(Experimental): implemented IPT composite images.

use LEX/YACC to parse IPT files.
This commit is contained in:
morkt 2019-01-28 19:37:14 +04:00
parent e0114ad91d
commit 14a94d20f1
12 changed files with 2907 additions and 0 deletions

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// ==============================================================
// <auto-generated>
// This code automatically produced from an embedded resource.
// Do not edit this file, or it will become incompatible with
// the specification from which it was generated.
// </auto-generated>
// ==============================================================
using System;
using System.IO;
using System.Text;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.Serialization;
using System.Globalization;
namespace QUT.GplexBuffers
{
// Code copied from GPLEX embedded resource
[Serializable]
public class BufferException : Exception
{
public BufferException() { }
public BufferException(string message) : base(message) { }
public BufferException(string message, Exception innerException)
: base(message, innerException) { }
protected BufferException(SerializationInfo info, StreamingContext context)
: base(info, context) { }
}
public abstract class ScanBuff
{
private string fileNm;
public const int EndOfFile = -1;
public const int UnicodeReplacementChar = 0xFFFD;
public bool IsFile { get { return (fileNm != null); } }
public string FileName { get { return fileNm; } set { fileNm = value; } }
public abstract int Pos { get; set; }
public abstract int Read();
public virtual void Mark() { }
public abstract string GetString(int begin, int limit);
public static ScanBuff GetBuffer(string source)
{
return new StringBuffer(source);
}
public static ScanBuff GetBuffer(IList<string> source)
{
return new LineBuffer(source);
}
#if (!NOFILES)
public static ScanBuff GetBuffer(Stream source)
{
return new BuildBuffer(source);
}
#if (!BYTEMODE)
public static ScanBuff GetBuffer(Stream source, int fallbackCodePage)
{
return new BuildBuffer(source, fallbackCodePage);
}
#endif // !BYTEMODE
#endif // !NOFILES
}
#region Buffer classes
// ==============================================================
// ===== Definitions for various ScanBuff derived classes ====
// ==============================================================
// =============== String input ================
// ==============================================================
/// <summary>
/// This class reads characters from a single string as
/// required, for example, by Visual Studio language services
/// </summary>
sealed class StringBuffer : ScanBuff
{
string str; // input buffer
int bPos; // current position in buffer
int sLen;
public StringBuffer(string source)
{
this.str = source;
this.sLen = source.Length;
this.FileName = null;
}
public override int Read()
{
if (bPos < sLen) return str[bPos++];
else if (bPos == sLen) { bPos++; return '\n'; } // one strike, see new line
else { bPos++; return EndOfFile; } // two strikes and you're out!
}
public override string GetString(int begin, int limit)
{
// "limit" can be greater than sLen with the BABEL
// option set. Read returns a "virtual" EOL if
// an attempt is made to read past the end of the
// string buffer. Without the guard any attempt
// to fetch yytext for a token that includes the
// EOL will throw an index exception.
if (limit > sLen) limit = sLen;
if (limit <= begin) return "";
else return str.Substring(begin, limit - begin);
}
public override int Pos
{
get { return bPos; }
set { bPos = value; }
}
public override string ToString() { return "StringBuffer"; }
}
// ==============================================================
// The LineBuff class contributed by Nigel Horspool,
// nigelh@cs.uvic.cs
// ==============================================================
sealed class LineBuffer : ScanBuff
{
IList<string> line; // list of source lines from a file
int numLines; // number of strings in line list
string curLine; // current line in that list
int cLine; // index of current line in the list
int curLen; // length of current line
int curLineStart; // position of line start in whole file
int curLineEnd; // position of line end in whole file
int maxPos; // max position ever visited in whole file
int cPos; // ordinal number of code in source
// Constructed from a list of strings, one per source line.
// The lines have had trailing '\n' characters removed.
public LineBuffer(IList<string> lineList)
{
line = lineList;
numLines = line.Count;
cPos = curLineStart = 0;
curLine = (numLines > 0 ? line[0] : "");
maxPos = curLineEnd = curLen = curLine.Length;
cLine = 1;
FileName = null;
}
public override int Read()
{
if (cPos < curLineEnd)
return curLine[cPos++ - curLineStart];
if (cPos++ == curLineEnd)
return '\n';
if (cLine >= numLines)
return EndOfFile;
curLine = line[cLine];
curLen = curLine.Length;
curLineStart = curLineEnd + 1;
curLineEnd = curLineStart + curLen;
if (curLineEnd > maxPos)
maxPos = curLineEnd;
cLine++;
return curLen > 0 ? curLine[0] : '\n';
}
// To speed up searches for the line containing a position
private int cachedPosition;
private int cachedIxdex;
private int cachedLineStart;
// Given a position pos within the entire source, the results are
// ix -- the index of the containing line
// lstart -- the position of the first character on that line
private void findIndex(int pos, out int ix, out int lstart)
{
if (pos >= cachedPosition)
{
ix = cachedIxdex; lstart = cachedLineStart;
}
else
{
ix = lstart = 0;
}
while (ix < numLines)
{
int len = line[ix].Length + 1;
if (pos < lstart + len) break;
lstart += len;
ix++;
}
cachedPosition = pos;
cachedIxdex = ix;
cachedLineStart = lstart;
}
public override string GetString(int begin, int limit)
{
if (begin >= maxPos || limit <= begin) return "";
int endIx, begIx, endLineStart, begLineStart;
findIndex(begin, out begIx, out begLineStart);
int begCol = begin - begLineStart;
findIndex(limit, out endIx, out endLineStart);
int endCol = limit - endLineStart;
string s = line[begIx];
if (begIx == endIx)
{
// the usual case, substring all on one line
return (endCol <= s.Length) ?
s.Substring(begCol, endCol - begCol)
: s.Substring(begCol) + "\n";
}
// the string spans multiple lines, yuk!
StringBuilder sb = new StringBuilder();
if (begCol < s.Length)
sb.Append(s.Substring(begCol));
for (; ; )
{
sb.Append("\n");
s = line[++begIx];
if (begIx >= endIx) break;
sb.Append(s);
}
if (endCol <= s.Length)
{
sb.Append(s.Substring(0, endCol));
}
else
{
sb.Append(s);
sb.Append("\n");
}
return sb.ToString();
}
public override int Pos
{
get { return cPos; }
set
{
cPos = value;
findIndex(cPos, out cLine, out curLineStart);
// cLine should be the *next* line after curLine.
curLine = (cLine < numLines ? line[cLine++] : "");
curLineEnd = curLineStart + curLine.Length;
}
}
public override string ToString() { return "LineBuffer"; }
}
#if (!NOFILES)
// ==============================================================
// ===== class BuildBuff : for unicode text files ========
// ==============================================================
class BuildBuffer : ScanBuff
{
// Double buffer for char stream.
class BufferElement
{
StringBuilder bldr = new StringBuilder();
StringBuilder next = new StringBuilder();
int minIx;
int maxIx;
int brkIx;
bool appendToNext;
internal BufferElement() { }
internal int MaxIndex { get { return maxIx; } }
// internal int MinIndex { get { return minIx; } }
internal char this[int index]
{
get
{
if (index < minIx || index >= maxIx)
throw new BufferException("Index was outside data buffer");
else if (index < brkIx)
return bldr[index - minIx];
else
return next[index - brkIx];
}
}
internal void Append(char[] block, int count)
{
maxIx += count;
if (appendToNext)
this.next.Append(block, 0, count);
else
{
this.bldr.Append(block, 0, count);
brkIx = maxIx;
appendToNext = true;
}
}
internal string GetString(int start, int limit)
{
if (limit <= start)
return "";
if (start >= minIx && limit <= maxIx)
if (limit < brkIx) // String entirely in bldr builder
return bldr.ToString(start - minIx, limit - start);
else if (start >= brkIx) // String entirely in next builder
return next.ToString(start - brkIx, limit - start);
else // Must do a string-concatenation
return
bldr.ToString(start - minIx, brkIx - start) +
next.ToString(0, limit - brkIx);
else
throw new BufferException("String was outside data buffer");
}
internal void Mark(int limit)
{
if (limit > brkIx + 16) // Rotate blocks
{
StringBuilder temp = bldr;
bldr = next;
next = temp;
next.Length = 0;
minIx = brkIx;
brkIx = maxIx;
}
}
}
BufferElement data = new BufferElement();
int bPos; // Postion index in the StringBuilder
BlockReader NextBlk; // Delegate that serves char-arrays;
private string EncodingName
{
get
{
StreamReader rdr = NextBlk.Target as StreamReader;
return (rdr == null ? "raw-bytes" : rdr.CurrentEncoding.BodyName);
}
}
public BuildBuffer(Stream stream)
{
FileStream fStrm = (stream as FileStream);
if (fStrm != null) FileName = fStrm.Name;
NextBlk = BlockReaderFactory.Raw(stream);
}
#if (!BYTEMODE)
public BuildBuffer(Stream stream, int fallbackCodePage)
{
FileStream fStrm = (stream as FileStream);
if (fStrm != null) FileName = fStrm.Name;
NextBlk = BlockReaderFactory.Get(stream, fallbackCodePage);
}
#endif
/// <summary>
/// Marks a conservative lower bound for the buffer,
/// allowing space to be reclaimed. If an application
/// needs to call GetString at arbitrary past locations
/// in the input stream, Mark() is not called.
/// </summary>
public override void Mark() { data.Mark(bPos - 2); }
public override int Pos
{
get { return bPos; }
set { bPos = value; }
}
/// <summary>
/// Read returns the ordinal number of the next char, or
/// EOF (-1) for an end of stream. Note that the next
/// code point may require *two* calls of Read().
/// </summary>
/// <returns></returns>
public override int Read()
{
//
// Characters at positions
// [data.offset, data.offset + data.bldr.Length)
// are available in data.bldr.
//
if (bPos < data.MaxIndex)
{
// ch0 cannot be EOF
return (int)data[bPos++];
}
else // Read from underlying stream
{
// Experimental code, blocks of page size
char[] chrs = new char[4096];
int count = NextBlk(chrs, 0, 4096);
if (count == 0)
return EndOfFile;
else
{
data.Append(chrs, count);
return (int)data[bPos++];
}
}
}
public override string GetString(int begin, int limit)
{
return data.GetString(begin, limit);
}
public override string ToString()
{
return "StringBuilder buffer, encoding: " + this.EncodingName;
}
}
// =============== End ScanBuff-derived classes ==================
public delegate int BlockReader(char[] block, int index, int number);
// A delegate factory, serving up a delegate that
// reads a block of characters from the underlying
// encoded stream, via a StreamReader object.
//
public static class BlockReaderFactory
{
public static BlockReader Raw(Stream stream)
{
return delegate(char[] block, int index, int number)
{
byte[] b = new byte[number];
int count = stream.Read(b, 0, number);
int i = 0;
int j = index;
for (; i < count; i++, j++)
block[j] = (char)b[i];
return count;
};
}
#if (!BYTEMODE)
public static BlockReader Get(Stream stream, int fallbackCodePage)
{
Encoding encoding;
int preamble = Preamble(stream);
if (preamble != 0) // There is a valid BOM here!
encoding = Encoding.GetEncoding(preamble);
else if (fallbackCodePage == -1) // Fallback is "raw" bytes
return Raw(stream);
else if (fallbackCodePage != -2) // Anything but "guess"
encoding = Encoding.GetEncoding(fallbackCodePage);
else // This is the "guess" option
{
int guess = new Guesser(stream).GuessCodePage();
stream.Seek(0, SeekOrigin.Begin);
if (guess == -1) // ==> this is a 7-bit file
encoding = Encoding.ASCII;
else if (guess == 65001)
encoding = Encoding.UTF8;
else // ==> use the machine default
encoding = Encoding.Default;
}
StreamReader reader = new StreamReader(stream, encoding);
return reader.Read;
}
static int Preamble(Stream stream)
{
int b0 = stream.ReadByte();
int b1 = stream.ReadByte();
if (b0 == 0xfe && b1 == 0xff)
return 1201; // UTF16BE
if (b0 == 0xff && b1 == 0xfe)
return 1200; // UTF16LE
int b2 = stream.ReadByte();
if (b0 == 0xef && b1 == 0xbb && b2 == 0xbf)
return 65001; // UTF8
//
// There is no unicode preamble, so we
// return denoter for the machine default.
//
stream.Seek(0, SeekOrigin.Begin);
return 0;
}
#endif // !BYTEMODE
}
#endif // !NOFILES
#endregion Buffer classes
// ==============================================================
// ============ class CodePageHandling =============
// ==============================================================
#if (!NOFILES)
public static class CodePageHandling
{
public static int GetCodePage(string option)
{
string command = option.ToUpperInvariant();
if (command.StartsWith("CodePage:", StringComparison.OrdinalIgnoreCase))
command = command.Substring(9);
try
{
if (command.Equals("RAW"))
return -1;
else if (command.Equals("GUESS"))
return -2;
else if (command.Equals("DEFAULT"))
return 0;
else if (char.IsDigit(command[0]))
return int.Parse(command, CultureInfo.InvariantCulture);
else
{
Encoding enc = Encoding.GetEncoding(command);
return enc.CodePage;
}
}
catch (FormatException)
{
Console.Error.WriteLine(
"Invalid format \"{0}\", using machine default", option);
}
catch (ArgumentException)
{
Console.Error.WriteLine(
"Unknown code page \"{0}\", using machine default", option);
}
return 0;
}
}
#region guesser
#if (!BYTEMODE)
// ==============================================================
// ============ Encoding Guesser =============
// ==============================================================
/// <summary>
/// This class provides a simple finite state automaton that
/// scans the file looking for (1) valid UTF-8 byte patterns,
/// (2) bytes >= 0x80 which are not part of a UTF-8 sequence.
/// The method then guesses whether it is UTF-8 or maybe some
/// local machine default encoding. This works well for the
/// various Latin encodings.
/// </summary>
internal class Guesser
{
ScanBuff buffer;
public int GuessCodePage() { return Scan(); }
const int maxAccept = 10;
const int initial = 0;
const int eofNum = 0;
const int goStart = -1;
const int INITIAL = 0;
const int EndToken = 0;
#region user code
/*
* Reads the bytes of a file to determine if it is
* UTF-8 or a single-byte code page file.
*/
public long utfX;
public long uppr;
#endregion user code
int state;
int currentStart = startState[0];
int code;
#region ScannerTables
static int[] startState = new int[] { 11, 0 };
#region CharacterMap
static sbyte[] map = new sbyte[256] {
/* '\0' */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* '\x10' */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* '\x20' */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* '0' */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* '@' */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* 'P' */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* '`' */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* 'p' */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* '\x80' */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
/* '\x90' */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
/* '\xA0' */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
/* '\xB0' */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
/* '\xC0' */ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
/* '\xD0' */ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
/* '\xE0' */ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
/* '\xF0' */ 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5 };
#endregion
static sbyte[][] nextState = new sbyte[][] {
new sbyte[] {0, 0, 0, 0, 0, 0},
new sbyte[] {-1, -1, 10, -1, -1, -1},
new sbyte[] {-1, -1, -1, -1, -1, -1},
new sbyte[] {-1, -1, 8, -1, -1, -1},
new sbyte[] {-1, -1, 5, -1, -1, -1},
new sbyte[] {-1, -1, 6, -1, -1, -1},
new sbyte[] {-1, -1, 7, -1, -1, -1},
null,
new sbyte[] {-1, -1, 9, -1, -1, -1},
null,
null,
new sbyte[] {-1, 1, 2, 3, 4, 2}
};
[SuppressMessage("Microsoft.Performance", "CA1810:InitializeReferenceTypeStaticFieldsInline")]
// Reason for suppression: cannot have self-reference in array initializer.
static Guesser()
{
nextState[7] = nextState[2];
nextState[9] = nextState[2];
nextState[10] = nextState[2];
}
int NextState()
{
if (code == ScanBuff.EndOfFile)
return eofNum;
else
return nextState[state][map[code]];
}
#endregion
public Guesser(System.IO.Stream file) { SetSource(file); }
public void SetSource(System.IO.Stream source)
{
this.buffer = new BuildBuffer(source);
code = buffer.Read();
}
int Scan()
{
for (; ; )
{
int next;
state = currentStart;
while ((next = NextState()) == goStart)
code = buffer.Read();
state = next;
code = buffer.Read();
while ((next = NextState()) > eofNum)
{
state = next;
code = buffer.Read();
}
if (state <= maxAccept)
{
#region ActionSwitch
#pragma warning disable 162
switch (state)
{
case eofNum:
switch (currentStart)
{
case 11:
if (utfX == 0 && uppr == 0) return -1; /* raw ascii */
else if (uppr * 10 > utfX) return 0; /* default code page */
else return 65001; /* UTF-8 encoding */
break;
}
return EndToken;
case 1: // Recognized '{Upper128}', Shortest string "\xC0"
case 2: // Recognized '{Upper128}', Shortest string "\x80"
case 3: // Recognized '{Upper128}', Shortest string "\xE0"
case 4: // Recognized '{Upper128}', Shortest string "\xF0"
uppr++;
break;
case 5: // Recognized '{Utf8pfx4}{Utf8cont}', Shortest string "\xF0\x80"
uppr += 2;
break;
case 6: // Recognized '{Utf8pfx4}{Utf8cont}{2}', Shortest string "\xF0\x80\x80"
uppr += 3;
break;
case 7: // Recognized '{Utf8pfx4}{Utf8cont}{3}', Shortest string "\xF0\x80\x80\x80"
utfX += 3;
break;
case 8: // Recognized '{Utf8pfx3}{Utf8cont}', Shortest string "\xE0\x80"
uppr += 2;
break;
case 9: // Recognized '{Utf8pfx3}{Utf8cont}{2}', Shortest string "\xE0\x80\x80"
utfX += 2;
break;
case 10: // Recognized '{Utf8pfx2}{Utf8cont}', Shortest string "\xC0\x80"
utfX++;
break;
default:
break;
}
#pragma warning restore 162
#endregion
}
}
}
} // end class Guesser
#endif // !BYTEMODE
#endregion
#endif // !NOFILES
// End of code copied from embedded resource
}

