updated formats.

(PICT): fixed 16bpp images.
(GDT): added image format.
(DXR): tweaks to recognizing DXR inside exe files.
(NSA): recognize mp3 files named as nsa.
(TLZ): added ContainedFormats.
(WrapSingleFileAchive): class that represents single file as an archive.
(DesertCgOPener): Software House Parsley archive.
(Triangle.RleReader): utilize UnpackV2, replaced BinaryReader with IBinaryStream.
This commit is contained in:
morkt 2023-10-11 18:38:23 +04:00
parent e4e85fe879
commit 1b585ea30e
11 changed files with 872 additions and 40 deletions

View File

@ -106,6 +106,7 @@
<Compile Include="AdvSys\ImageGWD.cs" /> <Compile Include="AdvSys\ImageGWD.cs" />
<Compile Include="Ail\ArcLNK2.cs" /> <Compile Include="Ail\ArcLNK2.cs" />
<Compile Include="AIRNovel\ArcAIR.cs" /> <Compile Include="AIRNovel\ArcAIR.cs" />
<Compile Include="CsWare\ImageGDT.cs" />
<Compile Include="FC01\ArcBDT.cs" /> <Compile Include="FC01\ArcBDT.cs" />
<Compile Include="FC01\BdtTables.cs" /> <Compile Include="FC01\BdtTables.cs" />
<Compile Include="GScripter\ArcDATA.cs" /> <Compile Include="GScripter\ArcDATA.cs" />
@ -153,6 +154,8 @@
<Compile Include="NScripter\Script.cs" /> <Compile Include="NScripter\Script.cs" />
<Compile Include="Psp\ArcQPK.cs" /> <Compile Include="Psp\ArcQPK.cs" />
<Compile Include="ScrPlayer\ImageIMG.cs" /> <Compile Include="ScrPlayer\ImageIMG.cs" />
<Compile Include="SingleFileArchive.cs" />
<Compile Include="Software House Parsley\ArcCG3.cs" />
<Compile Include="Software House Parsley\ArcScn.cs" /> <Compile Include="Software House Parsley\ArcScn.cs" />
<Compile Include="TechGian\ArcBIN.cs" /> <Compile Include="TechGian\ArcBIN.cs" />
<Compile Include="Unity\ScriptDSM.cs" /> <Compile Include="Unity\ScriptDSM.cs" />

