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(AST): fixed decompression.
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@ -123,7 +123,9 @@ namespace GameRes.Formats.AST
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return new XoredStream (input, 0xFF);
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return input;
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}
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return new XoredStream (new LzssStream (input), 0xFF);
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var lzss = new LzssStream (input);
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lzss.Config.FrameFill = 0xFF;
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return new XoredStream (lzss, 0xFF);
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}
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}
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}
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