return "System21 compressed image format"; } }
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public override uint Signature { get { return 0x44445A53; } } // 'SZDD'
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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if (!file.Name.HasExtension (".bet"))
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return null;
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using (var lz = OpenLzStream (file.AsStream))
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using (var input = new BinaryStream (lz, file.Name))
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{
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uint w = input.ReadUInt32();
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uint h = input.ReadUInt32();
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int bpp = input.ReadUInt16();
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if ((bpp != 24 && bpp != 8) || 0 == w || w > 0x8000 || 0 == h || h > 0x8000)
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return null;
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return new ImageMetaData { Width = w, Height = h, BPP = bpp };
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}
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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using (var input = OpenLzStream (file.AsStream))
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{
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int stride = (int)info.Width * info.BPP / 8;
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var pixels = new byte[stride * (int)info.Height];
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for (int i = 0; i < 10; ++i)
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input.ReadByte();
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BitmapPalette palette = null;
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if (8 == info.BPP)
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palette = ReadPalette (input);
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if (input.Read (pixels, 0, pixels.Length) != pixels.Length)
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throw new InvalidFormatException();
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for (int i = 0; i < pixels.Length; ++i)
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pixels[i] ^= 0xFF;
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PixelFormat format = 8 == info.BPP ? PixelFormats.Indexed8 : PixelFormats.Bgr24;
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return ImageData.CreateFlipped (info, format, palette, pixels, stride);
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}
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}
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Stream OpenLzStream (Stream input)
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{
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input.Position = 0xE;
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var lz = new LzssStream (input, LzssMode.Decompress, true);
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lz.Config.FrameSize = 0x1000;
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lz.Config.FrameFill = 0x20;
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lz.Config.FrameInitPos = 0x1000 - 0x10;
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return lz;
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("BetFormat.Write not implemented");
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}
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}
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}
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