View File

@ -0,0 +1,569 @@
//! \file ImageGDT.cs
//! \date 2023 Sep 29
//! \brief AGS engine image format (PC-98).
//
// Copyright (C) 2023 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using GameRes.Utility;
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace GameRes.Formats.CsWare
{
internal class GdtMetaData : ImageMetaData
{
public byte Flags;
public bool HasPalette => (Flags & 0x80) != 0;
public bool IsDouble => (Flags & 0x40) == 0;
}
[Export(typeof(ImageFormat))]
public class GdtFormat : ImageFormat
{
public override string Tag => "GDT";
public override string Description => "AGS engine image format";
public override uint Signature => 0x314144; // 'DA1'
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (16);
var info = new GdtMetaData {
OffsetX = header[8] << 3,
OffsetY = header.ToUInt16 (0xA),
Width = (uint)header[9] << 3,
Height = header.ToUInt16 (0xC),
BPP = 4,
Flags = header[0xF],
};
return info;
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var reader = new GdtReader (file, (GdtMetaData)info);
return reader.Unpack();
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("GdtFormat.Write not implemented");
}
}
internal class GdtReader
{
IBinaryStream m_input;
GdtMetaData m_info;
int m_stride;
int m_output_stride;
public BitmapPalette Palette { get; private set; }
public GdtReader (IBinaryStream file, GdtMetaData info)
{
m_input = file;
m_info = info;
m_stride = info.iWidth >> 3;
m_output_stride = info.iWidth >> 1;
}
byte[][] m_planes;
public ImageData Unpack ()
{
m_input.Position = 0x10;
if (m_info.HasPalette)
{
Palette = ReadPalette();
}
var packed_sizes = new ushort[4];
for (int i = 0; i < 4; ++i)
packed_sizes[i] = m_input.ReadUInt16();
long plane_pos = m_input.Position;
int plane_size = m_stride * m_info.iHeight;
m_planes = new byte[][] {
new byte[plane_size], new byte[plane_size], new byte[plane_size], new byte[plane_size],
};
Action<int> UnpackPlane = UnpackSingle;
if (m_info.IsDouble)
UnpackPlane = UnpackDouble;
for (int i = 0; i < 4; ++i)
{
m_input.Position = plane_pos;
plane_pos += packed_sizes[i];
UnpackPlane (i);
}
var pixels = new byte[m_output_stride * m_info.iHeight];
FlattenPlanes (pixels);
PixelFormat format;
if (null == Palette)
format = PixelFormats.Gray4;
else
format = PixelFormats.Indexed4;
return ImageData.Create (m_info, format, Palette, pixels, m_output_stride);
}
void UnpackSingle (int plane_index)
{
int h = m_info.iHeight;
int w = m_stride;
int dst = 0;
while (w --> 0)
{
Unpack8Line (plane_index, dst);
dst += h;
}
}
void UnpackDouble (int plane_index)
{
var output = m_planes[plane_index];
int h = m_info.iHeight;
int width = m_stride;
int dst = 0;
if ((m_info.OffsetX & 8) != 0)
{
Unpack8Line (plane_index, dst);
--width;
dst += h;
}
if ((m_input.Position & 1) != 0)
m_input.Seek (1, SeekOrigin.Current);
if (1 == width)
{
Unpack8Line (plane_index, dst);
return;
}
while (m_input.PeekByte() != -1)
{
byte op = m_input.ReadUInt8();
byte ctl = m_input.ReadUInt8();
if (ctl < 0x80)
{
if (0 == ctl)
continue;
ushort w = (ushort)(((op & 0xF) << 8 | (op & 0xF0) >> 4) * 0x11);
int count = ctl;
Fill (output, dst , count, w);
Fill (output, dst+h, count, w);
dst += count * 2;
}
else if (ctl < 0xC0)
{
int count = ctl & 0x3F;
int w = op & 0xF | (op & 0xF0) << 4;
uint d = (uint)(w | (w & 0x0303) << 18 | (w & 0x0C0C) << 14);
d = Binary.BigEndian (d | d << 4);
Fill (output, dst , count, d);
Fill (output, dst+h, count, d);
dst += count * 4;
}
else if (ctl < 0xD0)
{
byte b = (byte)((ctl & 0xF) | ctl << 4);
int count = op;
Fill (output, dst , count, b);
Fill (output, dst+h, count, b);
dst += count;
}
else if (ctl < 0xD2)
{
int count = (ctl & 1) << 8 | op;
while (count --> 0)
{
output[dst ] = m_input.ReadUInt8();