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%namespace GameRes.Formats.Artemis
%scannertype IPTScanner
%visibility internal
%tokentype Token
%option stack, minimize, parser, verbose, persistbuffer, noembedbuffers
Space [ \t\v\n\f]
Number [0-9]+
%{
%}
%%
{Space}+ /* skip */
{Number} { GetNumber(); return (int)Token.NUMBER; }
\"(\\.|[^\\"\n])*\" { GetStringLiteral(); return (int)Token.STRING_LITERAL; }
[a-zA-Z]+ { yylval.s = yytext; return (int)Token.IDENTIFIER; }
"{" { return '{'; }
"}" { return '}'; }
"=" { return '='; }
"," { return ','; }
%%

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%namespace GameRes.Formats.Artemis
%partial
%parsertype IPTParser
%visibility internal
%tokentype Token
%union {
public int n;
public string s;
public IPTObject o;
}
%start input
%token NUMBER STRING_LITERAL IDENTIFIER
%%
input: root_definition ;
root_definition: IDENTIFIER '=' object { RootObject[$1.s] = $3.o; }
;
object: '{' { BeginObject(); }
decl_list optional_comma
'}' { EndObject(); }
;
decl_list: statement
| decl_list ',' statement
;
optional_comma: ',' | /* empty */ ;
statement: definition | lvalue ;
definition: IDENTIFIER '=' value { CurrentObject[$1.s] = $3.Value; }
;
lvalue: value { CurrentObject.Values.Add ($1.Value); }
;
value: object | string | number ;
string: STRING_LITERAL ;
number: NUMBER ;
%%

