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(RAW): entries name format.
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@ -55,7 +55,7 @@ namespace GameRes.Formats.Patisserie
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while (current_offset < end)
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{
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var entry = new Entry {
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Name = string.Format (i.ToString ("D4")),
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Name = string.Format ("{0:D4}.tga", i++),
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Type = "image",
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Offset = current_offset,
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};
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@ -66,7 +66,6 @@ namespace GameRes.Formats.Patisserie
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return null;
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dir.Add (entry);
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current_offset += entry.Size;
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++i;
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}
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return new ArcFile (file, this, dir);
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}
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