output[dst+h] = m_input.ReadUInt8();
}
}
else if (0xD2 == ctl)
{
dst += op;
}
else if (ctl < 0xF3)
{
int count = op;
int off = 0;
switch (ctl)
{
case 0xD3: off = 16; break;
case 0xD4: off = 12; break;
case 0xD5: off = 8; break;
case 0xD6: off = 4; break;
case 0xD7: off = 2; break;
case 0xD8: off = 1; break;
case 0xD9: off = h * 2 + 8; break;
case 0xDA: off = h * 2 + 4; break;
case 0xDB: off = h * 2 + 2; break;
case 0xDC: off = h * 2 + 1; break;
case 0xDD: off = h * 2; break;
case 0xDE: off = h * 2 - 1; break;
case 0xDF: off = h * 2 - 2; break;
case 0xE0: off = h * 2 - 4; break;
case 0xE1: off = h * 2 - 8; break;
case 0xE2: off = h * 4 + 8; break;
case 0xE3: off = h * 4 + 4; break;
case 0xE4: off = h * 4 + 2; break;
case 0xE5: off = h * 4 + 1; break;
case 0xE6: off = h * 4; break;
case 0xE7: off = h * 4 - 1; break;
case 0xE8: off = h * 4 - 2; break;
case 0xE9: off = h * 4 - 4; break;
case 0xEA: off = h * 4 - 8; break;
case 0xEB: off = h * 6 + 4; break;
case 0xEC: off = h * 6 + 2; break;
case 0xED: off = h * 6 + 1; break;
case 0xEE: off = h * 6; break;
case 0xEF: off = h * 6 - 1; break;
case 0xF0: off = h * 6 - 2; break;
case 0xF1: off = h * 6 - 4; break;
case 0xF2: off = h * 8; break;
}
Binary.CopyOverlapped (output, dst-off, dst, count);
Binary.CopyOverlapped (output, dst-off+h, dst+h, count);
dst += count;
}
else if (ctl < 0xFC)
{
int count = op;
var source = m_planes[(ctl - 0xF3) % 3];
if (ctl < 0xF6)
{
Buffer.BlockCopy (source, dst, output, dst, count);
Buffer.BlockCopy (source, dst+h, output, dst+h, count);
dst += count;
}
else if (ctl > 0xF8)
{
var source1 = m_planes[ctl & 1];
var source2 = m_planes[ctl & 2];
while (count --> 0)
{
output[dst] = (byte)(source1[dst] & source2[dst]);
output[dst+h] = (byte)(source1[dst+h] & source2[dst+h]);
++dst;
}
}
else
{
while (count --> 0)
{
output[dst] = (byte)~source[dst];
output[dst+h] = (byte)~source[dst+h];
++dst;
}
}
}
else if (0xFC == ctl)
{
int count = op;
byte b = m_input.ReadUInt8();
Fill (output, dst , count, b);
Fill (output, dst+h, count, b);
dst += count;
}
else if (0xFD == ctl)
{
if (op < 0x80)
{
int count = op;
ushort w = m_input.ReadUInt16();
Fill (output, dst , count, w);
Fill (output, dst+h, count, w);
dst += count * 2;
}
else
{
int count = op & 0x7F;
ushort w1 = m_input.ReadUInt16();
ushort w2 = m_input.ReadUInt16();
Fill (output, dst , count, (ushort)(w1 << 8 | w2 & 0xFF));
Fill (output, dst+h, count, (ushort)(w1 & 0xFF | w2 >> 8));
dst += count * 2;
}
}
else if (0xFE == ctl)
{
int count = op & 0x3F;
if (op < 0x80)
{
byte b0 = m_input.ReadUInt8();
byte b1 = m_input.ReadUInt8();
int d = b1 | b0 << 16;
d = d & 0x0F000F | (d & 0xF000F0) << 4;
d *= 0x11;
d = Binary.BigEndian (d);
Fill (output, dst , count, (uint)d);
Fill (output, dst+h, count, (uint)d);
}
else
{
uint d0 = m_input.ReadUInt32();
uint d1 = m_input.ReadUInt32();
uint p0 = d0 << 24 | d0 & 0xFF0000 | (d1 & 0xFF) << 8 | (d1 & 0xFF0000) >> 16;
uint p1 = (d0 & 0xFF00) << 16 | (d0 & 0xFF000000) >> 8 | d1 & 0xFF00 | (d1 & 0xFF000000) >> 24;
Fill (output, dst , count, p0);
Fill (output, dst+h, count, p1);
}
dst += count * 4;
}
else // 0xFF
{
dst += h;
width -= 2;
if (0 == width)
break;
if (1 == width)
{
Unpack8Line (plane_index, dst);
break;
}
}
}
}
void Unpack8Line (int plane_index, int dst)
{
var output = m_planes[plane_index];
int h = m_info.iHeight;
int end_pos = dst + h;
while (m_input.PeekByte() != -1)
{
byte ctl = m_input.ReadUInt8();
if (ctl < 0x40)
{
byte b = 0;
if (ctl >= 0x20)
b = 0xFF;
int count = ctl & 0x1F;
if (0 == count)
count = m_input.ReadUInt8();
Fill (output, dst, count, b);
dst += count;
}
else if (ctl < 0xA0)
{
int count = ctl & 0x1F;
if (0 == count)
count = m_input.ReadUInt8();
