mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 03:44:13 +08:00
(PB3): added JBP decoder.
This commit is contained in:
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@ -2,7 +2,7 @@
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//! \date Wed Dec 02 13:55:45 2015
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//! \brief Cmvs engine image format.
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//
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// Copyright (C) 2015 by morkt
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// Copyright (C) 2015-2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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@ -27,7 +27,9 @@ using GameRes.Utility;
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using System.Windows.Media;
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using System.Collections.Generic;
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namespace GameRes.Formats.Purple
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{
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@ -99,7 +101,10 @@ namespace GameRes.Formats.Purple
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if (info.Type == 1 && info.SubType != 0x10)
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throw new NotSupportedException();
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m_info = info;
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m_input = new byte[m_info.InputSize];
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if (3 == m_info.Type || 2 == m_info.Type)
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m_input = new byte[input.Length];
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else
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m_input = new byte[m_info.InputSize];
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if (m_input.Length != input.Read (m_input, 0, m_input.Length))
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throw new EndOfStreamException();
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m_channels = m_info.BPP / 8;
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@ -119,11 +124,9 @@ namespace GameRes.Formats.Purple
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case 8:
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case 6: UnpackV6(); break;
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case 2:
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case 3:
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case 3: UnpackV3(); break;
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case 4:
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case 7: throw new NotSupportedException(string.Format ("PB3 v{0} images not supported", m_info.Type));
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// V3 is pain in the ass to implement, machine code is full of unrolled loops resulting in a
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// thousands lines of spaghetti code.
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}
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}
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@ -222,6 +225,52 @@ namespace GameRes.Formats.Purple
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}
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}
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void UnpackV3 ()
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{
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var jbp = new JbpReader (m_input, 0x34);
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m_output = jbp.Unpack();
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if (m_stride != jbp.Stride)
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{
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int src_stride = jbp.Stride;
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int src = src_stride;
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int dst = m_stride;
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for (uint y = 1; y < m_info.Height; ++y)
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{
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Buffer.BlockCopy (m_output, src, m_output, dst, m_stride);
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src += src_stride;
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dst += m_stride;
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}
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}
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int alpha_pos = LittleEndian.ToInt32 (m_input, 0x2C);
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if (32 == m_info.BPP && alpha_pos > 0)
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{
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int dst = 3;
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int output_end = m_stride * (int)m_info.Height;
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while (dst < output_end)
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{
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byte alpha = m_input[alpha_pos++];
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if (0 != alpha && 0xFF != alpha)
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{
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m_output[dst] = alpha;
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dst += 4;
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}
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else
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{
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int count = m_input[alpha_pos++];
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while (count --> 0)
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{
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m_output[dst] = alpha;
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dst += 4;
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}
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}
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}
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}
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else
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{
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Format = PixelFormats.Bgr32;
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}
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}
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void UnpackV5 ()
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{
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m_output = new byte[m_stride * (int)m_info.Height];
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@ -404,4 +453,440 @@ namespace GameRes.Formats.Purple
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}
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}
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}
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internal sealed class JbpReader
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{
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byte[] m_input;
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byte[] m_output;
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int m_data_pos;
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uint m_format;
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int m_aligned_width;
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int m_aligned_height;
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int m_stride;
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int m_blocks_x;