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// This code was generated by the Gardens Point Parser Generator
// Copyright (c) Wayne Kelly, John Gough, QUT 2005-2014
// (see accompanying GPPGcopyright.rtf)
// GPPG version 1.5.2
// options: no-lines gplex
using System;
using System.Collections.Generic;
using System.CodeDom.Compiler;
using System.Globalization;
using System.Text;
using QUT.Gppg;
namespace GameRes.Formats.Artemis
{
internal enum Token {
error=127,EOF=128,NUMBER=129,STRING_LITERAL=130,IDENTIFIER=131};
internal partial struct ValueType
{
public int n;
public string s;
public IPTObject o;
}
// Abstract base class for GPLEX scanners
[GeneratedCodeAttribute( "Gardens Point Parser Generator", "1.5.2")]
internal abstract class ScanBase : AbstractScanner<ValueType,LexLocation> {
private LexLocation __yylloc = new LexLocation();
public override LexLocation yylloc { get { return __yylloc; } set { __yylloc = value; } }
protected virtual bool yywrap() { return true; }
}
// Utility class for encapsulating token information
[GeneratedCodeAttribute( "Gardens Point Parser Generator", "1.5.2")]
internal class ScanObj {
public int token;
public ValueType yylval;
public LexLocation yylloc;
public ScanObj( int t, ValueType val, LexLocation loc ) {
this.token = t; this.yylval = val; this.yylloc = loc;
}
}
[GeneratedCodeAttribute( "Gardens Point Parser Generator", "1.5.2")]
internal partial class IPTParser: ShiftReduceParser<ValueType, LexLocation>
{
#pragma warning disable 649
private static Dictionary<int, string> aliases;
#pragma warning restore 649
private static Rule[] rules = new Rule[19];
private static State[] states = new State[26];
private static string[] nonTerms = new string[] {
"input", "$accept", "root_definition", "object", "Anon@1", "decl_list",
"optional_comma", "statement", "definition", "lvalue", "value", "string",
"number", };
static IPTParser() {
states[0] = new State(new int[]{131,4},new int[]{-1,1,-3,3});
states[1] = new State(new int[]{128,2});
states[2] = new State(-1);
states[3] = new State(-2);
states[4] = new State(new int[]{61,5});
states[5] = new State(new int[]{123,7},new int[]{-4,6});
states[6] = new State(-3);
states[7] = new State(-4,new int[]{-5,8});
states[8] = new State(new int[]{131,15,123,7,130,20,129,22},new int[]{-6,9,-8,25,-9,14,-10,23,-11,24,-4,18,-12,19,-13,21});
states[9] = new State(new int[]{44,12,125,-9},new int[]{-7,10});
states[10] = new State(new int[]{125,11});
states[11] = new State(-5);
states[12] = new State(new int[]{131,15,123,7,130,20,129,22,125,-8},new int[]{-8,13,-9,14,-10,23,-11,24,-4,18,-12,19,-13,21});
states[13] = new State(-7);
states[14] = new State(-10);
states[15] = new State(new int[]{61,16});
states[16] = new State(new int[]{123,7,130,20,129,22},new int[]{-11,17,-4,18,-12,19,-13,21});
states[17] = new State(-12);
states[18] = new State(-14);
states[19] = new State(-15);
states[20] = new State(-17);
states[21] = new State(-16);
states[22] = new State(-18);
states[23] = new State(-11);
states[24] = new State(-13);
states[25] = new State(-6);
for (int sNo = 0; sNo < states.Length; sNo++) states[sNo].number = sNo;
rules[1] = new Rule(-2, new int[]{-1,128});
rules[2] = new Rule(-1, new int[]{-3});
rules[3] = new Rule(-3, new int[]{131,61,-4});
rules[4] = new Rule(-5, new int[]{});
rules[5] = new Rule(-4, new int[]{123,-5,-6,-7,125});
rules[6] = new Rule(-6, new int[]{-8});
rules[7] = new Rule(-6, new int[]{-6,44,-8});
rules[8] = new Rule(-7, new int[]{44});
rules[9] = new Rule(-7, new int[]{});
rules[10] = new Rule(-8, new int[]{-9});
rules[11] = new Rule(-8, new int[]{-10});
rules[12] = new Rule(-9, new int[]{131,61,-11});
rules[13] = new Rule(-10, new int[]{-11});
rules[14] = new Rule(-11, new int[]{-4});
rules[15] = new Rule(-11, new int[]{-12});
rules[16] = new Rule(-11, new int[]{-13});
rules[17] = new Rule(-12, new int[]{130});
rules[18] = new Rule(-13, new int[]{129});
}
protected override void Initialize() {
this.InitSpecialTokens((int)Token.error, (int)Token.EOF);
this.InitStates(states);
this.InitRules(rules);
this.InitNonTerminals(nonTerms);
}
protected override void DoAction(int action)
{
#pragma warning disable 162, 1522
switch (action)
{
case 3: // root_definition -> IDENTIFIER, '=', object
{ RootObject[ValueStack[ValueStack.Depth-3].s] = ValueStack[ValueStack.Depth-1].o; }
break;
case 4: // Anon@1 -> /* empty */
{ BeginObject(); }
break;
case 5: // object -> '{', Anon@1, decl_list, optional_comma, '}'
{ EndObject(); }
break;
case 12: // definition -> IDENTIFIER, '=', value
{ CurrentObject[ValueStack[ValueStack.Depth-3].s] = ValueStack[ValueStack.Depth-1].Value; }
break;
case 13: // lvalue -> value
{ CurrentObject.Values.Add (ValueStack[ValueStack.Depth-1].Value); }
break;
}
#pragma warning restore 162, 1522
}
protected override string TerminalToString(int terminal)
{
if (aliases != null && aliases.ContainsKey(terminal))
return aliases[terminal];
else if (((Token)terminal).ToString() != terminal.ToString(CultureInfo.InvariantCulture))
return ((Token)terminal).ToString();
else
return CharToString((char)terminal);
}
}
}

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@ -0,0 +1,64 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace GameRes.Formats.Artemis
{
internal partial struct ValueType
{
public object Value { get { return o ?? s as object ?? (object)n; } }
}
internal partial class IPTParser
{
public IPTParser () : base (null) { }
internal IPTObject RootObject { get; set; }
Stack<IPTObject> m_value_stack;
public void Parse (Stream s)
{
this.RootObject = new IPTObject();
m_value_stack = new Stack<IPTObject>();
this.Scanner = new IPTScanner (s);
this.Parse();
}
internal IPTObject CurrentObject
{
get { return m_value_stack.Count > 0 ? m_value_stack.Peek() : RootObject; }
}
void BeginObject ()
{
m_value_stack.Push (new IPTObject());
}
void EndObject ()
{
CurrentSemanticValue.o = m_value_stack.Pop();
}
}
internal class IPTObject
{
Hashtable m_dict = new Hashtable();
ArrayList m_values = new ArrayList();
public ArrayList Values { get { return m_values; } }
public object this[string field]
{
get { return m_dict[field]; }
set { m_dict[field] = value; }
}
public bool Contains (string field)
{
return m_dict.ContainsKey (field);
}
}
}