int src_plane = (ctl - 0x40) >> 5;
Buffer.BlockCopy (m_planes[src_plane], dst, output, dst, count);
dst += count;
}
else if (ctl < 0xF0)
{
int count = ctl & 0xF;
if (0 == count)
count = m_input.ReadUInt8();
switch (ctl & 0xF0)
{
case 0xA0: Binary.CopyOverlapped (output, dst-16, dst, count); break;
case 0xB0: Binary.CopyOverlapped (output, dst-8, dst, count); break;
case 0xC0: Binary.CopyOverlapped (output, dst-4, dst, count); break;
case 0xD0: Binary.CopyOverlapped (output, dst-2, dst, count); break;
case 0xE0: Binary.CopyOverlapped (output, dst-h*2, dst, count); break;
}
dst += count;
}
else if (ctl < 0xF9)
{
int count = ctl & 0xF;
if (0 == count)
count = m_input.ReadUInt8();
m_input.Read (output, dst, count);
dst += count;
}
else if (0xF9 == ctl)
{
dst += m_input.ReadUInt8();
}
else if (0xFA == ctl)
{
int count = m_input.ReadUInt8();
byte b = m_input.ReadUInt8();
Fill (output, dst, count, b);
dst += count;
}
else if (0xFB == ctl)
{
int count = m_input.ReadUInt8();
int b = count >> 7;
count &= 0x7F;
while (count --> 0)
{
output[dst] = (byte)~m_planes[b][dst];
++dst;
}
}
else if (0xFC == ctl)
{
int count = m_input.ReadUInt8();
if ((count & 0x80) != 0)
{
count &= 0x7F;
byte b = m_input.ReadUInt8();
ushort d = (ushort)(b & 0xF | (b & 0xF0) << 4);
d |= (ushort)(d << 4);
Fill (output, dst, count, d);
dst += count * 2;
}
else
{
while (count --> 0)
{
output[dst] = (byte)~m_planes[2][dst];
++dst;
}
}
}
else if (0xFD == ctl)
{
int count = m_input.ReadUInt8();
if ((count & 0x80) != 0)
{
byte b = m_input.ReadUInt8();
uint d = (uint)(b & 0xF | b << 4 | (b & 0xF0) << 8);
if ((count & 0x40) != 0)
{
b = m_input.ReadUInt8();
d |= (uint)((b & 0xF) << 16 | b << 20 | (b & 0xF0) << 24);
}
else
{
d |= (d & 0x3F3F) << 18 | (d & 0xC0C0) << 10;
}
count &= 0x3F;
Fill (output, dst, count, d);
dst += count * 4;
}
else
{
ushort w = m_input.ReadUInt16();
Fill (output, dst, count, w);
dst += count * 2;
}
}
else if (0xFE == ctl)
{
int count = m_input.ReadUInt8();
int b = count & 0xC0;
if (b != 0)
{
count &= 0x3F;
b >>= 6;
while (count --> 0)
{
output[dst] = (byte)(m_planes[b & 1][dst] & m_planes[b & 2][dst]);
++dst;
}
}
else
{
uint u = m_input.ReadUInt32();
Fill (output, dst, count, u);
dst += count * 4;
}
}
else // 0xFF
{
break;
}
}
}
void FlattenPlanes (byte[] output)
{
int plane_size = m_planes[0].Length;
int src = 0;
for (int x = 0; x < m_output_stride; x += 4)
{
int dst = x;
for (int y = 0; y < m_info.iHeight; ++y)
{
byte b0 = m_planes[0][src];
byte b1 = m_planes[1][src];
byte b2 = m_planes[2][src];
byte b3 = m_planes[3][src];
++src;
for (int j = 0; j < 8; j += 2)
{
byte px = (byte)((((b0 << j) & 0x80) >> 3)
| (((b1 << j) & 0x80) >> 2)
| (((b2 << j) & 0x80) >> 1)
| (((b3 << j) & 0x80) >> 0));
px |= (byte)((((b0 << j) & 0x40) >> 6)
| (((b1 << j) & 0x40) >> 5)
| (((b2 << j) & 0x40) >> 4)
| (((b3 << j) & 0x40) >> 3));
output[dst+j/2] = px;
}
dst += m_output_stride;
}
}
}
static void Fill (byte[] output, int dst, int count, byte pixel)
{
while (count --> 0)
{
output[dst++] = pixel;
}
}
static void Fill (byte[] output, int dst, int count, ushort pixel)
{
count <<= 1;
for (int i = 0; i < count; i += 2)
{
LittleEndian.Pack (pixel, output, dst+i);
}
}
static void Fill (byte[] output, int dst, int count, uint pixel)
{
count <<= 2;
for (int i = 0; i < count; i += 4)
{
LittleEndian.Pack (pixel, output, dst+i);
}
}
BitmapPalette ReadPalette ()
{
using (var bits = new MsbBitStream (m_input.AsStream, true))
{
var colors = new Color[16];
for (int i = 0; i < 16; ++i)
{
int b = bits.GetBits (4) * 0x11;
int r = bits.GetBits (4) * 0x11;
int g = bits.GetBits (4) * 0x11;
colors[i] = Color.FromRgb ((byte)r, (byte)g, (byte)b);
}
return new BitmapPalette (colors);
}
}
}
}