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int m_blocks_y;
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int m_dc_bits;
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int m_ac_bits;
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public int Width { get { return m_aligned_width; } }
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public int Height { get { return m_aligned_height; } }
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public int Stride { get { return m_stride; } }
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public JbpReader (byte[] input, int offset)
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{
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m_input = input;
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m_data_pos = LittleEndian.ToInt32 (input, offset+4) + offset;
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m_format = LittleEndian.ToUInt32 (input, offset+8);
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int width = LittleEndian.ToUInt16 (input, offset+0x10);
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int height = LittleEndian.ToUInt16 (input, offset+0x12);
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m_dc_bits = LittleEndian.ToInt32 (input, offset+0x1C);
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m_ac_bits = LittleEndian.ToInt32 (input, offset+0x20);
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switch ((m_format >> 28) & 3)
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{
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case 0:
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m_aligned_width = (width + 7) & ~7;
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m_aligned_height = (height + 7) & ~7;
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break;
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case 1:
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m_aligned_width = (width + 0xF) & ~0xF;
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m_aligned_height = (height + 0xF) & ~0xF;
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break;
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case 2:
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m_aligned_width = (width + 0x1F) & ~0x1F;
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m_aligned_height = (height + 0x0F) & ~0x0F;
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break;
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default:
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throw new InvalidFormatException();
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}
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m_blocks_x = m_aligned_width >> 4;
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m_blocks_y = m_aligned_height >> 4;
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m_stride = 4 * m_aligned_width;
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m_output = new byte[m_stride * m_aligned_height];
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}
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short[] quant_y = new short[0x40];
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short[] quant_c = new short[0x40];
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JBitStream bits_dc;
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JBitStream bits_ac;
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HuffmanTree tree_dc;
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HuffmanTree tree_ac;
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public byte[] Unpack ()
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{
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var tree_data = new byte[0x10];
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int tree_pos = m_data_pos+0x80;
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for (int i = 0; i < 0x10; ++i)
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tree_data[i] = (byte)(m_input[tree_pos+i] + 1);
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var freq = new uint[0x20];
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Buffer.BlockCopy (m_input, m_data_pos, freq, 0, 0x40);
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tree_dc = new HuffmanTree (tree_data, freq);
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Buffer.BlockCopy (m_input, m_data_pos+0x40, freq, 0, 0x40);
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tree_ac = new HuffmanTree (tree_data, freq);
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int quant_pos = tree_pos+0x10;
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if (0 != (m_format & 0x8000000))
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{
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for (int i = 0; i < 0x40; ++i)
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{
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quant_y[i] = m_input[quant_pos+i];
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quant_c[i] = m_input[quant_pos+i+0x40];
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}
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}
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int bits_offset = quant_pos + 0x80;
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bits_dc = new JBitStream (m_input, bits_offset, m_dc_bits);
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bits_ac = new JBitStream (m_input, bits_offset + m_dc_bits, m_ac_bits);
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Decode();
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return m_output;
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}
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static byte[] ZigzagOrder = new byte[64]
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{
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1, 8, 16, 9, 2, 3, 10, 17,
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24, 32, 25, 18, 11, 4, 5, 12,
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19, 26, 33, 40, 48, 41, 34, 27,
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20, 13, 6, 7, 14, 21, 28, 35,
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42, 49, 56, 57, 50, 43, 36, 29,
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22, 15, 23, 30, 37, 44, 51, 58,
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59, 52, 45, 38, 31, 39, 46, 53,
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60, 61, 54, 47, 55, 62, 63, 0
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};
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void Decode ()
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{
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int total_blocks = m_blocks_x * m_blocks_y;
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var blocks = new short[total_blocks, 6];
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uint prev_v = 0;
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for (int i = 0; i < total_blocks; ++i)
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for (int j = 0; j < 6; ++j)
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{
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int bit_count = tree_dc.Read (bits_dc);
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uint v = (uint)bits_dc.GetBits (bit_count);
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if (v < (1u << (bit_count - 1)))
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v -= (1u << bit_count) - 1;
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prev_v += v;
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blocks[i,j] = (short)prev_v;
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}
