From 12fa5adb3171d34ca0ee8904f69fa16d74f51423 Mon Sep 17 00:00:00 2001 From: morkt Date: Fri, 29 Dec 2017 01:14:46 +0400 Subject: [PATCH] (PDT): support 'PDT11' images. --- ArcFormats/RealLive/ImagePDT.cs | 76 ++++++++++++++++++++++++++++++--- 1 file changed, 71 insertions(+), 5 deletions(-) diff --git a/ArcFormats/RealLive/ImagePDT.cs b/ArcFormats/RealLive/ImagePDT.cs index ec3ff60b..1854564f 100644 --- a/ArcFormats/RealLive/ImagePDT.cs +++ b/ArcFormats/RealLive/ImagePDT.cs @@ -34,6 +34,7 @@ namespace GameRes.Formats.RealLive { internal class PdtMetaData : ImageMetaData { + public int Version; public uint AlphaOffset; } @@ -47,13 +48,15 @@ namespace GameRes.Formats.RealLive public override ImageMetaData ReadMetaData (IBinaryStream stream) { var header = stream.ReadHeader (32); - if (!header.AsciiEqual ("PDT10\0")) + int version = header[4] - '0'; + if (version < 0 || version > 1) return null; return new PdtMetaData { Width = header.ToUInt32 (0x0C), Height = header.ToUInt32 (0x10), BPP = 32, + Version = version, AlphaOffset = header.ToUInt32 (0x1C), }; } @@ -87,16 +90,27 @@ namespace GameRes.Formats.RealLive { m_input = input; m_info = info; - m_output = new byte[m_info.Width * m_info.Height * 4]; - if (0 == m_info.AlphaOffset) - Format = PixelFormats.Bgr32; - else + if (0 != m_info.AlphaOffset) Format = PixelFormats.Bgra32; + else if (1 == m_info.Version) + Format = PixelFormats.Indexed8; + else + Format = PixelFormats.Bgr32; + + m_output = new byte[m_info.Width * m_info.Height * Format.BitsPerPixel / 8]; } public void Unpack () { m_input.Position = 0x20; + if (0 == m_info.Version) + UnpackV0(); + else + UnpackV1(); + } + + void UnpackV0 () + { Unpack24(); if (0 != m_info.AlphaOffset) { @@ -110,6 +124,21 @@ namespace GameRes.Formats.RealLive } } + void UnpackV1 () + { + Palette = ImageFormat.ReadPalette (m_input.AsStream); + var offsets = new int[16]; + for (int i = 0; i < offsets.Length; ++i) + offsets[i] = m_input.ReadInt32(); + LzUnpack (offsets); + + if (0 != m_info.AlphaOffset) + { + m_input.Position = m_info.AlphaOffset; + var alpha = Unpack8(); + } + } + void Unpack24 () { int dst = 0; @@ -168,6 +197,43 @@ namespace GameRes.Formats.RealLive return output; } + void LzUnpack (int[] offsets) + { + int dst = 0; + int bits = 0; + int mask = 0; + while (dst < m_output.Length) + { + mask >>= 1; + if (0 == mask) + { + bits = m_input.ReadUInt8(); + mask = 0x80; + } + if (0 != (bits & mask)) + { + m_output[dst++] = m_input.ReadUInt8(); + } + else + { + int offset = m_input.ReadUInt8(); + int count = Math.Min (2 + (offset >> 4), m_output.Length - dst); + offset = offsets[offset & 0xF]; + if (dst < offset) + { + int gap = Math.Min (offset - dst, count); + dst += gap; + count -= gap; + } + if (count > 0) + { + Binary.CopyOverlapped (m_output, dst-offset, dst, count); + dst += count; + } + } + } + } + #region IDisposable Members public void Dispose () {