introduced multi-file archive class.

This commit is contained in:
morkt 2018-08-09 08:03:22 +04:00
parent 7778b1c820
commit 111481c4ac
2 changed files with 111 additions and 0 deletions

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@ -186,6 +186,7 @@
<Compile Include="Maika\AudioWV5.cs" /> <Compile Include="Maika\AudioWV5.cs" />
<Compile Include="MangaGamer\ArcSHA.cs" /> <Compile Include="MangaGamer\ArcSHA.cs" />
<Compile Include="Mnp\ArcMMA.cs" /> <Compile Include="Mnp\ArcMMA.cs" />
<Compile Include="MultiFileArchive.cs" />
<Compile Include="Noesis\ArcIGA.cs" /> <Compile Include="Noesis\ArcIGA.cs" />
<Compile Include="NonColor\ArcMinato.cs" /> <Compile Include="NonColor\ArcMinato.cs" />
<Compile Include="Misc\ArcBIN.cs" /> <Compile Include="Misc\ArcBIN.cs" />

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@ -0,0 +1,110 @@
//! \file MultiFileArchive.cs
//! \date 2018 Aug 09
//! \brief Treat multiple files as a single archive by virtually concatenating them.
//
// Copyright (C) 2018 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.IO;
namespace GameRes.Formats
{
public class MultiFileArchive : ArcFile
{
IEnumerable<ArcView> m_parts;
public IEnumerable<ArcView> Parts
{
get
{
yield return File;
if (m_parts != null)
foreach (var part in m_parts)
yield return part;
}
}
public MultiFileArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, IEnumerable<ArcView> parts = null)
: base (arc, impl, dir)
{
m_parts = parts;
}
public Stream OpenStream (Entry entry)
{
Stream input = null;
try
{
long part_offset = 0;
long entry_start = entry.Offset;
long entry_end = entry.Offset + GetEntrySize (entry);
foreach (var part in Parts)
{
long part_end_offset = part_offset + part.MaxOffset;
if (entry_start < part_end_offset)
{
uint part_size = (uint)Math.Min (entry_end - entry_start, part_end_offset - entry_start);
var entry_part = part.CreateStream (entry_start - part_offset, part_size);
if (input != null)
input = new ConcatStream (input, entry_part);
else
input = entry_part;
entry_start += part_size;
if (entry_start >= entry_end)
break;
}
part_offset = part_end_offset;
}
if (null == input)
return Stream.Null;
return input;
}
catch
{
if (input != null)
input.Dispose();
throw;
}
}
protected virtual uint GetEntrySize (Entry entry)
{
return entry.Size;
}
bool m_disposed = false;
protected override void Dispose (bool disposing)
{
if (m_disposed)
return;
if (disposing && m_parts != null)
{
foreach (var arc in m_parts)
arc.Dispose();
}
m_disposed = true;
base.Dispose (disposing);
}
}
}