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long constant.
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@ -117,7 +117,7 @@ namespace GameRes.Formats.ShiinaRio
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int next = m_input[src+1];
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v10 = next & 0xF;
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v30 = next >> 4;
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long v = BitConverter.DoubleToInt64Bits (table[12]) & 0xffffffff;
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long v = BitConverter.DoubleToInt64Bits (table[12]) & 0xffffffffL;
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table[12] = BitConverter.Int64BitsToDouble (v | (long)v10 << 32);
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src += 2;
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}
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