View File

@ -60,6 +60,7 @@ namespace GameRes.Formats.Lilim
if (!name_buf.SequenceEqual (IndexLink) && !name_buf.SequenceEqual (IndexEnd)) if (!name_buf.SequenceEqual (IndexLink) && !name_buf.SequenceEqual (IndexEnd))
return null; return null;
string last_name = null;
long current_offset = 0; long current_offset = 0;
var dir = new List<Entry> (0x3E); var dir = new List<Entry> (0x3E);
while (current_offset < file.MaxOffset) while (current_offset < file.MaxOffset)
@ -79,6 +80,9 @@ namespace GameRes.Formats.Lilim
if (-1 == name_length) if (-1 == name_length)
name_length = name_buf.Length; name_length = name_buf.Length;
var name = Encodings.cp932.GetString (name_buf, 0, name_length); var name = Encodings.cp932.GetString (name_buf, 0, name_length);
if (last_name == name || string.IsNullOrWhiteSpace (name))
return null;
last_name = name;
var entry = FormatCatalog.Instance.Create<PackedEntry> (name); var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
entry.Offset = file.View.ReadUInt32 (current_offset+0x10); entry.Offset = file.View.ReadUInt32 (current_offset+0x10);
entry.Size = file.View.ReadUInt32 (current_offset+0x14); entry.Size = file.View.ReadUInt32 (current_offset+0x14);

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@ -294,8 +294,10 @@ namespace GameRes.Formats.Apple
byte[] RepackPixels (Pixmap pixmap) byte[] RepackPixels (Pixmap pixmap)
{ {
int bpp = m_info.BPP; int bpp = m_info.BPP;
if (bpp <= 16) if (bpp < 16)
return m_buffer; return m_buffer;
else if (16 == bpp)
return Repack16bpp();
int bytes_per_pixel = bpp / 8; int bytes_per_pixel = bpp / 8;
int stride = m_info.iWidth * bytes_per_pixel; int stride = m_info.iWidth * bytes_per_pixel;
var pixels = new byte[stride * m_info.iHeight]; var pixels = new byte[stride * m_info.iHeight];
@ -326,6 +328,17 @@ namespace GameRes.Formats.Apple
return pixels; return pixels;
} }
byte[] Repack16bpp () // swap 16bit pixels to little-endian order
{
for (int p = 1; p < m_buffer.Length; p += 2)
{
byte b = m_buffer[p-1];
m_buffer[p-1] = m_buffer[p];
m_buffer[p] = b;
}
return m_buffer;
}
void SetFormat (Pixmap pixmap) void SetFormat (Pixmap pixmap)
{ {
int bpp = null == pixmap ? 8 : pixmap.BPP; int bpp = null == pixmap ? 8 : pixmap.BPP;

View File

@ -49,7 +49,7 @@ namespace GameRes.Formats.Macromedia
public DxrOpener () public DxrOpener ()
{ {
Extensions = new[] { "dxr", "cxt", "cct", "dcr", "exe" }; Extensions = new[] { "dxr", "cxt", "cct", "dcr", "dir", "exe" };
Signatures = new[] { SignatureXFIR, SignatureRIFX, 0x00905A4Du, 0u }; Signatures = new[] { SignatureXFIR, SignatureRIFX, 0x00905A4Du, 0u };
} }
@ -411,7 +411,7 @@ namespace GameRes.Formats.Macromedia
pos = exe.Overlay.Offset; pos = exe.Overlay.Offset;
if (pos >= file.MaxOffset) if (pos >= file.MaxOffset)
return 0; return 0;
if (file.View.AsciiEqual (pos, "10JP")) if (file.View.AsciiEqual (pos, "10JP") || file.View.AsciiEqual (pos, "59JP"))
{ {
pos = file.View.ReadUInt32 (pos+4); pos = file.View.ReadUInt32 (pos+4);
} }
@ -436,7 +436,8 @@ namespace GameRes.Formats.Macromedia
// only the first XFIR entry is matched here, but archive may contain multiple sub-archives. // only the first XFIR entry is matched here, but archive may contain multiple sub-archives.
if (entry.FourCC == "File") if (entry.FourCC == "File")
{ {
if (file.View.AsciiEqual (entry.Offset-8, "XFIR")) if (file.View.AsciiEqual (entry.Offset-8, "XFIR")
&& !file.View.AsciiEqual (entry.Offset, "artX"))
return entry.Offset-8; return entry.Offset-8;
} }
} }
@ -469,6 +470,8 @@ namespace GameRes.Formats.Macromedia
Left = reader.ReadI16(); Left = reader.ReadI16();
Bottom = reader.ReadI16(); Bottom = reader.ReadI16();
Right = reader.ReadI16(); Right = reader.ReadI16();
if (data.Length > 0x16)
{
reader.Skip (0x0C); reader.Skip (0x0C);
BitDepth = reader.ReadU16() & 0xFF; // ??? BitDepth = reader.ReadU16() & 0xFF; // ???
if (data.Length >= 0x1C) if (data.Length >= 0x1C)
@ -479,6 +482,7 @@ namespace GameRes.Formats.Macromedia
} }
} }
} }
}
internal class SoundEntry : PackedEntry internal class SoundEntry : PackedEntry
{ {

