mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 03:44:13 +08:00
implemented Will co. archives creation.
This commit is contained in:
parent
56d2a45d94
commit
0b8eb1f9d4
@ -93,6 +93,9 @@
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<Compile Include="CreateSGWidget.xaml.cs">
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<DependentUpon>CreateSGWidget.xaml</DependentUpon>
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</Compile>
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<Compile Include="CreateWARCWidget.xaml.cs">
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<DependentUpon>CreateWARCWidget.xaml</DependentUpon>
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</Compile>
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<Compile Include="CreateXP3Widget.xaml.cs">
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<DependentUpon>CreateXP3Widget.xaml</DependentUpon>
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</Compile>
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@ -184,6 +187,10 @@
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="CreateWARCWidget.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="CreateXP3Widget.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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@ -23,8 +23,12 @@
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Formats.Properties;
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using GameRes.Formats.Strings;
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namespace GameRes.Formats.Will
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{
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@ -35,14 +39,24 @@ namespace GameRes.Formats.Will
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public uint DirOffset;
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}
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public class ArcOptions : ResourceOptions
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{
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public int NameLength { get; set; }
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}
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[Export(typeof(ArchiveFormat))]
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public class ArcOpener : ArchiveFormat
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{
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public override string Tag { get { return "ARC"; } }
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public override string Tag { get { return "WARC"; } }
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public override string Description { get { return "Will Co. game engine resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanCreate { get { return false; } }
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public override bool CanCreate { get { return true; } }
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ArcOpener ()
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{
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Extensions = new string[] { "arc" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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@ -52,16 +66,14 @@ namespace GameRes.Formats.Will
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uint dir_offset = 4;
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var ext_list = new List<ExtRecord> (ext_count);
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int file_count = 0;
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for (int i = 0; i < ext_count; ++i)
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{
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string ext = file.View.ReadString (dir_offset, 4).ToLowerInvariant();
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int count = file.View.ReadInt32 (dir_offset+4);
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uint offset = file.View.ReadUInt32 (dir_offset+8);
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if (count <= 0 || count > 0xffff || offset <= dir_offset)
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if (count <= 0 || count > 0xffff || offset <= dir_offset || offset > file.MaxOffset)
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return null;
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ext_list.Add (new ExtRecord { Extension = ext, FileCount = count, DirOffset = offset });
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file_count += count;
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dir_offset += 12;
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}
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var dir = ReadFileList (file, ext_list, 9);
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@ -77,10 +89,14 @@ namespace GameRes.Formats.Will
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var dir = new List<Entry>();
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foreach (var ext in ext_list)
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{
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dir.Capacity = dir.Count + ext.FileCount;
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uint dir_offset = ext.DirOffset;
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for (int i = 0; i < ext.FileCount; ++i)
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{
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string name = file.View.ReadString (dir_offset, name_size).ToLowerInvariant()+'.'+ext.Extension;
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string name = file.View.ReadString (dir_offset, name_size);
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if (string.IsNullOrEmpty (name))
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return null;
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name = name.ToLowerInvariant()+'.'+ext.Extension;
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var entry = FormatCatalog.Instance.CreateEntry (name);
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entry.Size = file.View.ReadUInt32 (dir_offset+name_size);
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entry.Offset = file.View.ReadUInt32 (dir_offset+name_size+4);
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@ -92,5 +108,119 @@ namespace GameRes.Formats.Will
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}
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return dir;
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}
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public override ResourceOptions GetDefaultOptions ()
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{
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return new ArcOptions { NameLength = Settings.Default.WARCNameLength };
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}
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public override object GetCreationWidget ()
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{
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return new GUI.CreateWARCWidget();
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}
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internal class ArcEntry : Entry
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{
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public byte[] RawName;
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}
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internal class ArcDirectory
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{
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public byte[] Extension;
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public uint DirOffset;
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public List<ArcEntry> Files;
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}
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public override void Create (Stream output, IEnumerable<Entry> list, ResourceOptions options,
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EntryCallback callback)
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{
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var arc_options = GetOptions<ArcOptions> (options);
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var encoding = Encodings.cp932.WithFatalFallback();
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int file_count = 0;
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var file_table = new SortedDictionary<string, ArcDirectory>();
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foreach (var entry in list)
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{
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string ext = Path.GetExtension (entry.Name).TrimStart ('.').ToUpperInvariant();
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if (string.IsNullOrEmpty (ext))
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throw new InvalidFileName (entry.Name, arcStrings.MsgNoExtension);
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if (ext.Length > 3)
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throw new InvalidFileName (entry.Name, arcStrings.MsgExtensionTooLong);
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string name = Path.GetFileNameWithoutExtension (entry.Name).ToUpperInvariant();
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byte[] raw_name = encoding.GetBytes (name);
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if (raw_name.Length > arc_options.NameLength)
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throw new InvalidFileName (entry.Name, arcStrings.MsgFileNameTooLong);
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ArcDirectory dir;
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if (!file_table.TryGetValue (ext, out dir))
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{
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byte[] raw_ext = encoding.GetBytes (ext);
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if (raw_ext.Length > 3)
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throw new InvalidFileName (entry.Name, arcStrings.MsgExtensionTooLong);
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dir = new ArcDirectory { Extension = raw_ext, Files = new List<ArcEntry>() };
