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https://github.com/crskycode/GARbro.git
synced 2024-11-23 13:45:34 +08:00
(VafsOpener): added TP.055 audio decoder.
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parent
6bfd5c285f
commit
0fe5d01ed7
@ -56,7 +56,12 @@ namespace GameRes.Formats.Softpal
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uint data_offset = file.View.ReadUInt32 (index_offset);
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var base_name = Path.GetFileNameWithoutExtension (file.Name).ToUpperInvariant();
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if (0 == data_offset && "TP" == base_name)
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{
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if (file.Name.EndsWith (".055"))
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return OpenTp055Arc (file);
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else
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return OpenTpArc (file);
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}
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if (data_offset < index_offset || data_offset >= file.MaxOffset)
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return null;
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int count = (int)(data_offset - index_offset) / 4;
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@ -142,9 +147,52 @@ namespace GameRes.Formats.Softpal
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return new TpArchive (file, this, dir);
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}
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ArcFile OpenTp055Arc (ArcView file)
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{
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uint index_offset = 0x20;
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uint data_offset;
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for (;;)
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{
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data_offset = file.View.ReadUInt32 (index_offset);
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if (0 != data_offset)
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break;
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index_offset += 0x10;
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if (0xA010 == index_offset)
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return null;
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}
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if (data_offset >= file.MaxOffset)
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return null;
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var dir = new List<Entry>();
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while (index_offset < data_offset)
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{
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var offset = file.View.ReadUInt32 (index_offset);
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if (0 != offset)
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{
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if (offset >= file.MaxOffset)
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return null;
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var name = string.Format("TP#{0:D6}.wav", index_offset/0x10 - 1);
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var entry = new Tp055Entry {
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Name = name,
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Offset = offset,
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ChunkCount = file.View.ReadInt32 (index_offset+4),
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};
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dir.Add (entry);
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}
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index_offset += 0x10;
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}
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for (int i = 0; i < dir.Count-1; ++i)
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{
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dir[i].Size = (uint)(dir[i+1].Offset - dir[i].Offset);
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}
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dir[dir.Count-1].Size = (uint)(file.MaxOffset - dir[dir.Count-1].Offset);
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return new TpArchive (file, this, dir);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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if (arc is TpArchive)
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if (entry is Tp055Entry)
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return OpenVoice055Entry (arc, entry as Tp055Entry);
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else if (arc is TpArchive)
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return OpenVoiceEntry (arc, entry);
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else if ("audio" == entry.Type
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&& AudioFormat.Wav.Signature != arc.File.View.ReadUInt32 (entry.Offset))
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@ -243,6 +291,59 @@ namespace GameRes.Formats.Softpal
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return output;
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}
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Stream OpenVoice055Entry (ArcFile arc, Tp055Entry entry)
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{
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int pcm_size = entry.ChunkCount * 0x800;
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var offset = entry.Offset;
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var wav_mem = new MemoryStream (0x24 + pcm_size);
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using (var wav = new BinaryWriter (wav_mem, Encoding.ASCII, true))
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{
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WriteWavHeader (wav, 1, 22050, pcm_size);
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var buffer = new byte[0x402];
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var output = new int[0x400];
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for (int i = 0; i < entry.ChunkCount; ++i)
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{
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int ctl = arc.File.View.ReadByte (offset++) & 0x3F;
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for (int j = 0; j < output.Length; ++j)
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output[j] = 0;
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for (; ctl != 0; ctl >>= 1)
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{
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if (0 == (ctl & 1))
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continue;
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arc.File.View.Read (offset, buffer, 0, 0x402);
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offset += 0x402;
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int pcm = LittleEndian.ToInt16 (buffer, 1);
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int dst = 0;
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int addend = buffer[0] << 8;
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output[dst++] += pcm;
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for (int src = 3; src < buffer.Length; ++src)
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{
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byte v = buffer[src];
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int diff = v + addend;
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pcm += WaveTable1.Value[diff];
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output[dst++] += (short)pcm;
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addend += WaveTable2.Value[v];
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if (addend < 0)
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addend = 0;
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else if (addend >= 16384)
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addend = 16128;
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}
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}
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for (int j = 0; j < output.Length; ++j)
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{
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int pcm = output[j];
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if (pcm > 32767)
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pcm = 32767;
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else if (pcm < -32767)
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pcm = -32767;
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wav.Write ((short)pcm);
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}
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}
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}
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wav_mem.Position = 0;
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return wav_mem;
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}
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void WriteWavHeader (BinaryWriter wav, short channels, int freq, int pcm_size)
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{
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wav.Write ("RIFF".ToCharArray());
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@ -287,4 +388,11 @@ namespace GameRes.Formats.Softpal
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{
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}
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}
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internal class Tp055Entry : Entry
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{
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public int ChunkCount;
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public override string Type { get { return "audio"; } }
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}
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}
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