View File

@ -107,6 +107,9 @@ namespace GameRes.Formats.NScripter
catch { /* ignore parse errors */ } catch { /* ignore parse errors */ }
if (zero_signature || !file.Name.HasExtension (".nsa")) if (zero_signature || !file.Name.HasExtension (".nsa"))
return null; return null;
uint signature = file.View.ReadUInt32 (0);
if ((signature & 0xFFFFFF) == 0x90FBFF) // looks like mp3 file
return new WrapSingleFileArchive (file, Path.GetFileNameWithoutExtension (file.Name)+".mp3");
var password = QueryPassword(); var password = QueryPassword();
if (string.IsNullOrEmpty (password)) if (string.IsNullOrEmpty (password))

View File

@ -39,6 +39,11 @@ namespace GameRes.Formats.Otemoto
public override bool IsHierarchic { get { return false; } } public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } } public override bool CanWrite { get { return false; } }
public TlzOpener ()
{
ContainedFormats = new[] { "BMP", "SCR" };
}
public override ArcFile TryOpen (ArcView file) public override ArcFile TryOpen (ArcView file)
{ {
int count = file.View.ReadInt32 (0xC); int count = file.View.ReadInt32 (0xC);
@ -61,7 +66,7 @@ namespace GameRes.Formats.Otemoto
if (0 == name_length || name_length > 0x100) if (0 == name_length || name_length > 0x100)
return null; return null;
entry.Name = file.View.ReadString (index_offset+0x10, name_length); entry.Name = file.View.ReadString (index_offset+0x10, name_length);
entry.Type = FormatCatalog.Instance.GetTypeFromName (entry.Name); entry.Type = FormatCatalog.Instance.GetTypeFromName (entry.Name, ContainedFormats);
entry.IsPacked = entry.UnpackedSize != entry.Size; entry.IsPacked = entry.UnpackedSize != entry.Size;
dir.Add (entry); dir.Add (entry);
index_offset += 0x10 + name_length; index_offset += 0x10 + name_length;
@ -78,4 +83,9 @@ namespace GameRes.Formats.Otemoto
return new LzssStream (input); return new LzssStream (input);
} }
} }
[Export(typeof(ResourceAlias))]
[ExportMetadata("Extension", "SNR")]
[ExportMetadata("Target", "SCR")]
internal class SnrFormat : ResourceAlias { }
} }

View File

@ -45,7 +45,7 @@ namespace GameRes.Formats.Otemoto
[Export(typeof(ImageFormat))] [Export(typeof(ImageFormat))]
public class MagFormat : ImageFormat public class MagFormat : ImageFormat
{ {
public override string Tag { get { return "MAG"; } } public override string Tag { get { return "MAG/MAKI02"; } }
public override string Description { get { return "Otemoto image format"; } } public override string Description { get { return "Otemoto image format"; } }
public override uint Signature { get { return 0x494B414D; } } // 'MAKI02' public override uint Signature { get { return 0x494B414D; } } // 'MAKI02'

View File

@ -0,0 +1,67 @@
//! \file SingleFileArchive.cs
//! \date 2023 Oct 05
//! \brief represent single file as an archive for convenience.
//
// Copyright (C) 2023 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.Collections.Generic;
namespace GameRes.Formats
{
public class WrapSingleFileArchive : ArcFile
{
internal static readonly ArchiveFormat Format = new SingleFileArchiveFormat();
public WrapSingleFileArchive (ArcView file, Entry entry)
: base (file, Format, new List<Entry> { entry })
{
}
public WrapSingleFileArchive (ArcView file, string entry_name)
: base (file, Format, new List<Entry> { CreateEntry (file, entry_name) })
{
}
private static Entry CreateEntry (ArcView file, string name)
{
var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = 0;
entry.Size = (uint)file.MaxOffset;
return entry;
}
/// this format is not registered in catalog and only accessible via WrapSingleFileArchive.Format singleton.
private class SingleFileArchiveFormat : ArchiveFormat
{
public override string Tag => "DAT/BOGUS";
public override string Description => "Not an archive";
public override uint Signature => 0;
public override bool IsHierarchic => false;
public override bool CanWrite => false;
public override ArcFile TryOpen (ArcView file)
{
return new WrapSingleFileArchive (file, System.IO.Path.GetFileName (file.Name));
}
}
}
}