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var dct_table = new short[6][];
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for (int i = 0; i < 6; ++i)
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dct_table[i] = new short[64];
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for (int y = 0; y < m_blocks_y; ++y)
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{
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int dst1 = y * m_stride * 16;
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int dst2 = dst1 + m_stride * 9;
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for (int x = 0; x < m_blocks_x; ++x)
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{
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for (int j = 0; j < 6; ++j)
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for (int k = 0; k < 64; ++k)
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dct_table[j][k] = 0;
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for (int n = 0; n < 6; ++n)
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{
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dct_table[n][0] = blocks[y * m_blocks_x + x, n];
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for (int i = 0; i < 63;)
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{
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int bit_count = tree_ac.Read (bits_ac);
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if (15 == bit_count)
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break;
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if (0 == bit_count)
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{
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int node_idx = 0;
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while (0 != bits_ac.GetNextBit())
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node_idx++;
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i += tree_ac.Base[node_idx];
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}
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else
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{
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uint v = (uint)bits_ac.GetBits (bit_count);
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if (v < (1u << (bit_count - 1)))
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v -= (1u << bit_count) - 1;
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dct_table[n][ZigzagOrder[i]] = (short)v;
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++i;
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}
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}
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}
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Dct (dct_table[0], quant_y);
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Dct (dct_table[1], quant_y);
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Dct (dct_table[2], quant_y);
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Dct (dct_table[3], quant_y);
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Dct (dct_table[4], quant_c);
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Dct (dct_table[5], quant_c);
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Ycc2Rgb (dst1, dst1+m_stride, dct_table[0], dct_table[4], dct_table[5], 0);
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Ycc2Rgb (dst1+32, dst1+m_stride+32, dct_table[1], dct_table[4], dct_table[5], 4);
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Ycc2Rgb (dst2-m_stride, dst2, dct_table[2], dct_table[4], dct_table[5], 32);
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Ycc2Rgb (dst2-m_stride+32, dst2+32, dct_table[3], dct_table[4], dct_table[5], 36);
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dst1 += 64;
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dst2 += 64;
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}
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}
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}
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void Dct (short[] dct_table, short[] quant)
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{
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int a, b, c, d;
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int w, x, y, z;
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int s, t, u, v, n;
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int p = 0;
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int q = 0;
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for (int i = 0; i < 8; ++i)
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{
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if (dct_table[p+0x08] == 0 && dct_table[p+0x10] == 0 &&
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dct_table[p+0x18] == 0 && dct_table[p+0x20] == 0 &&
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dct_table[p+0x28] == 0 && dct_table[p+0x30] == 0 &&
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dct_table[p+0x38] == 0)
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{
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dct_table[p] = dct_table[p+0x08] =
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dct_table[p+0x10] = dct_table[p+0x18] =
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dct_table[p+0x20] = dct_table[p+0x28] =
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dct_table[p+0x30] = dct_table[p+0x38] = (short)(dct_table[p] * quant[q]);
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}
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else
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{
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c = quant[q+0x10] * dct_table[p+0x10];
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d = quant[q+0x30] * dct_table[p+0x30];
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x = ((c + d) * 35467) >> 16;
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c = ((c * 50159) >> 16) + x;
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d = ((d * -121094) >> 16) + x;
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a = dct_table[p+0x00] * quant[q+0x00];
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b = dct_table[p+0x20] * quant[q+0x20];
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w = a + b + c;
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x = a + b - c;
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y = a - b + d;
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z = a - b - d;
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c = dct_table[p+0x38] * quant[q+0x38];
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d = dct_table[p+0x28] * quant[q+0x28];
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a = dct_table[p+0x18] * quant[q+0x18];
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b = dct_table[p+0x08] * quant[q+0x08];
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n = ((a + b + c + d) * 77062) >> 16;
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u = n + ((c * 19571) >> 16) + (((c + a) * -128553) >> 16) + (((c + b) * -58980) >> 16);
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v = n + ((d * 134553) >> 16) + (((d + b) * -25570) >> 16) + (((d + a) * -167963) >> 16);
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t = n + ((b * 98390) >> 16) + (((d + b) * -25570) >> 16) + (((c + b) * -58980) >> 16);
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s = n + ((a * 201373) >> 16) + (((c + a) * -128553) >> 16) + (((d + a) * -167963) >> 16);
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dct_table[p] = (short)(w + t);