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@ -0,0 +1,713 @@
//
// This CSharp output file generated by Gardens Point LEX
// Gardens Point LEX (GPLEX) is Copyright (c) John Gough, QUT 2006-2014.
// Output produced by GPLEX is the property of the user.
// See accompanying file GPLEXcopyright.rtf.
//
// GPLEX Version: 1.2.2
// GPLEX frame file <embedded resource>
//
// Option settings: verbose, parser, stack, minimize
// Option settings: compressNext, persistBuffer, noEmbedBuffers
//
//
// Revised backup code
// Version 1.2.1 of 24-June-2013
//
//
#define STACK
#define PERSIST
#define BYTEMODE
using System;
using System.IO;
using System.Text;
using System.Globalization;
using System.Collections.Generic;
using System.Runtime.Serialization;
using System.Diagnostics.CodeAnalysis;
using QUT.GplexBuffers;
namespace GameRes.Formats.Artemis
{
/// <summary>
/// Summary Canonical example of GPLEX automaton
/// </summary>
#if STANDALONE
//
// These are the dummy declarations for stand-alone GPLEX applications
// normally these declarations would come from the parser.
// If you declare /noparser, or %option noparser then you get this.
//
internal enum Token
{
EOF = 0, maxParseToken = int.MaxValue
// must have at least these two, values are almost arbitrary
}
internal abstract class ScanBase
{
[SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "yylex")]
[SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "yylex")]
public abstract int yylex();
[SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "yywrap")]
[SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "yywrap")]
protected virtual bool yywrap() { return true; }
#if BABEL
protected abstract int CurrentSc { get; set; }
// EolState is the 32-bit of state data persisted at
// the end of each line for Visual Studio colorization.
// The default is to return CurrentSc. You must override
// this if you want more complicated behavior.
public virtual int EolState {
get { return CurrentSc; }
set { CurrentSc = value; }
}
}
internal interface IColorScan
{
void SetSource(string source, int offset);
int GetNext(ref int state, out int start, out int end);
#endif // BABEL
}
#endif // STANDALONE
// If the compiler can't find the scanner base class maybe you
// need to run GPPG with the /gplex option, or GPLEX with /noparser
#if BABEL
internal sealed partial class IPTScanner : ScanBase, IColorScan
{
private ScanBuff buffer;
int currentScOrd; // start condition ordinal
protected override int CurrentSc
{
// The current start state is a property
// to try to avoid the user error of setting
// scState but forgetting to update the FSA
// start state "currentStart"
//
get { return currentScOrd; } // i.e. return YY_START;
set { currentScOrd = value; // i.e. BEGIN(value);
currentStart = startState[value]; }
}
#else // BABEL
internal sealed partial class IPTScanner : ScanBase
{
private ScanBuff buffer;
int currentScOrd; // start condition ordinal
#endif // BABEL
/// <summary>
/// The input buffer for this scanner.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
public ScanBuff Buffer { get { return buffer; } }
private static int GetMaxParseToken() {
System.Reflection.FieldInfo f = typeof(Token).GetField("maxParseToken");
return (f == null ? int.MaxValue : (int)f.GetValue(null));
}
static int parserMax = GetMaxParseToken();
enum Result {accept, noMatch, contextFound};
const int maxAccept = 8;
const int initial = 9;
const int eofNum = 0;
const int goStart = -1;
const int INITIAL = 0;
#region user code
#endregion user code
int state;
int currentStart = startState[0];
int code; // last code read
int cCol; // column number of code
int lNum; // current line number
//
// The following instance variables are used, among other
// things, for constructing the yylloc location objects.
//
int tokPos; // buffer position at start of token
int tokCol; // zero-based column number at start of token
int tokLin; // line number at start of token
int tokEPos; // buffer position at end of token
int tokECol; // column number at end of token
int tokELin; // line number at end of token
string tokTxt; // lazily constructed text of token
#if STACK
private Stack<int> scStack = new Stack<int>();
#endif // STACK
#region ScannerTables
struct Table {
public int min; public int rng; public int dflt;
public sbyte[] nxt;
public Table(int m, int x, int d, sbyte[] n) {
min = m; rng = x; dflt = d; nxt = n;
}
};
static int[] startState = new int[] {9, 0};
static Table[] NxS = new Table[12] {
/* NxS[ 0] */ new Table(0, 0, 0, null), // Shortest string ""
/* NxS[ 1] */ // Shortest string "\t"
new Table(9, 24, -1, new sbyte[] {1, 1, 1, 1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, 1}),
/* NxS[ 2] */ new Table(0, 0, -1, null), // Shortest string ","
/* NxS[ 3] */ // Shortest string "0"
new Table(48, 10, -1, new sbyte[] {3, 3, 3, 3, 3, 3,
3, 3, 3, 3}),
/* NxS[ 4] */ new Table(0, 0, -1, null), // Shortest string "="
/* NxS[ 5] */ // Shortest string "A"
new Table(65, 58, -1, new sbyte[] {5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, -1, -1, -1, -1, -1, -1, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5}),
/* NxS[ 6] */ new Table(0, 0, -1, null), // Shortest string "{"
/* NxS[ 7] */ new Table(0, 0, -1, null), // Shortest string "}"
/* NxS[ 8] */ new Table(0, 0, -1, null), // Shortest string "\"\""
/* NxS[ 9] */ // Shortest string ""
new Table(9, 117, -1, new sbyte[] {1, 1, 1, 1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, 1, -1, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, 2, -1, -1,
-1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, -1, -1, -1, 4, -1,
-1, -1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, -1, -1, -1, -1,
-1, -1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, -1, 7}),
/* NxS[ 10] */ // Shortest string "\""
new Table(10, 83, 10, new sbyte[] {-1, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 8, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11}),
/* NxS[ 11] */ // Shortest string "\"\\"
new Table(10, 1, 10, new sbyte[] {-1}),
};
int NextState() {
if (code == ScanBuff.EndOfFile)
return eofNum;
else
unchecked {
int rslt;
int idx = (byte)(code - NxS[state].min);
if ((uint)idx >= (uint)NxS[state].rng) rslt = NxS[state].dflt;
else rslt = NxS[state].nxt[idx];
return rslt;
}
}
#endregion
#if BACKUP
// ==============================================================
// == Nested struct used for backup in automata that do backup ==
// ==============================================================
struct Context // class used for automaton backup.
{
public int bPos;
public int rPos; // scanner.readPos saved value
public int cCol;
public int lNum; // Need this in case of backup over EOL.
public int state;
public int cChr;
}
private Context ctx = new Context();
#endif // BACKUP
// ==============================================================
// ==== Nested struct to support input switching in scanners ====
// ==============================================================
struct BufferContext {
internal ScanBuff buffSv;
internal int chrSv;
internal int cColSv;
internal int lNumSv;
}
// ==============================================================
// ===== Private methods to save and restore buffer contexts ====
// ==============================================================
/// <summary>
/// This method creates a buffer context record from
/// the current buffer object, together with some
/// scanner state values.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
BufferContext MkBuffCtx()
{
BufferContext rslt;
rslt.buffSv = this.buffer;
rslt.chrSv = this.code;
rslt.cColSv = this.cCol;
rslt.lNumSv = this.lNum;
return rslt;
}
/// <summary>
/// This method restores the buffer value and allied
/// scanner state from the given context record value.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
void RestoreBuffCtx(BufferContext value)
{
this.buffer = value.buffSv;
this.code = value.chrSv;
this.cCol = value.cColSv;
this.lNum = value.lNumSv;
}
// =================== End Nested classes =======================
#if !NOFILES
internal IPTScanner(Stream file) {
SetSource(file); // no unicode option
}
#endif // !NOFILES
internal IPTScanner() { }
private int readPos;
void GetCode()
{
if (code == '\n') // This needs to be fixed for other conventions
// i.e. [\r\n\205\u2028\u2029]
{
cCol = -1;
lNum++;
}
readPos = buffer.Pos;
// Now read new codepoint.
code = buffer.Read();
if (code > ScanBuff.EndOfFile)
{
#if (!BYTEMODE)
if (code >= 0xD800 && code <= 0xDBFF)
{
int next = buffer.Read();
if (next < 0xDC00 || next > 0xDFFF)
code = ScanBuff.UnicodeReplacementChar;
else
code = (0x10000 + ((code & 0x3FF) << 10) + (next & 0x3FF));
}
#endif
cCol++;
}
}
void MarkToken()
{
#if (!PERSIST)
buffer.Mark();
#endif
tokPos = readPos;
tokLin = lNum;
tokCol = cCol;
}
void MarkEnd()
{
tokTxt = null;
tokEPos = readPos;
tokELin = lNum;
tokECol = cCol;
}
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
int Peek()
{
int rslt, codeSv = code, cColSv = cCol, lNumSv = lNum, bPosSv = buffer.Pos;
GetCode(); rslt = code;
lNum = lNumSv; cCol = cColSv; code = codeSv; buffer.Pos = bPosSv;
return rslt;
}
// ==============================================================
// ===== Initialization of string-based input buffers ====
// ==============================================================
/// <summary>
/// Create and initialize a StringBuff buffer object for this scanner
/// </summary>
/// <param name="source">the input string</param>
/// <param name="offset">starting offset in the string</param>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
public void SetSource(string source, int offset)
{
this.buffer = ScanBuff.GetBuffer(source);
this.buffer.Pos = offset;
this.lNum = 0;
this.code = '\n'; // to initialize yyline, yycol and lineStart
GetCode();
}
// ================ LineBuffer Initialization ===================
/// <summary>
/// Create and initialize a LineBuff buffer object for this scanner
/// </summary>
/// <param name="source">the list of input strings</param>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
public void SetSource(IList<string> source)
{
this.buffer = ScanBuff.GetBuffer(source);
this.code = '\n'; // to initialize yyline, yycol and lineStart
this.lNum = 0;
GetCode();
}
#if !NOFILES
// =============== StreamBuffer Initialization ==================
/// <summary>
/// Create and initialize a StreamBuff buffer object for this scanner.
/// StreamBuff is buffer for 8-bit byte files.
/// </summary>
/// <param name="source">the input byte stream</param>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
public void SetSource(Stream source)
{
this.buffer = ScanBuff.GetBuffer(source);
this.lNum = 0;
this.code = '\n'; // to initialize yyline, yycol and lineStart
GetCode();
}
#if !BYTEMODE
// ================ TextBuffer Initialization ===================
/// <summary>
/// Create and initialize a TextBuff buffer object for this scanner.
/// TextBuff is a buffer for encoded unicode files.
/// </summary>
/// <param name="source">the input text file</param>
/// <param name="fallbackCodePage">Code page to use if file has
/// no BOM. For 0, use machine default; for -1, 8-bit binary</param>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
public void SetSource(Stream source, int fallbackCodePage)
{
this.buffer = ScanBuff.GetBuffer(source, fallbackCodePage);
this.lNum = 0;
this.code = '\n'; // to initialize yyline, yycol and lineStart
GetCode();
}
#endif // !BYTEMODE
#endif // !NOFILES
// ==============================================================
#if BABEL
//
// Get the next token for Visual Studio
//
// "state" is the inout mode variable that maintains scanner
// state between calls, using the EolState property. In principle,
// if the calls of EolState are costly set could be called once
// only per line, at the start; and get called only at the end
// of the line. This needs more infrastructure ...
//
public int GetNext(ref int state, out int start, out int end)
{
Token next;
int s, e;
s = state; // state at start
EolState = state;
next = (Token)Scan();
state = EolState;
e = state; // state at end;
start = tokPos;
end = tokEPos - 1; // end is the index of last char.
return (int)next;
}
#endif // BABEL
// ======== AbstractScanner<> Implementation =========
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "yylex")]
[SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "yylex")]
public override int yylex()
{
// parserMax is set by reflecting on the Tokens
// enumeration. If maxParseToken is defined
// that is used, otherwise int.MaxValue is used.
int next;
do { next = Scan(); } while (next >= parserMax);
return next;
}
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
int yypos { get { return tokPos; } }
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
int yyline { get { return tokLin; } }
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
int yycol { get { return tokCol; } }
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "yytext")]
[SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "yytext")]
public string yytext
{
get
{
if (tokTxt == null)
tokTxt = buffer.GetString(tokPos, tokEPos);
return tokTxt;
}
}
/// <summary>
/// Discards all but the first "n" codepoints in the recognized pattern.
/// Resets the buffer position so that only n codepoints have been consumed;
/// yytext is also re-evaluated.
/// </summary>
/// <param name="n">The number of codepoints to consume</param>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
void yyless(int n)
{
buffer.Pos = tokPos;
// Must read at least one char, so set before start.
cCol = tokCol - 1;
GetCode();
// Now ensure that line counting is correct.
lNum = tokLin;
// And count the rest of the text.
for (int i = 0; i < n; i++) GetCode();
MarkEnd();
}
//
// It would be nice to count backward in the text
// but it does not seem possible to re-establish
// the correct column counts except by going forward.
//
/// <summary>
/// Removes the last "n" code points from the pattern.
/// </summary>
/// <param name="n">The number to remove</param>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
void _yytrunc(int n) { yyless(yyleng - n); }
//
// This is painful, but we no longer count
// codepoints. For the overwhelming majority
// of cases the single line code is fast, for
// the others, well, at least it is all in the
// buffer so no files are touched. Note that we
// can't use (tokEPos - tokPos) because of the
// possibility of surrogate pairs in the token.
//
/// <summary>
/// The length of the pattern in codepoints (not the same as
/// string-length if the pattern contains any surrogate pairs).
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "yyleng")]
[SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "yyleng")]
public int yyleng
{
get {
if (tokELin == tokLin)
return tokECol - tokCol;
else
#if BYTEMODE
return tokEPos - tokPos;
#else
{
int ch;
int count = 0;
int save = buffer.Pos;
buffer.Pos = tokPos;
do {
ch = buffer.Read();
if (!char.IsHighSurrogate((char)ch)) count++;
} while (buffer.Pos < tokEPos && ch != ScanBuff.EndOfFile);
buffer.Pos = save;
return count;
}
#endif // BYTEMODE
}
}
// ============ methods available in actions ==============
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal int YY_START {
get { return currentScOrd; }
set { currentScOrd = value;
currentStart = startState[value];
}
}
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal void BEGIN(int next) {
currentScOrd = next;
currentStart = startState[next];
}
// ============== The main tokenizer code =================
int Scan() {
for (; ; ) {
int next; // next state to enter
#if LEFTANCHORS
for (;;) {
// Discard characters that do not start any pattern.
// Must check the left anchor condition after *every* GetCode!
state = ((cCol == 0) ? anchorState[currentScOrd] : currentStart);
if ((next = NextState()) != goStart) break; // LOOP EXIT HERE...
GetCode();
}
#else // !LEFTANCHORS
state = currentStart;
while ((next = NextState()) == goStart) {
// At this point, the current character has no
// transition from the current state. We discard
// the "no-match" char. In traditional LEX such
// characters are echoed to the console.
GetCode();
}
#endif // LEFTANCHORS
// At last, a valid transition ...
MarkToken();
state = next;
GetCode();
#if BACKUP
bool contextSaved = false;
while ((next = NextState()) > eofNum) { // Exit for goStart AND for eofNum
if (state <= maxAccept && next > maxAccept) { // need to prepare backup data
// Store data for the *latest* accept state that was found.
SaveStateAndPos( ref ctx );
contextSaved = true;
}
state = next;
GetCode();
}
if (state > maxAccept && contextSaved)
RestoreStateAndPos( ref ctx );
#else // BACKUP
while ((next = NextState()) > eofNum) { // Exit for goStart AND for eofNum
state = next;
GetCode();
}
#endif // BACKUP
if (state <= maxAccept) {
MarkEnd();
#region ActionSwitch
#pragma warning disable 162, 1522
switch (state)
{
case eofNum:
if (yywrap())
return (int)Token.EOF;
break;
case 1: // Recognized '{Space}+', Shortest string "\t"
/* skip */
break;
case 2: // Recognized '","', Shortest string ","
return ',';
break;
case 3: // Recognized '{Number}', Shortest string "0"
GetNumber(); return (int)Token.NUMBER;
break;
case 4: // Recognized '"="', Shortest string "="
return '=';
break;
case 5: // Recognized '[a-zA-Z]+', Shortest string "A"
yylval.s = yytext; return (int)Token.IDENTIFIER;
break;
case 6: // Recognized '"{"', Shortest string "{"
return '{';
break;
case 7: // Recognized '"}"', Shortest string "}"
return '}';
break;
case 8: // Recognized '\"(\\.|[^\\"\n])*\"', Shortest string "\"\""
GetStringLiteral(); return (int)Token.STRING_LITERAL;
break;
default:
break;
}
#pragma warning restore 162, 1522
#endregion
}
}
}
#if BACKUP
void SaveStateAndPos(ref Context ctx) {
ctx.bPos = buffer.Pos;
ctx.rPos = readPos;
ctx.cCol = cCol;
ctx.lNum = lNum;
ctx.state = state;
ctx.cChr = code;
}
void RestoreStateAndPos(ref Context ctx) {
buffer.Pos = ctx.bPos;
readPos = ctx.rPos;
cCol = ctx.cCol;
lNum = ctx.lNum;
state = ctx.state;
code = ctx.cChr;
}
#endif // BACKUP
// ============= End of the tokenizer code ================
#if STACK
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal void yy_clear_stack() { scStack.Clear(); }
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal int yy_top_state() { return scStack.Peek(); }
internal void yy_push_state(int state)
{
scStack.Push(currentScOrd);
BEGIN(state);
}
internal void yy_pop_state()
{
// Protect against input errors that pop too far ...
if (scStack.Count > 0) {
int newSc = scStack.Pop();
BEGIN(newSc);
} // Otherwise leave stack unchanged.
}
#endif // STACK
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal void ECHO() { Console.Out.Write(yytext); }
} // end class $Scanner
} // end namespace

