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(BinMemoryStream.ReadBytes): fixed.
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@ -620,6 +620,7 @@ namespace GameRes
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count = Math.Min (count, m_length - m_position);
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count = Math.Min (count, m_length - m_position);
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var buffer = new byte[count];
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var buffer = new byte[count];
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Buffer.BlockCopy (m_source, m_start+m_position, buffer, 0, count);
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Buffer.BlockCopy (m_source, m_start+m_position, buffer, 0, count);
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m_position += count;
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return buffer;
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return buffer;
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}
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}
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