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https://github.com/crskycode/GARbro.git
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(LPK): moved Decrypt methods to EncryptionScheme class.
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9c27c8b4f8
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@ -61,6 +61,47 @@ namespace GameRes.Formats.Lucifen
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public byte ContentXor;
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public byte ContentXor;
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public uint RotatePattern;
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public uint RotatePattern;
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public bool ImportGameInit;
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public bool ImportGameInit;
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internal void DecryptContent (byte[] data)
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{
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for (int i = 0; i < data.Length; ++i)
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{
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int v = data[i] ^ ContentXor;
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data[i] = Binary.RotByteR ((byte)v, 4);
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}
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}
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internal unsafe void DecryptEntry (byte[] data, int length, uint key)
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{
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uint pattern = RotatePattern;
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fixed (byte* buf_raw = data)
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{
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uint* encoded = (uint*)buf_raw;
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length /= 4;
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for (int i = 0; i < length; ++i)
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{
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encoded[i] ^= key;
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pattern = Binary.RotR (pattern, 4);
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key = Binary.RotL (key, (int)pattern);
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}
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}
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}
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internal unsafe void DecryptIndex (byte[] data, int length, uint key)
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{
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uint pattern = RotatePattern;
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fixed (byte* buf_raw = data)
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{
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uint* encoded = (uint*)buf_raw;
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length /= 4;
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for (int i = 0; i < length; ++i)
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{
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encoded[i] ^= key;
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pattern = Binary.RotL (pattern, 4);
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key = Binary.RotR (key, (int)pattern);
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}
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}
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}
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}
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}
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[Serializable]
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[Serializable]
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@ -150,37 +191,31 @@ namespace GameRes.Formats.Lucifen
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{
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{
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if (0 == entry.Size)
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if (0 == entry.Size)
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return Stream.Null;
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return Stream.Null;
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var larc = arc as LuciArchive;
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var lent = entry as LuciEntry;
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var lent = entry as LuciEntry;
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Stream input = arc.File.CreateStream (entry.Offset, entry.Size);
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Stream input = arc.File.CreateStream (entry.Offset, entry.Size);
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if (null == larc || null == lent)
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if (null == lent)
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return input;
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return input;
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byte[] data;
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using (input)
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{
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if (lent.IsPacked)
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if (lent.IsPacked)
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{
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{
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using (var reader = new LzssReader (input, (int)lent.Size, (int)lent.UnpackedSize))
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input = new LzssStream (input);
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{
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reader.Unpack();
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data = reader.Data;
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}
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}
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}
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var larc = arc as LuciArchive;
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else
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if (null == larc)
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return input;
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var data = new byte[lent.UnpackedSize];
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using (input)
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{
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{
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data = new byte[lent.Size];
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input.Read (data, 0, data.Length);
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input.Read (data, 0, data.Length);
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}
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}
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}
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if (larc.Info.WholeCrypt)
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if (larc.Info.WholeCrypt)
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{
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{
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DecryptContent (data, larc.Scheme.ContentXor);
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larc.Scheme.DecryptContent (data);
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}
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}
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if (larc.Info.IsEncrypted)
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if (larc.Info.IsEncrypted)
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{
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{
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int count = Math.Min (data.Length, 0x100);
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int count = Math.Min (data.Length, 0x100);
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if (count != 0)
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if (count != 0)
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DecryptEntry (data, count, larc.Info.Key, larc.Scheme.RotatePattern);
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larc.Scheme.DecryptEntry (data, count, larc.Info.Key);
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}
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}
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input = new BinMemoryStream (data, entry.Name);
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input = new BinMemoryStream (data, entry.Name);
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if (null != larc.Info.Prefix)
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if (null != larc.Info.Prefix)
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@ -189,45 +224,6 @@ namespace GameRes.Formats.Lucifen
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return input;
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return input;
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}
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}
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static void DecryptContent (byte[] data, byte key)
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{
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for (int i = 0; i < data.Length; ++i)
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{
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int v = data[i] ^ key;
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data[i] = Binary.RotByteR ((byte)v, 4);
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}
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}
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static unsafe void DecryptEntry (byte[] data, int length, uint key, uint pattern)
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{
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fixed (byte* buf_raw = data)
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{
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uint* encoded = (uint*)buf_raw;
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length /= 4;
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for (int i = 0; i < length; ++i)
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{
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encoded[i] ^= key;
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pattern = Binary.RotR (pattern, 4);
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key = Binary.RotL (key, (int)pattern);
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}
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}
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}
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static unsafe void DecryptIndex (byte[] data, int length, uint key, uint pattern)
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{
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fixed (byte* buf_raw = data)
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{
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uint* encoded = (uint*)buf_raw;
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length /= 4;
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for (int i = 0; i < length; ++i)
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{
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encoded[i] ^= key;
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pattern = Binary.RotL (pattern, 4);
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key = Binary.RotR (key, (int)pattern);
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}
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}
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}
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ArcFile Open (byte[] basename, ArcView file, EncryptionScheme scheme, Key key)
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ArcFile Open (byte[] basename, ArcView file, EncryptionScheme scheme, Key key)
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{
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{
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uint key1 = scheme.BaseKey.Key1;
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uint key1 = scheme.BaseKey.Key1;
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@ -254,7 +250,7 @@ namespace GameRes.Formats.Lucifen
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var index = new byte[index_size];
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var index = new byte[index_size];
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if (index_size != file.View.Read (8, index, 0, (uint)index_size))
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if (index_size != file.View.Read (8, index, 0, (uint)index_size))
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return null;
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return null;
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DecryptIndex (index, index_size, key2, scheme.RotatePattern);
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scheme.DecryptIndex (index, index_size, key2);
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var lpk_info = new LpkInfo
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var lpk_info = new LpkInfo
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{
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{
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AlignedOffset = 0 != (flags & 1),
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AlignedOffset = 0 != (flags & 1),
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@ -414,7 +410,7 @@ namespace GameRes.Formats.Lucifen
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{
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{
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m_index = index;
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m_index = index;
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int count = LittleEndian.ToInt32 (m_index, 0);
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int count = LittleEndian.ToInt32 (m_index, 0);
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if (count <= 0 || count > 0xfffff)
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if (!ArchiveFormat.IsSaneCount (count))
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return null;
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return null;
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int index_offset = 4;
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int index_offset = 4;
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int prefix_length = m_index[index_offset++];
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int prefix_length = m_index[index_offset++];
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