implemented IPAC archives, IES images and WST audio.

This commit is contained in:
morkt 2016-07-26 07:03:46 +04:00
parent 233ee76d90
commit 1922c42ae2
4 changed files with 280 additions and 0 deletions

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@ -37,6 +37,15 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<BaseAddress>6291456</BaseAddress>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Prerelease|AnyCPU'">
<OutputPath>bin\Prerelease\</OutputPath>
<BaseAddress>6291456</BaseAddress>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>true</Optimize>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="NAudio, Version=1.7.2.19, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
@ -88,6 +97,10 @@
<Compile Include="Cyberworks\WidgetBELL.xaml.cs">
<DependentUpon>WidgetBELL.xaml</DependentUpon>
</Compile>
<Compile Include="Ipac\ArcIPAC.cs" />
<Compile Include="Ipac\AudioWST.cs" />
<Compile Include="Ipac\ImageIES.cs" />
<Compile Include="Kiss\ArcARC.cs" />
<Compile Include="LiveMaker\ArcVF.cs" />
<Compile Include="ArcZIP.cs" />
<Compile Include="AudioVOC.cs" />

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@ -0,0 +1,72 @@
//! \file ArcIPAC.cs
//! \date Sat Jul 23 14:03:35 2016
//! \brief IPAC resource archive.
//
// Copyright (C) 2016 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using GameRes.Compression;
namespace GameRes.Formats.BaseUnit
{
[Export(typeof(ArchiveFormat))]
public class PakOpener : ArchiveFormat
{
public override string Tag { get { return "IPAC"; } }
public override string Description { get { return "IPAC resource archive"; } }
public override uint Signature { get { return 0x43415049; } } // 'IPAC'
public override bool IsHierarchic { get { return false; } }
public override bool CanCreate { get { return false; } }
public override ArcFile TryOpen (ArcView file)
{
int count = file.View.ReadInt16 (4);
if (!IsSaneCount (count))
return null;
uint index_offset = 8;
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
var name = file.View.ReadString (index_offset, 0x20);
var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = file.View.ReadUInt32 (index_offset+0x24);
entry.Size = file.View.ReadUInt32 (index_offset+0x28);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
index_offset += 0x2C;
}
return new ArcFile (file, this, dir);
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
if (!arc.File.View.AsciiEqual (entry.Offset, "IEL1"))
return base.OpenEntry (arc, entry);
var input = arc.File.CreateStream (entry.Offset+8, entry.Size-8);
return new LzssStream (input);
}
}
}

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@ -0,0 +1,85 @@
//! \file AudioWST.cs
//! \date Sat Jul 23 14:19:31 2016
//! \brief IPAC audio format.
//
// Copyright (C) 2016 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Text;
namespace GameRes.Formats.BaseUnit
{
[Export(typeof(AudioFormat))]
public class WstAudio : AudioFormat
{
public override string Tag { get { return "WST"; } }
public override string Description { get { return "IPAC ADPCM audio format"; } }
public override uint Signature { get { return 0x32545357; } } // 'WST2'
public override SoundInput TryOpen (Stream file)
{
var adpcm_data = new byte[0x20];
file.Position = 12;
if (0x1C != file.Read (adpcm_data, 4, 0x1C))
return null;
adpcm_data[0] = 0xF4;
adpcm_data[1] = 7;
adpcm_data[2] = 7;
int data_length = (int)(file.Length - file.Position);
int total_size = 0x4E - 8 + data_length;
var wav_file = new MemoryStream (total_size+4);
try
{
using (var wav = new BinaryWriter (wav_file, Encoding.Default, true))
{
wav.Write (Wav.Signature);
wav.Write (total_size);
wav.Write (0x45564157); // 'WAVE'
wav.Write (0x20746d66); // 'fmt '
wav.Write (0x32);
wav.Write ((ushort)2); // ADPCM
wav.Write ((ushort)2); // channels
wav.Write ((uint)0xAC44);
wav.Write ((uint)0xAC44);
wav.Write ((ushort)0x800);
wav.Write ((ushort)4);
wav.Write ((ushort)0x20);
wav.Write (adpcm_data, 0, adpcm_data.Length);
wav.Write (0x61746164); // 'data'
wav.Write (data_length);
file.CopyTo (wav_file);
}
wav_file.Position = 0;
var sound = new WaveInput (wav_file);
file.Dispose();
return sound;
}
catch
{
wav_file.Dispose();
throw;
}
}
}
}

110
ArcFormats/Ipac/ImageIES.cs Normal file
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//! \file ImageIES.cs
//! \date Sat Jul 23 16:04:34 2016
//! \brief IPAC image format.
//
// Copyright (C) 2016 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using GameRes.Utility;
namespace GameRes.Formats.BaseUnit
{
[Export(typeof(ImageFormat))]
public class IesFormat : ImageFormat
{
public override string Tag { get { return "IES"; } }
public override string Description { get { return "IPAC image format"; } }
public override uint Signature { get { return 0x32534549; } } // 'IES2'
public override ImageMetaData ReadMetaData (Stream stream)
{
var header = new byte[0x14];
if (header.Length != stream.Read (header, 0, header.Length))
return null;
return new ImageMetaData
{
Width = LittleEndian.ToUInt32 (header, 0x08),
Height = LittleEndian.ToUInt32 (header, 0x0C),
BPP = LittleEndian.ToInt32 (header, 0x10),
};
}
public override ImageData Read (Stream stream, ImageMetaData info)
{
if (24 == info.BPP)
{
stream.Position = 0x420;
var rgb = new byte[info.Width * info.Height * 3];
if (rgb.Length != stream.Read (rgb, 0, rgb.Length))
throw new EndOfStreamException();
var alpha = new byte[info.Width * info.Height];
if (alpha.Length != stream.Read (alpha, 0, alpha.Length))
throw new EndOfStreamException();
var pixels = new byte[info.Width * info.Height * 4];
int dst = 0;
int src_alpha = 0;
for (int src = 0; src < rgb.Length; )
{
byte a = alpha[src_alpha++];
pixels[dst++] = rgb[src++];
pixels[dst++] = rgb[src++];
pixels[dst++] = rgb[src++];
pixels[dst++] = a;
}
return ImageData.Create (info, PixelFormats.Bgra32, null, pixels);
}
else if (8 == info.BPP)
{
stream.Position = 0x20;
var palette = ReadPalette (stream);
var pixels = new byte[info.Width * info.Height];
if (pixels.Length != stream.Read (pixels, 0, pixels.Length))
throw new EndOfStreamException();
return ImageData.Create (info, PixelFormats.Indexed8, palette, pixels);
}
else
throw new InvalidFormatException ("[IES] Invalid color depth");
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("IesFormat.Write not implemented");
}
BitmapPalette ReadPalette (Stream input)
{
var palette_data = new byte[0x400];
if (palette_data.Length != input.Read (palette_data, 0, palette_data.Length))
throw new EndOfStreamException();
var palette = new Color[0x100];
for (int i = 0; i < 0x100; ++i)
{
int c = i * 4;
palette[i] = Color.FromRgb (palette_data[c], palette_data[c+1], palette_data[c+2]);
}
return new BitmapPalette (palette);
}
}
}