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using System;
using System.Collections.Generic;
using System.Text;
namespace GameRes.Formats.Artemis
{
internal partial class IPTScanner
{
void GetNumber()
{
yylval.n = int.Parse (yytext);
yylval.s = null;
}
void GetStringLiteral ()
{
yylval.s = yytext.Substring (1, yytext.Length-2);
}
public override void yyerror (string format, params object[] args)
{
base.yyerror (format, args);
if (args.Length > 0)
throw new YYParseException (string.Format (format, args));
else
throw new YYParseException (format);
}
}
public class YYParseException : Exception
{
public YYParseException (string message) : base (message)
{
}
}
}

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@ -0,0 +1,4 @@
Parser placeholder
------------------
This is only a placeholder file for grouping the component files (LEX, YACC) that compose the parser.

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//! \file ImageIPT.cs
//! \date 2019 Jan 27
//! \brief IPT composite image desciption.
//
// Copyright (C) 2019 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Linq;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace GameRes.Formats.Artemis
{
internal class IptTile
{
public int Id;
public string FileName;
public int X;
public int Y;
}
internal class IptMetaData : ImageMetaData
{
public string Mode;
public string BaseName;
public IEnumerable<IptTile> Tiles;
}
[Export(typeof(ImageFormat))]
public class IptFormat : ImageFormat
{
public override string Tag { get { return "IPT"; } }
public override string Description { get { return "Artemis composite image descriptor"; } }
public override uint Signature { get { return 0; } }
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
if (!file.Name.HasExtension (".ipt"))
return null;
var parser = new IPTParser();
parser.Parse (file.AsStream);
var ipt = parser.RootObject["ipt"] as IPTObject;
if (null == ipt)
return null;
var mode = ipt["mode"] as string;
var canvas = ipt["base"] as IPTObject;
if (null == mode || null == canvas)
return null;
var tiles = ipt.Values.Cast<IPTObject>() .Select (t => new IptTile {
Id = (int)t["id"],
FileName = (string)t["file"],
X = (int)t["x"],
Y = (int)t["y"],
}); // XXX order by Id?
if ("cut" == mode && !tiles.Any())
return null;
return new IptMetaData {
Width = (uint)(int)canvas["w"],
Height = (uint)(int)canvas["h"],
OffsetX = (int)canvas["x"],
OffsetY = (int)canvas["y"],
BPP = 32,
Mode = mode,
BaseName = (string)canvas.Values[0],
Tiles = tiles.ToList(),
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var meta = (IptMetaData)info;
if (meta.Mode != "diff" && meta.Mode != "cut")
throw new InvalidFormatException (string.Format ("Not supported IPT tile mode '{0}'.", meta.Mode));
var canvas = new WriteableBitmap (meta.iWidth, meta.iHeight, ImageData.DefaultDpiX,
ImageData.DefaultDpiY, PixelFormats.Bgr32, null);
var base_dir = VFS.GetDirectoryName (file.Name);
try
{
canvas.Lock();
if ("diff" == meta.Mode)
{
var base_name = VFS.CombinePath (base_dir, meta.BaseName + ".png");
ReadIntoCanvas (base_name, canvas, 0, 0);
}
foreach (var tile in meta.Tiles)
{
var tile_name = VFS.CombinePath (base_dir, tile.FileName + ".png");
ReadIntoCanvas (tile_name, canvas, tile.X, tile.Y, true);
}
}
finally
{
canvas.Unlock();
}
canvas.Freeze();
return new ImageData (canvas, meta);
}
void ReadIntoCanvas (string filename, WriteableBitmap output, int x, int y, bool blend = false)
{
if (y >= output.PixelHeight || x >= output.PixelWidth)
return;
var tile = ReadBitmapFromFile (filename);
int src_x = x >= 0 ? 0 : -x;
int src_y = y >= 0 ? 0 : -y;
var width = Math.Min (tile.PixelWidth - src_x, output.PixelWidth - x);
var height = Math.Min (tile.PixelHeight - src_y, output.PixelHeight - y);
var source = new Int32Rect (src_x, src_y, width, height);
if (!source.HasArea)
return;
if (blend && tile.Format == PixelFormats.Bgra32)
{
BlendBitmap (tile, source, output, x, y);
}
else
{
int dst_stride = output.BackBufferStride;
int offset = y * dst_stride + x * 4;
var buf_pos = output.BackBuffer + offset;
var size = output.PixelHeight * dst_stride - offset;
tile.CopyPixels (source, (IntPtr)buf_pos, size, dst_stride);
}
var target = new Int32Rect (x, y, width, height);
output.AddDirtyRect (target);
}
void BlendBitmap (BitmapSource bitmap, Int32Rect source, WriteableBitmap output, int x, int y)
{
int src_stride = source.Width * 4;
var pixels = new byte[src_stride * source.Height];
bitmap.CopyPixels (source, pixels, src_stride, 0);
unsafe
{
int dst_stride = output.BackBufferStride;
int offset = y * dst_stride + x * 4;
byte* buffer = (byte*)(output.BackBuffer + offset);
int src = 0;
for (int h = 0; h < source.Height; ++h)
{
int dst = 0;
for (int w = 0; w < source.Width; ++w)
{
byte src_alpha = pixels[src+3];
if (src_alpha > 0)
{
if (0xFF == src_alpha)
{
buffer[dst ] = pixels[src];
buffer[dst+1] = pixels[src+1];
buffer[dst+2] = pixels[src+2];
}
else
{
buffer[dst+0] = (byte)((pixels[src+0] * src_alpha + buffer[dst+0] * (0xFF - src_alpha)) / 0xFF);
buffer[dst+1] = (byte)((pixels[src+1] * src_alpha + buffer[dst+1] * (0xFF - src_alpha)) / 0xFF);
buffer[dst+2] = (byte)((pixels[src+2] * src_alpha + buffer[dst+2] * (0xFF - src_alpha)) / 0xFF);
}
}
dst += 4;
src += 4;
}
buffer += dst_stride;
}
}
}
BitmapSource ReadBitmapFromFile (string filename)
{
using (var input = VFS.OpenBinaryStream (filename))
{
var image = Read (input);
if (null == image)
throw new InvalidFormatException ("Invalid IPT tile format.");
var bitmap = image.Bitmap;
if (bitmap.Format.BitsPerPixel != 32)
bitmap = new FormatConvertedBitmap (bitmap, PixelFormats.Bgr32, null, 0);
return bitmap;
}
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("IptFormat.Write not implemented");
}
}
}

