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(Hg3Opener.OpenEntry): flip image according to Hg3Reader.
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@ -99,6 +99,8 @@ namespace GameRes.Formats.CatSystem
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LittleEndian.Pack ((ushort)info.Width, header, 0xc);
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LittleEndian.Pack ((ushort)info.Height, header, 0xe);
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header[0x10] = (byte)info.BPP;
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if (!reader.Flipped)
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header[0x11] = 0x20;
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return new PrefixStream (header, new MemoryStream (pixels));
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}
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}
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