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fix: PS2 BIP Compress
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parent
eb60e27378
commit
200a05db81
@ -42,12 +42,12 @@ namespace GameRes.Formats.Cri
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public SpcOpener ()
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{
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Extensions = new string[] { "spc" };
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Extensions = new string[] { "spc", "bip" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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if (!file.Name.HasExtension (".spc"))
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if (!file.Name.HasExtension (".spc") && !file.Name.HasExtension(".bip"))
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return null;
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uint unpacked_size = file.View.ReadUInt32 (0);
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if (unpacked_size <= 0x20 || unpacked_size > 0x5000000)
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@ -28,24 +28,27 @@ namespace GameRes.Formats.Kid
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}
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file.Seek(0x14, SeekOrigin.Begin);
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if (file.ReadUInt16() != 256)
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if ((file.ReadUInt16() & 0x7FFF) != 256)
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{
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return null;
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}
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uint sign = file.ReadUInt16();
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uint dy;
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bool sliced = true;
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if (sign == 0x17)
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if (sign == 0x17 || sign == 0x19 || sign == 0x1F || sign == 0x25 || sign == 0x2E || sign == 0x34)
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{
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//sign = focusT / 2
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dy = 16;
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}
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else if (sign == 0x13)
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{
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//sign = focusT / 2
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dy = 16;
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sliced = false;
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}
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else if (sign == 0x16)
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else if (sign == 0x16 || sign == 0x20 || sign == 0x2A)
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{
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//sign = focusT * 2
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dy = 32;
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}
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else
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@ -57,13 +60,16 @@ namespace GameRes.Formats.Kid
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file.Seek(0x88, SeekOrigin.Begin);
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uint width = file.ReadUInt16();
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uint height = file.ReadUInt16();
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if (width >= 1280 || height >= 1280 || width == 0 || height == 0) // suppose not so large
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if (width > 2560 || height > 1440 || width < 16 || height < 16) // suppose not so large
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return null;
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file.Seek(0x90, SeekOrigin.Begin);
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uint size = file.ReadUInt32();
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size &= 0x00FFFFFF;
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if (sign == 0x13 && size != (file.Length - 0x100) || sign == 0x17 && size != (file.Length - 0x100)* 2)
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//uint size = file.ReadUInt32(); // not size
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uint sizesign = file.ReadUInt16();
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uint sizesign_high = file.ReadUInt16();
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//size &= 0x00FFFFFF;
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//if (sign == 0x13 && size != (file.Length - 0x100) || sign == 0x17 && size != (file.Length - 0x100)* 2)
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if (sizesign != 0 || sizesign_high == 0)
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{
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return null;
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}
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