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// Gardens Point Parser Generator
// Copyright (c) Wayne Kelly, QUT 2005-2014
// (see accompanying GPPGcopyright.rtf)
using System;
using System.Text;
using System.Globalization;
using System.Collections.Generic;
using System.Runtime.Serialization;
using System.Diagnostics.CodeAnalysis;
namespace QUT.Gppg {
/// <summary>
/// Abstract class for GPPG shift-reduce parsers.
/// Parsers generated by GPPG derive from this base
/// class, overriding the abstract Initialize() and
/// DoAction() methods.
/// </summary>
/// <typeparam name="TValue">Semantic value type</typeparam>
/// <typeparam name="TSpan">Location type</typeparam>
#if EXPORT_GPPG
public abstract class ShiftReduceParser<TValue, TSpan>
#else
internal abstract class ShiftReduceParser<TValue, TSpan>
#endif
where TSpan : IMerge<TSpan>, new() {
private AbstractScanner<TValue, TSpan> scanner;
/// <summary>
/// The abstract scanner for this parser.
/// </summary>
protected AbstractScanner<TValue, TSpan> Scanner {
get { return scanner; }
set { scanner = value; }
}
/// <summary>
/// Constructor for base class
/// </summary>
/// <param name="scanner">Scanner instance for this parser</param>
protected ShiftReduceParser( AbstractScanner<TValue, TSpan> scanner ) {
this.scanner = scanner;
}
// ==============================================================
// TECHNICAL EXPLANATION.
// Why the next two fields are not exposed via properties.
// ==============================================================
// These fields are of the generic parameter types, and are
// frequently instantiated as struct types in derived classes.
// Semantic actions are defined in the derived classes and refer
// to instance fields of these structs. In such cases the code
// "get_CurrentSemanticValue().myField = blah;" will fail since
// the getter pushes the value of the field, not the reference.
// So, in the presence of properties, gppg would need to encode
// such field accesses as ...
// "tmp = get_CurrentSemanticValue(); // Fetch value
// tmp.myField = blah; // update
// set_CurrentSemanticValue(tmp); " // Write update back.
// There is no issue if TValue is restricted to be a ref type.
// The same explanation applies to scanner.yylval.
// ==============================================================
/// <summary>
/// The current value of the "$$" symbolic variable in the parser
/// </summary>
[SuppressMessage( "Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields" )]
protected TValue CurrentSemanticValue;
/// <summary>
/// The current value of the "@$" symbolic variable in the parser
/// </summary>
[SuppressMessage( "Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields" )]
protected TSpan CurrentLocationSpan;
protected int NextToken;
private TSpan LastSpan;
private State FsaState;
private bool recovering;
private int tokensSinceLastError;
private PushdownPrefixState<State> StateStack = new PushdownPrefixState<State>();
private PushdownPrefixState<TValue> valueStack = new PushdownPrefixState<TValue>();
private PushdownPrefixState<TSpan> locationStack = new PushdownPrefixState<TSpan>();
/// <summary>
/// The stack of semantic value (YYSTYPE) values.
/// </summary>
protected PushdownPrefixState<TValue> ValueStack { get { return valueStack; } }
/// <summary>
/// The stack of location value (YYLTYPE) varlues.
/// </summary>
protected PushdownPrefixState<TSpan> LocationStack { get { return locationStack; } }
private int errorToken;
private int endOfFileToken;
private string[] nonTerminals;
private State[] states;
private Rule[] rules;
/// <summary>
/// Initialization method to allow derived classes
/// to insert the rule list into this base class.
/// </summary>
/// <param name="rules">The array of Rule objects</param>
protected void InitRules( Rule[] rules ) { this.rules = rules; }
/// <summary>
/// Initialization method to allow derived classes to
/// insert the states table into this base class.
/// </summary>
/// <param name="states">The pre-initialized states table</param>
protected void InitStates( State[] states ) { this.states = states; }
/// <summary>
/// OBSOLETE FOR VERSION 1.4.0
/// </summary>
/// <param name="size"></param>
protected void InitStateTable( int size ) { states = new State[size]; }
/// <summary>
/// Initialization method to allow derived classes
/// to insert the special value for the error and EOF tokens.
/// </summary>
/// <param name="err">The error state ordinal</param>
/// <param name="end">The EOF stat ordinal</param>
protected void InitSpecialTokens( int err, int end ) {
errorToken = err;
endOfFileToken = end;
}
/// <summary>
/// Initialization method to allow derived classes to
/// insert the non-terminal symbol names into this base class.
/// </summary>
/// <param name="names">Non-terminal symbol names</param>
protected void InitNonTerminals( string[] names ) { nonTerminals = names; }
#region YYAbort, YYAccept etcetera.
[Serializable]
[SuppressMessage( "Microsoft.Design", "CA1064:ExceptionsShouldBePublic" )]
// Reason for FxCop message suppression -
// This exception cannot escape from the local context
private class AcceptException : Exception {
internal AcceptException() { }
protected AcceptException( SerializationInfo i, StreamingContext c ) : base( i, c ) { }
}
[Serializable]
[SuppressMessage( "Microsoft.Design", "CA1064:ExceptionsShouldBePublic" )]
// Reason for FxCop message suppression -
// This exception cannot escape from the local context
private class AbortException : Exception {
internal AbortException() { }
protected AbortException( SerializationInfo i, StreamingContext c ) : base( i, c ) { }
}
[Serializable]
[SuppressMessage( "Microsoft.Design", "CA1064:ExceptionsShouldBePublic" )]
// Reason for FxCop message suppression -
// This exception cannot escape from the local context
private class ErrorException : Exception {
internal ErrorException() { }
protected ErrorException( SerializationInfo i, StreamingContext c ) : base( i, c ) { }
}
// The following methods are only called from within
// a semantic action. The thrown exceptions can never
// propagate outside the ShiftReduceParser class in
// which they are nested.
/// <summary>
/// Force parser to terminate, returning "true"
/// </summary>
protected static void YYAccept() { throw new AcceptException(); }
/// <summary>
/// Force parser to terminate, returning "false"
/// </summary>
protected static void YYAbort() { throw new AbortException(); }
/// <summary>
/// Force parser to terminate, returning
/// "false" if error recovery fails.
/// </summary>
protected static void YYError() { throw new ErrorException(); }
/// <summary>
/// Check if parser in error recovery state.
/// </summary>
protected bool YYRecovering { get { return recovering; } }
#endregion
/// <summary>
/// Abstract base method. ShiftReduceParser calls this
/// to initialize the base class data structures. Concrete
/// parser classes must override this method.
/// </summary>
protected abstract void Initialize();
/// <summary>
/// Main entry point of the Shift-Reduce Parser.
/// </summary>
/// <returns>True if parse succeeds, else false for
/// unrecoverable errors</returns>
public bool Parse() {
Initialize(); // allow derived classes to instantiate rules, states and nonTerminals
NextToken = 0;
FsaState = states[0];
StateStack.Push( FsaState );
valueStack.Push( CurrentSemanticValue );
LocationStack.Push( CurrentLocationSpan );
while (true) {
#if TRACE_ACTIONS
Console.Error.WriteLine("Entering state {0} ", FsaState.number);
DisplayStack();
#endif
int action = FsaState.defaultAction;
if (FsaState.ParserTable != null) {
if (NextToken == 0) {
// We save the last token span, so that the location span
// of production right hand sides that begin or end with a
// nullable production will be correct.
LastSpan = scanner.yylloc;
NextToken = scanner.yylex();
#if TRACE_ACTIONS
Console.Error.WriteLine( "Reading: Next token is {0}", TerminalToString( NextToken ) );
#endif
}
#if TRACE_ACTIONS
else
Console.Error.WriteLine( "Next token is still {0}", TerminalToString( NextToken ) );
#endif
if (FsaState.ParserTable.ContainsKey( NextToken ))
action = FsaState.ParserTable[NextToken];
}
if (action > 0) // shift
{
Shift( action );
}
else if (action < 0) // reduce
{
try {
Reduce( -action );
if (action == -1) // accept
return true;
}
catch (Exception x) {
if (x is AbortException)
return false;
else if (x is AcceptException)
return true;
else if (x is ErrorException && !ErrorRecovery())
return false;
else
throw; // Rethrow x, preserving information.
}
}
else if (action == 0) // error
if (!ErrorRecovery())
return false;
}
}
private void Shift( int stateIndex ) {
#if TRACE_ACTIONS
Console.Error.Write("Shifting token {0}, ", TerminalToString(NextToken));
#endif
FsaState = states[stateIndex];
valueStack.Push( scanner.yylval );
StateStack.Push( FsaState );
LocationStack.Push( scanner.yylloc );
if (recovering) {
if (NextToken != errorToken)
tokensSinceLastError++;
if (tokensSinceLastError > 5)
recovering = false;
}
if (NextToken != endOfFileToken)
NextToken = 0;
}
private void Reduce( int ruleNumber ) {
#if TRACE_ACTIONS
DisplayRule(ruleNumber);
#endif
Rule rule = rules[ruleNumber];
int rhLen = rule.RightHandSide.Length;
//
// Default actions for unit productions.
//
if (rhLen == 1) {
CurrentSemanticValue = valueStack.TopElement(); // Default action: $$ = $1;
CurrentLocationSpan = LocationStack.TopElement(); // Default action "@$ = @1;
}
else if (rhLen == 0) {
// Create a new blank value.
// Explicit semantic action may mutate this value
CurrentSemanticValue = default( TValue );
// The location span for an empty production will start with the
// beginning of the next lexeme, and end with the finish of the
// previous lexeme. This gives the correct behaviour when this
// nonsense value is used in later Merge operations.
CurrentLocationSpan = (scanner.yylloc != null && LastSpan != null ?
scanner.yylloc.Merge( LastSpan ) :
default( TSpan ));
}
else {
// Default action: $$ = $1;
CurrentSemanticValue = valueStack[LocationStack.Depth - rhLen];
// Default action "@$ = @1.Merge(@N)" for location info.
TSpan at1 = LocationStack[LocationStack.Depth - rhLen];
TSpan atN = LocationStack[LocationStack.Depth - 1];
CurrentLocationSpan =
((at1 != null && atN != null) ? at1.Merge( atN ) : default( TSpan ));
}
DoAction( ruleNumber );
for (int i = 0; i < rule.RightHandSide.Length; i++) {
StateStack.Pop();
valueStack.Pop();
LocationStack.Pop();
}
FsaState = StateStack.TopElement();
if (FsaState.Goto.ContainsKey( rule.LeftHandSide ))
FsaState = states[FsaState.Goto[rule.LeftHandSide]];
StateStack.Push( FsaState );
valueStack.Push( CurrentSemanticValue );
LocationStack.Push( CurrentLocationSpan );
}
/// <summary>
/// Execute the selected action from array.
/// Must be overriden in derived classes.
/// </summary>
/// <param name="actionNumber">Index of the action to perform</param>
protected abstract void DoAction( int actionNumber );
private bool ErrorRecovery() {
bool discard;
if (!recovering) // if not recovering from previous error
ReportError();
if (!FindErrorRecoveryState())
return false;
//
// The interim fix for the "looping in error recovery"
// artifact involved moving the setting of the recovering
// bool until after invalid tokens have been discarded.
//
ShiftErrorToken();
discard = DiscardInvalidTokens();
recovering = true;
tokensSinceLastError = 0;
return discard;
}
private void ReportError() {
StringBuilder errorMsg = new StringBuilder();
errorMsg.AppendFormat( "Syntax error, unexpected {0}", TerminalToString( NextToken ) );
if (FsaState.ParserTable.Count < 7) {
bool first = true;
foreach (int terminal in FsaState.ParserTable.Keys) {
if (first)
errorMsg.Append( ", expecting " );
else
errorMsg.Append( ", or " );
errorMsg.Append( TerminalToString( terminal ) );
first = false;
}
}
scanner.yyerror( errorMsg.ToString() );
}
private void ShiftErrorToken() {
int old_next = NextToken;
NextToken = errorToken;
Shift( FsaState.ParserTable[NextToken] );
#if TRACE_ACTIONS
Console.Error.WriteLine("Entering state {0} ", FsaState.number);
#endif
NextToken = old_next;
}
private bool FindErrorRecoveryState() {
while (true) // pop states until one found that accepts error token
{
if (FsaState.ParserTable != null &&
FsaState.ParserTable.ContainsKey( errorToken ) &&
FsaState.ParserTable[errorToken] > 0) // shift
return true;
#if TRACE_ACTIONS
Console.Error.WriteLine("Error: popping state {0}", StateStack.TopElement().number);
#endif
StateStack.Pop();
valueStack.Pop();
LocationStack.Pop();
#if TRACE_ACTIONS
DisplayStack();
#endif
if (StateStack.IsEmpty()) {
#if TRACE_ACTIONS
Console.Error.WriteLine("Aborting: didn't find a state that accepts error token");
#endif
return false;
}
else
FsaState = StateStack.TopElement();
}
}
private bool DiscardInvalidTokens() {
int action = FsaState.defaultAction;
if (FsaState.ParserTable != null) {
// Discard tokens until find one that works ...
while (true) {
if (NextToken == 0) {
#if TRACE_ACTIONS
Console.Error.Write("Reading a token: ");
#endif
NextToken = scanner.yylex();
}
#if TRACE_ACTIONS
Console.Error.WriteLine("Next token is {0}", TerminalToString(NextToken));
#endif
if (NextToken == endOfFileToken)
return false;
if (FsaState.ParserTable.ContainsKey( NextToken ))
action = FsaState.ParserTable[NextToken];
if (action != 0)
return true;
else {
#if TRACE_ACTIONS
Console.Error.WriteLine("Error: Discarding {0}", TerminalToString(NextToken));
#endif
NextToken = 0;
}
