mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-23 19:34:15 +08:00
implemented System21 PAK archives and BET images.
This commit is contained in:
parent
099e5f8c60
commit
0b2f44e005
@ -65,6 +65,8 @@
|
||||
<Compile Include="Sceplay\ArcPAK.cs" />
|
||||
<Compile Include="Sceplay\ImageG24.cs" />
|
||||
<Compile Include="ShapeShifter\ArcBND.cs" />
|
||||
<Compile Include="System21\ArcPAK.cs" />
|
||||
<Compile Include="System21\ImageBET.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\ArcFormats\ArcFormats.csproj">
|
||||
|
73
Legacy/System21/ArcPAK.cs
Normal file
73
Legacy/System21/ArcPAK.cs
Normal file
@ -0,0 +1,73 @@
|
||||
//! \file ArcPAK.cs
|
||||
//! \date 2017 Dec 09
|
||||
//! \brief System21 resource archive.
|
||||
//
|
||||
// Copyright (C) 2017 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.IO;
|
||||
|
||||
namespace GameRes.Formats.System21
|
||||
{
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class PakOpener : ArchiveFormat
|
||||
{
|
||||
public override string Tag { get { return "PAK/SYSTEM21"; } }
|
||||
public override string Description { get { return "System21 engine resource archive"; } }
|
||||
public override uint Signature { get { return 0x978FAD8F; } } // '少女'
|
||||
public override bool IsHierarchic { get { return false; } }
|
||||
public override bool CanWrite { get { return false; } }
|
||||
|
||||
public PakOpener ()
|
||||
{
|
||||
Signatures = new uint[] { 0x978FAD8F, 0x798AF589 }; // '快楽'
|
||||
}
|
||||
|
||||
public override ArcFile TryOpen (ArcView file)
|
||||
{
|
||||
bool new_version = file.View.ReadUInt32 (0) == 0x798AF589u;
|
||||
uint name_size = new_version ? 0x34u : 0x64u;
|
||||
uint data_offset = file.View.ReadUInt32 (4);
|
||||
int count = (int)((data_offset - 12) / (name_size + 4));
|
||||
if (!IsSaneCount (count))
|
||||
return null;
|
||||
|
||||
uint index_offset = 12;
|
||||
var dir = new List<Entry> (count);
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
var name = file.View.ReadString (index_offset, name_size);
|
||||
var entry = FormatCatalog.Instance.Create<Entry> (name);
|
||||
entry.Offset = data_offset;
|
||||
entry.Size = file.View.ReadUInt32 (index_offset + name_size);
|
||||
if (!entry.CheckPlacement (file.MaxOffset))
|
||||
return null;
|
||||
dir.Add (entry);
|
||||
index_offset += name_size + 4;
|
||||
data_offset += entry.Size;
|
||||
}
|
||||
return new ArcFile (file, this, dir);
|
||||
}
|
||||
}
|
||||
}
|
92
Legacy/System21/ImageBET.cs
Normal file
92
Legacy/System21/ImageBET.cs
Normal file
@ -0,0 +1,92 @@
|
||||
//! \file ImageBET.cs
|
||||
//! \date 2017 Dec 09
|
||||
//! \brief System21 compressed image.
|
||||
//
|
||||
// Copyright (C) 2017 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System.ComponentModel.Composition;
|
||||
using System.IO;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using GameRes.Compression;
|
||||
|
||||
namespace GameRes.Formats.System21
|
||||
{
|
||||
[Export(typeof(ImageFormat))]
|
||||
public class BetFormat : ImageFormat
|
||||
{
|
||||
public override string Tag { get { return "BET"; } }
|
||||
public override string Description { get { return "System21 compressed image format"; } }
|
||||
public override uint Signature { get { return 0x44445A53; } } // 'SZDD'
|
||||
|
||||
public override ImageMetaData ReadMetaData (IBinaryStream file)
|
||||
{
|
||||
if (!file.Name.HasExtension (".bet"))
|
||||
return null;
|
||||
using (var lz = OpenLzStream (file.AsStream))
|
||||
using (var input = new BinaryStream (lz, file.Name))
|
||||
{
|
||||
uint w = input.ReadUInt32();
|
||||
uint h = input.ReadUInt32();
|
||||
int bpp = input.ReadUInt16();
|
||||
if ((bpp != 24 && bpp != 8) || 0 == w || w > 0x8000 || 0 == h || h > 0x8000)
|
||||
return null;
|
||||
return new ImageMetaData { Width = w, Height = h, BPP = bpp };
|
||||
}
|
||||
}
|
||||
|
||||
public override ImageData Read (IBinaryStream file, ImageMetaData info)
|
||||
{
|
||||
using (var input = OpenLzStream (file.AsStream))
|
||||
{
|
||||
int stride = (int)info.Width * info.BPP / 8;
|
||||
var pixels = new byte[stride * (int)info.Height];
|
||||
for (int i = 0; i < 10; ++i)
|
||||
input.ReadByte();
|
||||
BitmapPalette palette = null;
|
||||
if (8 == info.BPP)
|
||||
palette = ReadPalette (input);
|
||||
if (input.Read (pixels, 0, pixels.Length) != pixels.Length)
|
||||
throw new InvalidFormatException();
|
||||
for (int i = 0; i < pixels.Length; ++i)
|
||||
pixels[i] ^= 0xFF;
|
||||
PixelFormat format = 8 == info.BPP ? PixelFormats.Indexed8 : PixelFormats.Bgr24;
|
||||
return ImageData.CreateFlipped (info, format, palette, pixels, stride);
|
||||
}
|
||||
}
|
||||
|
||||
Stream OpenLzStream (Stream input)
|
||||
{
|
||||
input.Position = 0xE;
|
||||
var lz = new LzssStream (input, LzssMode.Decompress, true);
|
||||
lz.Config.FrameSize = 0x1000;
|
||||
lz.Config.FrameFill = 0x20;
|
||||
lz.Config.FrameInitPos = 0x1000 - 0x10;
|
||||
return lz;
|
||||
}
|
||||
|
||||
public override void Write (Stream file, ImageData image)
|
||||
{
|
||||
throw new System.NotImplementedException ("BetFormat.Write not implemented");
|
||||
}
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user