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(WARC): added PostAdlerCrypt/PreAdlerCrypt.
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@ -1054,7 +1054,20 @@ namespace GameRes.Formats.ShiinaRio
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}
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[Serializable]
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public class AdlerCrypt : IDecryptExtra
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public class AdlerCrypt
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{
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internal void Transform (byte[] data, int index, int length)
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{
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uint key = Adler32.Compute (data, index, length);
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data[index + 0x200] ^= (byte)key;
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data[index + 0x201] ^= (byte)(key >> 8);
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data[index + 0x202] ^= (byte)(key >> 16);
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data[index + 0x203] ^= (byte)(key >> 24);
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}
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}
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[Serializable]
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public class PostAdlerCrypt : AdlerCrypt, IDecryptExtra
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{
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public void Decrypt (byte[] data, int index, uint length, uint flags)
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{
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@ -1067,14 +1080,21 @@ namespace GameRes.Formats.ShiinaRio
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if (length >= 0x400 && (flags & 0x104) == 0x104)
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Transform (data, index, 0xFF);
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}
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}
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void Transform (byte[] data, int index, int length)
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[Serializable]
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public class PreAdlerCrypt : AdlerCrypt IDecryptExtra
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{
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uint key = Adler32.Compute (data, index, length);
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data[index + 0x200] ^= (byte)key;
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data[index + 0x201] ^= (byte)(key >> 8);
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data[index + 0x202] ^= (byte)(key >> 16);
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data[index + 0x203] ^= (byte)(key >> 24);
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public void Decrypt (byte[] data, int index, uint length, uint flags)
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{
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if (length >= 0x400 && (flags & 0x202) == 0x202)
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Transform (data, index, 0xFF);
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}
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public void Encrypt (byte[] data, int index, uint length, uint flags)
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{
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if (length >= 0x400 && (flags & 0x102) == 0x102)
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Transform (data, index, 0xFF);
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}
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}
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