convert OGV format into Ogg propery.

This commit is contained in:
morkt 2015-06-14 04:10:00 +04:00
parent d7030ecbdc
commit 227eae0dbe
2 changed files with 24 additions and 15 deletions

View File

@ -25,6 +25,7 @@
using System.ComponentModel.Composition;
using System.IO;
using GameRes.Utility;
namespace GameRes.Formats.ShiinaRio
{
@ -37,21 +38,29 @@ namespace GameRes.Formats.ShiinaRio
public override SoundInput TryOpen (Stream file)
{
var input = file as MemoryStream;
if (null == input || !input.CanWrite)
file.Position = 0xc;
var header = new byte[8];
if (8 != file.Read (header, 0, 8))
return null;
if (!Binary.AsciiEqual (header, 0, "fmt "))
return null;
uint offset = LittleEndian.ToUInt32 (header, 4);
file.Seek (offset, SeekOrigin.Current);
if (8 != file.Read (header, 0, 8))
return null;
if (!Binary.AsciiEqual (header, 0, "data"))
return null;
var input = new StreamRegion (file, file.Position);
try
{
input = new MemoryStream();
file.CopyTo (input);
return new OggInput (input);
}
catch
{
input.Dispose();
throw;
}
input.Position = 1;
input.WriteByte ((byte)'g');
input.WriteByte ((byte)'g');
input.WriteByte ((byte)'S');
input.Position = 0;
var ogg = new OggInput (input);
if (file != input)
file.Dispose();
return ogg;
}
}
}

View File

@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.0.6.62")]
[assembly: AssemblyFileVersion ("1.0.6.62")]
[assembly: AssemblyVersion ("1.0.6.63")]
[assembly: AssemblyFileVersion ("1.0.6.63")]