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file_table[ext] = dir;
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}
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dir.Files.Add (new ArcEntry { Name = entry.Name, RawName = raw_name });
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++file_count;
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}
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if (null != callback)
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callback (file_count+1, null, null);
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int callback_count = 0;
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long dir_offset = 4 + file_table.Count * 12;
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long data_offset = dir_offset + (arc_options.NameLength + 9) * file_count;
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output.Position = data_offset;
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foreach (var ext in file_table.Keys)
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{
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var dir = file_table[ext];
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dir.DirOffset = (uint)dir_offset;
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dir_offset += (arc_options.NameLength + 9) * dir.Files.Count;
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foreach (var entry in dir.Files)
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{
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if (null != callback)
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callback (callback_count++, entry, arcStrings.MsgAddingFile);
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entry.Offset = data_offset;
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using (var input = File.OpenRead (entry.Name))
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{
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var size = input.Length;
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if (size > uint.MaxValue || data_offset + size > uint.MaxValue)
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throw new FileSizeException();
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data_offset += size;
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entry.Size = (uint)size;
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input.CopyTo (output);
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}
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}
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}
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if (null != callback)
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callback (callback_count++, null, arcStrings.MsgWritingIndex);
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output.Position = 0;
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using (var header = new BinaryWriter (output, encoding, true))
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{
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byte[] buffer = new byte[arc_options.NameLength+1];
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header.Write (file_table.Count);
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foreach (var ext in file_table)
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{
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Array.Copy (ext.Value.Extension, buffer, ext.Value.Extension.Length);
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for (int i = ext.Value.Extension.Length; i < 4; ++i)
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buffer[i] = 0;
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header.Write (buffer, 0, 4);
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header.Write (ext.Value.Files.Count);
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header.Write (ext.Value.DirOffset);
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}
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foreach (var ext in file_table)
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{
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foreach (var entry in ext.Value.Files)
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{
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Array.Copy (entry.RawName, buffer, entry.RawName.Length);
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for (int i = entry.RawName.Length; i < buffer.Length; ++i)
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buffer[i] = 0;
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header.Write (buffer);
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header.Write (entry.Size);
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header.Write ((uint)entry.Offset);
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}
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}
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}
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}
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}
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}
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16
ArcFormats/CreateWARCWidget.xaml
Normal file
16
ArcFormats/CreateWARCWidget.xaml
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@ -0,0 +1,16 @@
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<Grid x:Class="GameRes.Formats.GUI.CreateWARCWidget"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:s="clr-namespace:GameRes.Formats.Strings"
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xmlns:p="clr-namespace:GameRes.Formats.Properties">
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<Grid.ColumnDefinitions>
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<ColumnDefinition/>
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<ColumnDefinition/>
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</Grid.ColumnDefinitions>
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<Label Content="{x:Static s:arcStrings.WARCLabelLength}" Target="{Binding ElementName=NameLength}" Grid.Column="0" Margin="0"/>
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<ComboBox Name="NameLength" Width="40" SelectedValuePath="Content" Grid.Column="1" Margin="8"
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SelectedValue="{Binding Source={x:Static p:Settings.Default}, Path=WARCNameLength, Mode=TwoWay}">
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<ComboBoxItem Content="8"/>
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<ComboBoxItem Content="12"/>
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</ComboBox>
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</Grid>
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15
ArcFormats/CreateWARCWidget.xaml.cs
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15
ArcFormats/CreateWARCWidget.xaml.cs
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@ -0,0 +1,15 @@
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using System.Windows.Controls;
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namespace GameRes.Formats.GUI
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{
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/// <summary>
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/// Interaction logic for CreateWARCWidget.xaml
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/// </summary>
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public partial class CreateWARCWidget : Grid
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{
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public CreateWARCWidget ()
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{
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InitializeComponent ();
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}
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}
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}
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.0.2.20")]
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[assembly: AssemblyFileVersion ("1.0.2.20")]
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[assembly: AssemblyVersion ("1.0.2.21")]
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[assembly: AssemblyFileVersion ("1.0.2.21")]
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12
ArcFormats/Properties/Settings.Designer.cs
generated
12
ArcFormats/Properties/Settings.Designer.cs
generated
@ -237,5 +237,17 @@ namespace GameRes.Formats.Properties {
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this["NPAKey2"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("8")]
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public int WARCNameLength {
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get {
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return ((int)(this["WARCNameLength"]));
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}
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set {
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this["WARCNameLength"] = value;
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}
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}
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}
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}
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@ -56,5 +56,8 @@
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<Setting Name="NPAKey2" Type="System.UInt32" Scope="User">
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<Value Profile="(Default)">555831124</Value>
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</Setting>
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<Setting Name="WARCNameLength" Type="System.Int32" Scope="User">
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<Value Profile="(Default)">8</Value>
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</Setting>
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</Settings>
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</SettingsFile>
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28
ArcFormats/Strings/arcStrings.Designer.cs
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28
ArcFormats/Strings/arcStrings.Designer.cs
generated
@ -279,6 +279,15 @@ namespace GameRes.Formats.Strings {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to File name extension too long..