}
}
else if (recovering && tokensSinceLastError == 0) {
//
// Boolean recovering is not set until after the first
// error token has been shifted. Thus if we get back
// here with recovering set and no tokens read we are
// looping on the same error recovery action. This
// happens if current_state.ParserTable is null because
// the state has an LR(0) reduction, but not all
// lookahead tokens are valid. This only occurs for
// error productions that *end* on "error".
//
// This action discards tokens one at a time until
// the looping stops. Another attack would be to always
// use the LALR(1) table if a production ends on "error"
//
#if TRACE_ACTIONS
Console.Error.WriteLine("Error: panic discard of {0}", TerminalToString(NextToken));
#endif
if (NextToken == endOfFileToken)
return false;
NextToken = 0;
return true;
}
else
return true;
}
/// <summary>
/// Traditional YACC method. Discards the next input token.
/// </summary>
[SuppressMessage( "Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "yyclearin" )]
[SuppressMessage( "Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "yyclearin" )]
// Reason for FxCop message suppression -
// This is a traditional name for YACC-like functionality
protected void yyclearin() { NextToken = 0; }
/// <summary>
/// Tradional YACC method. Clear the "recovering" flag.
/// </summary>
[SuppressMessage( "Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "yyerrok" )]
[SuppressMessage( "Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "yyerrok" )]
// Reason for FxCop message suppression -
// This is a traditional name for YACC-like functionality
protected void yyerrok() { recovering = false; }
/// <summary>
/// OBSOLETE FOR VERSION 1.4.0
/// Method used by derived types to insert new
/// state instances in the "states" array.
/// </summary>
/// <param name="stateNumber">index of the state</param>
/// <param name="state">data for the state</param>
protected void AddState( int stateNumber, State state ) {
states[stateNumber] = state;
state.number = stateNumber;
}
private void DisplayStack() {
Console.Error.Write( "State stack is now:" );
for (int i = 0; i < StateStack.Depth; i++)
Console.Error.Write( " {0}", StateStack[i].number );
Console.Error.WriteLine();
}
private void DisplayRule( int ruleNumber ) {
Console.Error.Write( "Reducing stack by rule {0}, ", ruleNumber );
DisplayProduction( rules[ruleNumber] );
}
private void DisplayProduction( Rule rule ) {
if (rule.RightHandSide.Length == 0)
Console.Error.Write( "/* empty */ " );
else
foreach (int symbol in rule.RightHandSide)
Console.Error.Write( "{0} ", SymbolToString( symbol ) );
Console.Error.WriteLine( "-> {0}", SymbolToString( rule.LeftHandSide ) );
}
/// <summary>
/// Abstract state class naming terminal symbols.
/// This is overridden by derived classes with the
/// name (or alias) to be used in error messages.
/// </summary>
/// <param name="terminal">The terminal ordinal</param>
/// <returns></returns>
protected abstract string TerminalToString( int terminal );
private string SymbolToString( int symbol ) {
if (symbol < 0)
return nonTerminals[-symbol - 1];
else
return TerminalToString( symbol );
}
/// <summary>
/// Return text representation of argument character
/// </summary>
/// <param name="input">The character to convert</param>
/// <returns>String representation of the character</returns>
protected static string CharToString( char input ) {
switch (input) {
case '\a': return @"'\a'";
case '\b': return @"'\b'";
case '\f': return @"'\f'";
case '\n': return @"'\n'";
case '\r': return @"'\r'";
case '\t': return @"'\t'";
case '\v': return @"'\v'";
case '\0': return @"'\0'";
default: return string.Format( CultureInfo.InvariantCulture, "'{0}'", input );
}
}
}
/// <summary>
/// Classes implementing this interface must supply a
/// method that merges two location objects to return
/// a new object of the same type.
/// GPPG-generated parsers have the default location
/// action equivalent to "@$ = @1.Merge(@N);" where N
/// is the right-hand-side length of the production.
/// </summary>
/// <typeparam name="TSpan">The Location type</typeparam>
#if EXPORT_GPPG
public interface IMerge<TSpan>
#else
internal interface IMerge<TSpan>
#endif
{
/// <summary>
/// Interface method that creates a location object from
/// the current and last object. Typically used to create
/// a location object extending from the start of the @1
/// object to the end of the @N object.
/// </summary>
/// <param name="last">The lexically last object to merge</param>
/// <returns>The merged location object</returns>
TSpan Merge( TSpan last );
}
/// <summary>
/// This is the default class that carries location
/// information from the scanner to the parser.
/// If you don't declare "%YYLTYPE Foo" the parser
/// will expect to deal with this type.
/// </summary>
#if EXPORT_GPPG
public class LexLocation : IMerge<LexLocation>
#else
[SuppressMessage( "Microsoft.Performance", "CA1812:AvoidUninstantiatedInternalClasses" )]
internal class LexLocation : IMerge<LexLocation>
#endif
{
private int startLine; // start line
private int startColumn; // start column
private int endLine; // end line
private int endColumn; // end column
/// <summary>
/// The line at which the text span starts.
/// </summary>
public int StartLine { get { return startLine; } }
/// <summary>
/// The column at which the text span starts.
/// </summary>
public int StartColumn { get { return startColumn; } }
/// <summary>
/// The line on which the text span ends.
/// </summary>
public int EndLine { get { return endLine; } }
/// <summary>
/// The column of the first character
/// beyond the end of the text span.
/// </summary>
public int EndColumn { get { return endColumn; } }
/// <summary>
/// Default no-arg constructor.
/// </summary>
public LexLocation() { }
/// <summary>
/// Constructor for text-span with given start and end.
/// </summary>
/// <param name="sl">start line</param>
/// <param name="sc">start column</param>
/// <param name="el">end line </param>
/// <param name="ec">end column</param>
public LexLocation( int sl, int sc, int el, int ec ) { startLine = sl; startColumn = sc; endLine = el; endColumn = ec; }
/// <summary>
/// Create a text location which spans from the
/// start of "this" to the end of the argument "last"
/// </summary>
/// <param name="last">The last location in the result span</param>
/// <returns>The merged span</returns>
public LexLocation Merge( LexLocation last ) { return new LexLocation( this.startLine, this.startColumn, last.endLine, last.endColumn ); }
}
/// <summary>
/// Abstract scanner class that GPPG expects its scanners to
/// extend.
/// </summary>
/// <typeparam name="TValue">Semantic value type YYSTYPE</typeparam>
/// <typeparam name="TSpan">Source location type YYLTYPE</typeparam>
#if EXPORT_GPPG
public abstract class AbstractScanner<TValue, TSpan>
#else
internal abstract class AbstractScanner<TValue, TSpan>
#endif
where TSpan : IMerge<TSpan> {
/// <summary>
/// Lexical value optionally set by the scanner. The value
/// is of the %YYSTYPE type declared in the parser spec.
/// </summary>
[SuppressMessage( "Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields" )]
[SuppressMessage( "Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "yylval" )]
[SuppressMessage( "Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "yylval" )]
// Reason for FxCop message suppression -
// This is a traditional name for YACC-like functionality
// A field must be declared for this value of parametric type,
// since it may be instantiated by a value struct. If it were
// implemented as a property, machine generated code in derived
// types would not be able to select on the returned value.
#pragma warning disable 649
public TValue yylval; // Lexical value: set by scanner
#pragma warning restore 649
/// <summary>
/// Current scanner location property. The value is of the
/// type declared by %YYLTYPE in the parser specification.
/// </summary>
[SuppressMessage( "Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "yylloc" )]
[SuppressMessage( "Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "yylloc" )]
// Reason for FxCop message suppression -
// This is a traditional name for YACC-like functionality
public virtual TSpan yylloc {
get { return default( TSpan ); } // Empty implementation allowing
set { /* skip */ } // yylloc to be ignored entirely.
}
/// <summary>
/// Main call point for LEX-like scanners. Returns an int
/// corresponding to the token recognized by the scanner.
/// </summary>
/// <returns>An int corresponding to the token</returns>
[SuppressMessage( "Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "yylex" )]
[SuppressMessage( "Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "yylex" )]
// Reason for FxCop message suppression -
// This is a traditional name for YACC-like functionality
public abstract int yylex();
/// <summary>
/// Traditional error reporting provided by LEX-like scanners
/// to their YACC-like clients.
/// </summary>
/// <param name="format">Message format string</param>
/// <param name="args">Optional array of args</param>
[SuppressMessage( "Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "yyerror" )]
[SuppressMessage( "Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "yyerror" )]
// Reason for FxCop message suppression -
// This is a traditional name for YACC-like functionality
public virtual void yyerror( string format, params object[] args ) { }
}
/// <summary>
/// Encapsulated state for the parser.
/// Opaque to users, visible to the tool-generated code.
/// </summary>
#if EXPORT_GPPG
public class State
{
/// <summary>
/// The number of states in the automaton.
/// </summary>
public int number;
#else
internal class State {
/// <summary>
/// The index of this state in the states array.
/// </summary>
internal int number;
#endif
internal Dictionary<int, int> ParserTable; // Terminal -> ParseAction
internal Dictionary<int, int> Goto; // NonTerminal -> State;
internal int defaultAction; // = 0; // ParseAction
/// <summary>
/// State transition data for this state. Pairs of elements of the
/// goto array associate symbol ordinals with next state indices.
/// The actions array is passed to another constructor.
/// </summary>
/// <param name="actions">The action list</param>c
/// <param name="goToList">Next state data</param>
public State( int[] actions, int[] goToList )
: this( actions ) {
Goto = new Dictionary<int, int>();
for (int i = 0; i < goToList.Length; i += 2)
Goto.Add( goToList[i], goToList[i + 1] );
}
/// <summary>
/// Action data for this state. Pairs of elements of the
/// action array associate action ordinals with each of
/// those symbols that have actions in the current state.
/// </summary>
/// <param name="actions">The action array</param>
public State( int[] actions ) {
ParserTable = new Dictionary<int, int>();
for (int i = 0; i < actions.Length; i += 2)
ParserTable.Add( actions[i], actions[i + 1] );
}
/// <summary>
/// Set the default action for this state.
/// </summary>
/// <param name="defaultAction">Ordinal of the default action</param>
public State( int defaultAction ) {
this.defaultAction = defaultAction;
}
/// <summary>
/// Set the default action and the state transition table.
/// </summary>
/// <param name="defaultAction">The default action</param>
/// <param name="goToList">Transitions from this state</param>
public State( int defaultAction, int[] goToList )
: this( defaultAction ) {
Goto = new Dictionary<int, int>();
for (int i = 0; i < goToList.Length; i += 2)
Goto.Add( goToList[i], goToList[i + 1] );
}
}
/// <summary>
/// Rule representation at runtime.
/// </summary>
#if EXPORT_GPPG
public class Rule
#else
internal class Rule
#endif
{
internal int LeftHandSide; // symbol
internal int[] RightHandSide; // symbols
/// <summary>
/// Rule constructor. This holds the ordinal of
/// the left hand side symbol, and the list of
/// right hand side symbols, in lexical order.
/// </summary>
/// <param name="left">The LHS non-terminal</param>
/// <param name="right">The RHS symbols, in lexical order</param>
public Rule( int left, int[] right ) {
this.LeftHandSide = left;
this.RightHandSide = right;
}
}
/// <summary>
/// Stack utility for the shift-reduce parser.
/// GPPG parsers have three instances:
/// (1) The parser state stack, T = QUT.Gppg.State,
/// (2) The semantic value stack, T = TValue,
/// (3) The location stack, T = TSpan.
/// </summary>
/// <typeparam name="T"></typeparam>
#if EXPORT_GPPG
public class PushdownPrefixState<T>
#else
internal class PushdownPrefixState<T>
#endif
{
// Note that we cannot use the BCL Stack<T> class
// here as derived types need to index into stacks.
//
private T[] array = new T[8];
private int tos = 0;
/// <summary>
/// Indexer for values of the stack below the top.
/// </summary>
/// <param name="index">index of the element, starting from the bottom</param>
/// <returns>the selected element</returns>
public T this[int index] { get { return array[index]; } }
/// <summary>
/// The current depth of the stack.
/// </summary>
public int Depth { get { return tos; } }
internal void Push( T value ) {
if (tos >= array.Length) {
T[] newarray = new T[array.Length * 2];
System.Array.Copy( array, newarray, tos );
array = newarray;
}
array[tos++] = value;
}
internal T Pop() {
T rslt = array[--tos];
array[tos] = default( T );
return rslt;
}
internal T TopElement() { return array[tos - 1]; }
internal bool IsEmpty() { return tos == 0; }
}
}