View File

@ -0,0 +1,170 @@
//! \file ArcCG3.cs
//! \date 2023 Oct 10
//! \brief Software House Parsley CG archive.
//
// Copyright (C) 2023 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
// [050610][Software House Parsley] Desert Time Mugen no Meikyuu PE
namespace GameRes.Formats.Parsley
{
[Export(typeof(ArchiveFormat))]
public class DesertCgOpener : ArchiveFormat
{
public override string Tag { get { return "CG/DESERT"; } }
public override string Description { get { return "Software House Parsley CG archive"; } }
public override uint Signature { get { return 0; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public DesertCgOpener ()
{
Extensions = new string[] { "" };
}
public override ArcFile TryOpen (ArcView file)
{
if (!VFS.IsPathEqualsToFileName (file.Name, "CG"))
return null;
int count = file.View.ReadInt32 (0);
if (!IsSaneCount (count))
return null;
uint index_pos = 4;
var filename_table = LookupFileNameTable (file, count);
Func<int, string> get_entry_name;
if (filename_table != null)
get_entry_name = n => filename_table[n];
else
get_entry_name = n => string.Format ("CG#{0:D4}");
long last_offset = count * 4 + 4;
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++ i)
{
uint offset = file.View.ReadUInt32 (index_pos);
if (0 == offset)
break;
if (offset <= last_offset || offset >= file.MaxOffset)
return null;
var entry = new Entry {
Name = get_entry_name (i),
Type = "image",
Offset = offset,
};
dir.Add (entry);
last_offset = offset;
index_pos += 4;
}
if (0 == dir.Count)
return null;
last_offset = file.MaxOffset;
for (int i = dir.Count-1; i >= 0; --i)
{
dir[i].Size = (uint)(last_offset - dir[i].Offset);
last_offset = dir[i].Offset;
}
return new ArcFile (file, this, dir);
}
public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
{
var input = arc.File.CreateStream (entry.Offset, entry.Size);
try
{
return new DesertCgDecoder (input);
}
catch
{
input.Dispose();
throw;
}
}
internal static Dictionary<string, uint> FileNameTableMap = new Dictionary<string, uint> {
{ @"..\DTime.exe", 0x49E348 },
};
List<string> LookupFileNameTable (ArcView file, int count)
{
try
{
var dir_name = Path.GetDirectoryName (file.Name);
foreach (var source in FileNameTableMap.Keys)
{
var src_name = Path.Combine (dir_name, source);
if (File.Exists (src_name))
{
using (var src = new ArcView (src_name))
{
var exe = new ExeFile (src);
long offset = exe.GetAddressOffset (FileNameTableMap[source]);
if (offset >= src.MaxOffset || offset + 0x104 * count > src.MaxOffset)
return null;
var dir = new List<string> (count);
for (int i = 0; i < count; ++i)
{
var name = src.View.ReadString (offset, 0x104);
dir.Add (name);
offset += 0x104;
}
return dir;
}
}
}
}
catch { } // ignore errors
return null;
}
}
internal class DesertCgDecoder : BinaryImageDecoder
{
public DesertCgDecoder (IBinaryStream input) : base (input, ReadMetaData (input))
{
}
static ImageMetaData ReadMetaData (IBinaryStream input)
{
return new ImageMetaData {
Width = input.ReadUInt32(),
Height = input.ReadUInt32(),
BPP = 8,
};
}
protected override ImageData GetImageData ()
{
m_input.Position = 8;
var palette = ImageFormat.ReadPalette (m_input.AsStream, 0x100, PaletteFormat.RgbX);
int stride = (Info.iWidth + 3) & ~3;
var pixels = m_input.ReadBytes (stride * Info.iHeight);
return ImageData.Create (Info, PixelFormats.Indexed8, palette, pixels, stride);
}
}
}