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/// </summary>
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public static string MsgExtensionTooLong {
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get {
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return ResourceManager.GetString("MsgExtensionTooLong", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to File name is too long.
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/// </summary>
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@ -315,6 +324,15 @@ namespace GameRes.Formats.Strings {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to File name without extension..
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/// </summary>
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public static string MsgNoExtension {
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get {
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return ResourceManager.GetString("MsgNoExtension", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Number of files exceedes archive limit..
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/// </summary>
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@ -487,6 +505,16 @@ namespace GameRes.Formats.Strings {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Maximum file name length
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///(not including extension).
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/// </summary>
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public static string WARCLabelLength {
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get {
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return ResourceManager.GetString("WARCLabelLength", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Liar-soft game resource archive.
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/// </summary>
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@ -192,6 +192,9 @@ predefined encryption scheme.</value>
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<data name="MsgEncNotImplemented" xml:space="preserve">
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<value>Encryption method not implemented</value>
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</data>
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<data name="MsgExtensionTooLong" xml:space="preserve">
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<value>File name extension too long.</value>
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</data>
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<data name="MsgFileNameTooLong" xml:space="preserve">
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<value>File name is too long</value>
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</data>
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@ -204,6 +207,9 @@ predefined encryption scheme.</value>
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<data name="MsgInvalidVersion" xml:space="preserve">
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<value>Invalid archive version specified.</value>
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</data>
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<data name="MsgNoExtension" xml:space="preserve">
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<value>File name without extension.</value>
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</data>
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<data name="MsgTooManyFiles" xml:space="preserve">
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<value>Number of files exceedes archive limit.</value>
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</data>
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@ -262,6 +268,10 @@ predefined encryption scheme.</value>
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<data name="TooltipHex" xml:space="preserve">
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<value>Hex number</value>
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</data>
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<data name="WARCLabelLength" xml:space="preserve">
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<value>Maximum file name length
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(not including extension)</value>
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</data>
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<data name="XFLDescription" xml:space="preserve">
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<value>Liar-soft game resource archive</value>
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</data>
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@ -174,6 +174,9 @@
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<data name="MsgEncNotImplemented" xml:space="preserve">
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<value>Метод шифрования не реализован</value>
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</data>
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<data name="MsgExtensionTooLong" xml:space="preserve">
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<value>Слишком длинное расширение имени файла.</value>
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</data>
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<data name="MsgFileNameTooLong" xml:space="preserve">
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<value>Слишком длинное имя файла</value>
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</data>
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@ -186,6 +189,9 @@
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<data name="MsgInvalidVersion" xml:space="preserve">
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<value>Указана некорректная версия архива.</value>
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</data>
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<data name="MsgNoExtension" xml:space="preserve">
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<value>Имя файла без расширения.</value>
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</data>
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<data name="MsgTooManyFiles" xml:space="preserve">
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<value>Количество файлов превышает ограничения архива.</value>
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</data>
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@ -226,6 +232,10 @@
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<data name="TooltipHex" xml:space="preserve">
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<value>Шестнадцатеричное число</value>
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</data>
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<data name="WARCLabelLength" xml:space="preserve">
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<value>Максимальная длина имени файла
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(не считая расширения)</value>
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</data>
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<data name="XP3CompressContents" xml:space="preserve">
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<value>Сжать содержимое</value>
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</data>
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<setting name="NPAKey2" serializeAs="String">
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<value>555831124</value>
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</setting>
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<setting name="WARCNameLength" serializeAs="String">
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<value>8</value>
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</setting>
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</GameRes.Formats.Properties.Settings>
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</userSettings>
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<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>
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