View File

@ -78,13 +78,16 @@
<Reference Include="WindowsBase" /> <Reference Include="WindowsBase" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Artemis\ImageIPT.cs" />
<Compile Include="Cabinet\ArcCAB.cs" /> <Compile Include="Cabinet\ArcCAB.cs" />
<Compile Include="CellWorks\ArcDB.cs" /> <Compile Include="CellWorks\ArcDB.cs" />
<Compile Include="Artemis\GplexBuffers.cs" />
<Compile Include="Opus\AudioOPUS.cs" /> <Compile Include="Opus\AudioOPUS.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="RPGMaker\ArcRGSS.cs" /> <Compile Include="RPGMaker\ArcRGSS.cs" />
<Compile Include="RPGMaker\AudioRPGMV.cs" /> <Compile Include="RPGMaker\AudioRPGMV.cs" />
<Compile Include="RPGMaker\ImageRPGMV.cs" /> <Compile Include="RPGMaker\ImageRPGMV.cs" />
<Compile Include="Artemis\ShiftReduceParserCode.cs" />
<Compile Include="WebP\ImageWEBP.cs" /> <Compile Include="WebP\ImageWEBP.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@ -109,11 +112,47 @@
<ItemGroup> <ItemGroup>
<Folder Include="Key\" /> <Folder Include="Key\" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="IPTFiles">
<Compile Include="Artemis\IPT.Parser.cs">
<DependentUpon>IPT.parser</DependentUpon>
</Compile>
<Compile Include="Artemis\IPT.Parser.Generated.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>IPT.Language.grammar.y</DependentUpon>
</Compile>
<Compile Include="Artemis\IPT.Scanner.cs">
<DependentUpon>IPT.parser</DependentUpon>
</Compile>
<Compile Include="Artemis\IPT.Scanner.Generated.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>IPT.Language.analyzer.lex</DependentUpon>
</Compile>
<None Include="Artemis\IPT.Language.analyzer.lex">
<DependentUpon>IPT.parser</DependentUpon>
</None>
<None Include="Artemis\IPT.Language.grammar.y">
<DependentUpon>IPT.parser</DependentUpon>
</None>
<None Include="Artemis\IPT.parser" />
</ItemGroup>
<PropertyGroup Label="YltParsers">
<Names>ipt</Names>
</PropertyGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup> <PropertyGroup>
<PreBuildEvent>perl "$(SolutionDir)inc-revision.pl" "$(ProjectPath)" $(ConfigurationName) <PreBuildEvent>perl "$(SolutionDir)inc-revision.pl" "$(ProjectPath)" $(ConfigurationName)
exit 0</PreBuildEvent> exit 0</PreBuildEvent>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Label="YltProperties">
<YltTools>$(SolutionDir)packages\YaccLexTools.0.2.2\tools\</YltTools>
<GplexTool>"$(YltTools)gplex.exe"</GplexTool>
<GppgTool>"$(YltTools)gppg.exe"</GppgTool>
</PropertyGroup>
<PropertyGroup Label="GenerateIPTProperties">
<IPTParser>$(ProjectDir)Artemis\IPT</IPTParser>
</PropertyGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup> <PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText> <ErrorText>This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
@ -123,6 +162,18 @@ exit 0</PreBuildEvent>
</Target> </Target>
<Import Project="$(SolutionDir)\.nuget\NuGet.targets" Condition="Exists('$(SolutionDir)\.nuget\NuGet.targets')" /> <Import Project="$(SolutionDir)\.nuget\NuGet.targets" Condition="Exists('$(SolutionDir)\.nuget\NuGet.targets')" />
<Import Project="..\packages\System.Data.SQLite.Core.1.0.109.2\build\net46\System.Data.SQLite.Core.targets" Condition="Exists('..\packages\System.Data.SQLite.Core.1.0.109.2\build\net46\System.Data.SQLite.Core.targets')" /> <Import Project="..\packages\System.Data.SQLite.Core.1.0.109.2\build\net46\System.Data.SQLite.Core.targets" Condition="Exists('..\packages\System.Data.SQLite.Core.1.0.109.2\build\net46\System.Data.SQLite.Core.targets')" />
<Target Name="BeforeBuild" DependsOnTargets="YltBuildGen" />
<Target Name="YltBuildGen" DependsOnTargets="GenerateIPT" />
<Target Name="GenerateIPT" Inputs="$(IPTParser).Language.analyzer.lex;$(IPTParser).Language.grammar.y" Outputs="$(IPTParser).Scanner.Generated.cs;$(IPTParser).Parser.Generated.cs">
<Message Text="Generating scanner for $(IPTParser) ..." />
<Exec Command="$(GplexTool) /codePage:UTF-8 &quot;/out:$(IPTParser).Scanner.Generated.cs&quot; &quot;$(IPTParser).Language.analyzer.lex&quot;" WorkingDirectory="$(ProjectDir)Artemis" Outputs="$(GenDir)Scanner.cs">
<Output TaskParameter="Outputs" ItemName="IPTScanner" />
</Exec>
<Message Text="Generating parser for $(IPTParser) ..." />
<Exec Command="$(GppgTool) /no-lines /gplex &quot;$(IPTParser).Language.grammar.y&quot; &gt; &quot;$(IPTParser).Parser.Generated.cs&quot;" WorkingDirectory="$(ProjectDir)" Outputs="$(IPTParser).Parser.Generated.cs">
<Output TaskParameter="Outputs" ItemName="IPT" />
</Exec>
</Target>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild"> <Target Name="BeforeBuild">

View File

@ -6,4 +6,5 @@
<package id="MSFTCompressionCab" version="1.0.0" targetFramework="net46" /> <package id="MSFTCompressionCab" version="1.0.0" targetFramework="net46" />
<package id="NETStandard.Library" version="2.0.1" targetFramework="net46" /> <package id="NETStandard.Library" version="2.0.1" targetFramework="net46" />
<package id="System.Data.SQLite.Core" version="1.0.109.2" targetFramework="net46" /> <package id="System.Data.SQLite.Core" version="1.0.109.2" targetFramework="net46" />
<package id="YaccLexTools" version="0.2.2" targetFramework="net46" />
</packages> </packages>