implemented "war2" audio archives.

This commit is contained in:
morkt 2016-02-28 11:07:28 +04:00
parent eba51cf69e
commit 1c96b01677
2 changed files with 91 additions and 20 deletions

View File

@ -58,19 +58,7 @@ namespace GameRes.Formats.Sas5
uint entry_size = file.View.ReadUInt32 (12);
if (entry_size < 0x18)
return null;
var index = Sec5Opener.LookupIndex (file.Name);
string base_name = Path.GetFileNameWithoutExtension (file.Name);
Func<int, string> GetEntryName;
if (null == index)
GetEntryName = n => GetDefaultName (base_name, n);
else
GetEntryName = (n) => {
Entry entry;
if (index.TryGetValue (n, out entry))
return entry.Name;
return GetDefaultName (base_name, n);
};
var GetEntryName = CreateEntryNameDelegate (file.Name);
uint index_offset = 0x10;
var dir = new List<Entry> (count);
@ -105,12 +93,36 @@ namespace GameRes.Formats.Sas5
var went = entry as WarEntry;
if (null == went || 0 != went.Format)
return arc.File.CreateStream (entry.Offset, entry.Size);
return OpenWavEntry (arc.File, entry.Offset, entry.Size);
}
uint fmt_size = arc.File.View.ReadUInt32 (entry.Offset);
uint data_size = arc.File.View.ReadUInt32 (entry.Offset+4);
internal Func<int, string> CreateEntryNameDelegate (string arc_name)
{
var index = Sec5Opener.LookupIndex (arc_name);
string base_name = Path.GetFileNameWithoutExtension (arc_name);
if (null == index)
return n => GetDefaultName (base_name, n);
else
return (n) => {
Entry entry;
if (index.TryGetValue (n, out entry))
return entry.Name;
return GetDefaultName (base_name, n);
};
}
internal static string GetDefaultName (string base_name, int n)
{
return string.Format ("{0}#{1:D5}", base_name, n);
}
internal Stream OpenWavEntry (ArcView file, long offset, uint size)
{
uint fmt_size = file.View.ReadUInt32 (offset);
uint data_size = file.View.ReadUInt32 (offset+4);
var wav_header = new byte[8+12+fmt_size+8];
uint total_size = (uint)wav_header.Length + data_size - 8;
arc.File.View.Read (entry.Offset+8, wav_header, 0x14, fmt_size);
file.View.Read (offset+8, wav_header, 0x14, fmt_size);
using (var mem = new MemoryStream (wav_header))
using (var buffer = new BinaryWriter (mem))
{
@ -123,13 +135,69 @@ namespace GameRes.Formats.Sas5
buffer.Write (0x61746164); // 'data'
buffer.Write (data_size);
}
var pcm_data = arc.File.CreateStream (entry.Offset+8+fmt_size, entry.Size-8-fmt_size);
var pcm_data = file.CreateStream (offset+8+fmt_size, size-8-fmt_size);
return new PrefixStream (wav_header, pcm_data);
}
}
static string GetDefaultName (string base_name, int n)
[Export(typeof(ArchiveFormat))]
public class War2Opener : WarOpener
{
public override string Tag { get { return "WAR2/SAS5"; } }
public override string Description { get { return "SAS5 engine audio archive"; } }
public override uint Signature { get { return 0x32726177; } } // 'war2'
public override bool IsHierarchic { get { return false; } }
public override bool CanCreate { get { return false; } }
public War2Opener ()
{
return string.Format ("{0}#{1:D5}", base_name, n);
Extensions = new string[] { "war" };
}
public override ArcFile TryOpen (ArcView file)
{
uint header_size = file.View.ReadUInt32 (4);
if (header_size >= file.MaxOffset)
return null;
int count = file.View.ReadInt32 (12);
if (!IsSaneCount (count))
return null;
var GetEntryName = CreateEntryNameDelegate (file.Name);
uint index_offset = header_size+8;
uint next_offset = file.View.ReadUInt32 (index_offset);
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
index_offset += 4;
var entry = new Entry {
Name = GetEntryName (i),
Offset = next_offset,
Type = "audio",
};
next_offset = file.View.ReadUInt32 (index_offset);
entry.Size = (uint)(next_offset - entry.Offset);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
}
return new ArcFile (file, this, dir);
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
var offset = entry.Offset;
var end_offset = entry.Offset + entry.Size;
byte id = arc.File.View.ReadByte (offset++);
if (0 != (id & 0x40))
offset += 12;
if (offset >= end_offset)
return Stream.Null;
uint size = (uint)(end_offset - offset);
int format = id & 0xF;
if (0 == format)
return OpenWavEntry (arc.File, offset, size);
return arc.File.CreateStream (offset, size);
}
}
}

View File

@ -39,6 +39,7 @@ Make Love Junkies<br/>
Natsu no Hitoshizuku<br/>
Onedari Milky Pai<br/>
Private Nurse<br/>
Reijou Caster Mariko<br/>
Salmon Pink<br/>
Shisho-san to Issho<br/>
Sensei 2<br/>
@ -440,6 +441,7 @@ Dies irae<br/>
Dies irae ~Amantes amentes~<br/>
Kajiri Kamui Kagura<br/>
Paradise Lost<br/>
Sakashiki Hito ni Miru Kokoro<br/>
Zettai Meikyuu Grimm<br/>
</td></tr>
<tr class="odd"><td>*.mgf</td><td><tt>MalieGF</tt></td><td>Yes</td></tr>
@ -568,7 +570,8 @@ Shitai o Arau<br/>
</td></tr>
<tr class="odd"><td>*.g24</td><td>-</td><td>No</td></tr>
<tr class="odd"><td>*.msk</td><td><tt>Rmsk</tt></td><td>No</td></tr>
<tr><td>*.iar<br/>*.war</td><td><tt>iar</tt><br/><tt>war</tt></td><td>No</td><td>Studio Ryokucha</td><td>
<tr><td>*.iar<br/>*.war</td><td><tt>iar</tt><br/><tt>war</tt><br/><tt>war2</tt></td><td>No</td><td>Studio Ryokucha</td><td>
Hanikami Clover<br/>
Katakoi no Tsuki<br/>
Katakoi no Tsuki Extra<br/>
Shukufuku no Kane no Oto wa, Sakurairo no Kaze to Tomo ni<br/>