Update Scheme Tool

This commit is contained in:
crskycode 2021-03-15 04:21:53 +08:00
parent f1bfd81823
commit 0d1e828d06
3 changed files with 41 additions and 1 deletions

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@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
@ -25,7 +26,25 @@ namespace SchemeTool
GameRes.Formats.KiriKiri.Xp3Scheme scheme = format.Scheme as GameRes.Formats.KiriKiri.Xp3Scheme;
// Add scheme information here
#if false
byte[] cb = File.ReadAllBytes(@"MEM_10014628_00001000.mem");
var cb2 = MemoryMarshal.Cast<byte, uint>(cb);
for (int i = 0; i < cb2.Length; i++)
cb2[i] = ~cb2[i];
var cs = new GameRes.Formats.KiriKiri.CxScheme
{
Mask = 0x000,
Offset = 0x000,
PrologOrder = new byte[] { 0, 1, 2 },
OddBranchOrder = new byte[] { 0, 1, 2, 3, 4, 5 },
EvenBranchOrder = new byte[] { 0, 1, 2, 3, 4, 5, 6, 7 },
ControlBlock = cb2.ToArray()
};
GameRes.Formats.KiriKiri.ICrypt crypt = new GameRes.Formats.KiriKiri.CxEncryption(cs);
#else
GameRes.Formats.KiriKiri.ICrypt crypt = new GameRes.Formats.KiriKiri.XorCrypt(0x00);
#endif
scheme.KnownSchemes.Add("game title", crypt);
}
@ -36,7 +55,7 @@ namespace SchemeTool
if (gameMap != null)
{
// Add file name here
gameMap.Add("file.exe", "game title");
gameMap.Add("game.exe", "game title");
}
// Save database

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@ -34,7 +34,20 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.Core" />
<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Memory.4.5.4\lib\net461\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.5.0.0\lib\net45\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
@ -48,6 +61,7 @@
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ArcFormats\ArcFormats.csproj">

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="System.Buffers" version="4.5.1" targetFramework="net461" />
<package id="System.Memory" version="4.5.4" targetFramework="net461" />
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net461" />
<package id="System.Runtime.CompilerServices.Unsafe" version="5.0.0" targetFramework="net461" />
</packages>