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(Legacy): PMG images.
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@ -27,6 +27,7 @@ using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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// [031212][Acme] Hageshiku Botebara! Senpai, Watashi no Ko, Mitomete Kudasai!!
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// [050325][Acme] Project Sex Shuudan Ninshin ~Athlete o Haramasero!~
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namespace GameRes.Formats.Acme
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180
Legacy/Acme/ImagePMG.cs
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180
Legacy/Acme/ImagePMG.cs
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@ -0,0 +1,180 @@
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//! \file ImagePMG.cs
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//! \date 2018 Sep 23
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//! \brief Acme image format.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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namespace GameRes.Formats.Image
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{
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[Export(typeof(ImageFormat))]
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public class PmgFormat : ImageFormat
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{
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public override string Tag { get { return "PMG"; } }
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public override string Description { get { return "Acme image format"; } }
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public override uint Signature { get { return 0xA0; } }
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public PmgFormat ()
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{
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Signatures = new uint[] { 0xA0, 0 };
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}
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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uint width = file.Signature;
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if (width <= 0 || width > 0x800)
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return null;
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var header = file.ReadHeader (0x14);
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int bits = header.ToInt32 (8);
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int code_size = header.ToInt32 (12);
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int data_size = header.ToInt32 (16);
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if (bits <= 0 || code_size <= bits || data_size <= 0
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|| code_size + data_size > file.Length)
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return null;
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file.Position = 0x14 + code_size + data_size;
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if (file.ReadUInt32() != width)
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return null;
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return new ImageMetaData {
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Width = width * 4,
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Height = header.ToUInt32 (4),
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BPP = 24,
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};
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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var reader = new PmgReader (file, info);
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var pixels = reader.Unpack();
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return ImageData.Create (info, reader.Format, null, pixels);
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("PmgFormat.Write not implemented");
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}
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}
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internal class PmgReader
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{
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IBinaryStream m_input;
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int m_width;
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int m_height;
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public PixelFormat Format { get { return PixelFormats.Bgr24; } }
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public PmgReader (IBinaryStream input, ImageMetaData info)
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{
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m_input = input;
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m_width = (int)info.Width;
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m_height = (int)info.Height;
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}
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byte[] m_line_buf = new byte[0x800];
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byte m_bit_mask;
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public Array Unpack ()
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{
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int plane_size = m_width * m_height;
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var planes = new ushort[3 * plane_size / 2];
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int bsrc = 0;
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int gsrc = plane_size / 2;
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int rsrc = plane_size;
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m_input.Position = 0;
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m_bit_mask = 0x80;
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ReadPlane (planes, bsrc);
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ReadPlane (planes, gsrc);
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ReadPlane (planes, rsrc);
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var pixels = new byte[3 * plane_size];
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int dst = 0;
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while (dst < pixels.Length)
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{
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var b = planes[bsrc++];
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var g = planes[gsrc++];
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var r = planes[rsrc++];
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pixels[dst++] = (byte)b;
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pixels[dst++] = (byte)g;
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pixels[dst++] = (byte)r;
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pixels[dst++] = (byte)(b >> 8);
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pixels[dst++] = (byte)(g >> 8);
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pixels[dst++] = (byte)(r >> 8);
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}
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return pixels;
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}
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void ReadPlane (ushort[] output, int dst)
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{
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int blocks = m_input.ReadInt32();
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m_input.ReadInt32(); // height
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int bits_size = m_input.ReadInt32();
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int code_size = m_input.ReadInt32();
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int data_size = m_input.ReadInt32();
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var code = m_input.ReadBytes (code_size);
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var end_pos = m_input.Position + data_size;
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int bit_src = 0;
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int code_src = bits_size;
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for (int j = 0; j < m_line_buf.Length; ++j)
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m_line_buf[j] = 0;
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for (int y = 0; y < m_height; ++y)
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for (int x = 0; x < blocks; ++x)
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{
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if ((code[bit_src] & m_bit_mask) != 0)
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{
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m_line_buf[x] ^= code[code_src++];
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}
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m_bit_mask >>= 1;
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if (0 == m_bit_mask)
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{
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m_bit_mask = 0x80;
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++bit_src;
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}
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output[dst] = DecodePixel (m_line_buf[x] >> 4, output, dst);
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++dst;
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output[dst] = DecodePixel (m_line_buf[x] & 0xF, output, dst);
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++dst;
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}
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m_input.Position = end_pos;
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}
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ushort DecodePixel (int cmd, ushort[] output, int dst)
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{
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if (cmd != 0)
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{
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int offset = OffsetMap[cmd + 16] + m_width * OffsetMap[cmd];
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return output[dst - (offset >> 1)];
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}
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else
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{
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return m_input.ReadUInt16();
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}
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}
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static readonly byte[] OffsetMap = {
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0, 0, 0, 0, 1, 1, 2, 2, 2, 4, 4, 4, 8, 8, 8, 16, 0, 2, 4, 8, 0, 2, 0, 2, 4, 0, 2, 4, 0, 2, 4, 0
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};
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}
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}
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