View File

@ -100,7 +100,7 @@ namespace GameRes.Formats.Triangle
return null; return null;
unpacked_size &= (int)~0xC0000000; unpacked_size &= (int)~0xC0000000;
stream.Position = data_offset; stream.Position = data_offset;
byte[] bmp = UnpackBitmap (stream.AsStream, pack_type, packed_size, 0x26); byte[] bmp = UnpackBitmap (stream, pack_type, packed_size, 0x26);
if (bmp[0] != 'B' && bmp[0] != 'C' || bmp[1] != 'M') if (bmp[0] != 'B' && bmp[0] != 'C' || bmp[1] != 'M')
return null; return null;
return new IafMetaData return new IafMetaData
@ -121,7 +121,7 @@ namespace GameRes.Formats.Triangle
{ {
var meta = (IafMetaData)info; var meta = (IafMetaData)info;
stream.Position = meta.DataOffset; stream.Position = meta.DataOffset;
var bitmap = UnpackBitmap (stream.AsStream, meta.PackType, meta.PackedSize, meta.UnpackedSize); var bitmap = UnpackBitmap (stream, meta.PackType, meta.PackedSize, meta.UnpackedSize);
if ('C' == bitmap[0]) if ('C' == bitmap[0])
{ {
bitmap[0] = (byte)'B'; bitmap[0] = (byte)'B';
@ -155,19 +155,24 @@ namespace GameRes.Formats.Triangle
return Bmp.Read (bmp, info); return Bmp.Read (bmp, info);
} }
internal static byte[] UnpackBitmap (Stream stream, int pack_type, int packed_size, int unpacked_size) internal static byte[] UnpackBitmap (IBinaryStream stream, int pack_type, int packed_size, int unpacked_size)
{ {
if (2 == pack_type) if (2 == pack_type)
{ {
uint signature = stream.ReadUInt32();
stream.Seek (-4, SeekOrigin.Current);
using (var reader = new RleReader (stream, packed_size, unpacked_size)) using (var reader = new RleReader (stream, packed_size, unpacked_size))
{ {
if (0x014D0142 == signature)
reader.UnpackV2();
else
reader.Unpack(); reader.Unpack();
return reader.Data; return reader.Data;
} }
} }
else if (0 == pack_type) else if (0 == pack_type)
{ {
using (var reader = new LzssReader (stream, packed_size, unpacked_size)) using (var reader = new LzssReader (stream.AsStream, packed_size, unpacked_size))
{ {
reader.Unpack(); reader.Unpack();
return reader.Data; return reader.Data;
@ -261,15 +266,15 @@ namespace GameRes.Formats.Triangle
internal class RleReader : IDataUnpacker, IDisposable internal class RleReader : IDataUnpacker, IDisposable
{ {
BinaryReader m_input; IBinaryStream m_input;
byte[] m_output; byte[] m_output;
int m_size; int m_size;
public byte[] Data { get { return m_output; } } public byte[] Data { get { return m_output; } }
public RleReader (Stream input, int input_length, int output_length) public RleReader (IBinaryStream input, int input_length, int output_length)
{ {
m_input = new ArcView.Reader (input); m_input = input;
m_output = new byte[output_length]; m_output = new byte[output_length];
m_size = input_length; m_size = input_length;
} }
@ -280,8 +285,8 @@ namespace GameRes.Formats.Triangle
int dst = 0; int dst = 0;
while (dst < m_output.Length && src < m_size) while (dst < m_output.Length && src < m_size)
{ {
byte b = m_input.ReadByte(); byte b = m_input.ReadUInt8();
int count = m_input.ReadByte(); int count = m_input.ReadUInt8();
src += 2; src += 2;
count = Math.Min (count, m_output.Length - dst); count = Math.Min (count, m_output.Length - dst);
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
@ -295,11 +300,11 @@ namespace GameRes.Formats.Triangle
int dst = 0; int dst = 0;
while (dst < m_output.Length && src < m_size) while (dst < m_output.Length && src < m_size)
{ {
byte ctl = m_input.ReadByte(); byte ctl = m_input.ReadUInt8();
++src; ++src;
if (0 == ctl) if (0 == ctl)
{ {
int count = m_input.ReadByte(); int count = m_input.ReadUInt8();
++src; ++src;
count = Math.Min (count, m_output.Length - dst); count = Math.Min (count, m_output.Length - dst);
int read = m_input.Read (m_output, dst, count); int read = m_input.Read (m_output, dst, count);
@ -309,7 +314,7 @@ namespace GameRes.Formats.Triangle
else else
{ {
int count = ctl; int count = ctl;
byte b = m_input.ReadByte(); byte b = m_input.ReadUInt8();
++src; ++src;
count = Math.Min (count, m_output.Length - dst); count = Math.Min (count, m_output.Length - dst);
@ -320,24 +325,8 @@ namespace GameRes.Formats.Triangle
} }
#region IDisposable Members #region IDisposable Members
bool disposed = false;
public void Dispose () public void Dispose ()
{ {
Dispose (true);
GC.SuppressFinalize (this);
}
protected virtual void Dispose (bool disposing)
{
if (!disposed)
{
if (disposing)
{
m_input.Dispose();
}
disposed = true;
}
} }
#endregion #endregion
} }