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dct_table[p+0x38] = (short)(w - t);
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dct_table[p+0x08] = (short)(y + s);
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dct_table[p+0x30] = (short)(y - s);
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dct_table[p+0x10] = (short)(z + v);
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dct_table[p+0x28] = (short)(z - v);
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dct_table[p+0x18] = (short)(x + u);
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dct_table[p+0x20] = (short)(x - u);
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}
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p++;
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q++;
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}
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p = 0;
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for (int i = 0; i < 8; ++i)
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{
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a = dct_table[p];
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c = dct_table[p+2];
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b = dct_table[p+4];
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d = dct_table[p+6];
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x = ((c + d) * 35467) >> 16;
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c = ((c * 50159) >> 16) + x;
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d = ((d * -121094) >> 16) + x;
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w = a + b + c;
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x = a + b - c;
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y = a - b + d;
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z = a - b - d;
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d = dct_table[p+5];
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b = dct_table[p+1];
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c = dct_table[p+7];
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a = dct_table[p+3];
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n = ((a + b + c + d) * 77062) >> 16;
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s = n + ((a * 201373) >> 16) + (((a + c) * -128553) >> 16) + (((a + d) * -167963) >> 16);
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t = n + ((b * 98390) >> 16) + (((b + c) * -58980) >> 16) + (((b + d) * -25570) >> 16);
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u = n + ((c * 19571) >> 16) + (((b + c) * -58980) >> 16) + (((a + c) * -128553) >> 16);
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v = n + ((d * 134553) >> 16) + (((b + d) * -25570) >> 16) + (((a + d) * -167963) >> 16);
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dct_table[p ] = (short)((w + t) >> 3);
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dct_table[p+7] = (short)((w - t) >> 3);
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dct_table[p+1] = (short)((y + s) >> 3);
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dct_table[p+6] = (short)((y - s) >> 3);
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dct_table[p+2] = (short)((z + v) >> 3);
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dct_table[p+5] = (short)((z - v) >> 3);
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dct_table[p+3] = (short)((x + u) >> 3);
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dct_table[p+4] = (short)((x - u) >> 3);
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p += 8;
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}
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}
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void Ycc2Rgb (int dc, int ac, short[] dct_y, short[] dct_cb, short[] dct_cr, int cbcr_src)
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{
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int y_src = 0;
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for (int y = 0; y < 4; ++y)
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{
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for (int x = 0; x < 4; ++x)
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{
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var cb = dct_cb[cbcr_src];
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var cr = dct_cr[cbcr_src];
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var r = ((cr * 0x166F0) >> 16);
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var g = ((cb * 0x5810) >> 16) + ((cr * 0xB6C0) >> 16);
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var b = ((cb * 0x1C590) >> 16);
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var c0 = dct_y[y_src ] + 0x180;
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var c1 = dct_y[y_src+1] + 0x180;
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var c8 = dct_y[y_src+8] + 0x180;
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var c9 = dct_y[y_src+9] + 0x180;
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m_output[dc] = Clamp (c0 + b);
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m_output[ac+1-m_stride] = Clamp (c0 - g);
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m_output[ac+2-m_stride] = Clamp (c0 + r);
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m_output[ac+4-m_stride] = Clamp (c1 + b);
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m_output[ac+5-m_stride] = Clamp (c1 - g);
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m_output[ac+6-m_stride] = Clamp (c1 + r);
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m_output[ac] = Clamp (c8 + b);
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m_output[ac+1] = Clamp (c8 - g);
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m_output[ac+2] = Clamp (c8 + r);
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m_output[ac+4] = Clamp (c9 + b);
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m_output[ac+5] = Clamp (c9 - g);
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m_output[ac+6] = Clamp (c9 + r);
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y_src += 2;
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dc += 8;
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ac += 8;
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cbcr_src++;
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}
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dc += m_stride * 2 - 32;
|
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ac += m_stride * 2 - 32;
|
||||
|
||||
y_src += 8;
|
||||
cbcr_src += 4;
|
||||
}
|
||||
}
|
||||
|
||||
static byte[] YccClampTable = Enumerable.Repeat<byte> (0, 0x100)
|
||||
.Concat (Enumerable.Range (0, 0x100).Select (x => (byte)x))
|
||||
.Concat (Enumerable.Repeat<byte> (0xFF, 0x100)).ToArray();
|
||||
|
||||
static byte Clamp (int c)
|
||||
{
|
||||
return YccClampTable[c];
|
||||
}
|
||||
|
||||
internal class HuffmanTree
|
||||
{
|
||||
public byte[] Base;
|
||||
private int[] Nodes = new int[0x400];
|
||||
private int Root;
|
||||
public int LeafCount { get { return Base.Length; } }
|
||||
|
||||
const uint MaxFreq = 2100000000u;
|
||||
|
||||
public HuffmanTree (byte[] input, uint[] freq)
|
||||
{
|
||||
Base = input;
|
||||
int depth = Base.Length;
|
||||
for (;;)
|
||||
{
|
||||
int l = -1;
|
||||
uint min = MaxFreq - 1;
|
||||
for (int i = 0; i < depth; ++i)
|
||||
{
|
||||
if (freq[i] < min)
|
||||
{
|
||||
min = freq[i];
|
||||
l = i;
|
||||
}
|
||||
}
|
||||
|
||||
int r = -1;
|
||||
min = MaxFreq - 1;
|
||||
for (int i = 0; i < depth; ++i)
|
||||
{
|
||||
if ((i != l) && (freq[i] < min))
|
||||
{
|
||||
min = freq[i];
|
||||
r = i;
|
||||
}
|
||||
}
|
||||
|
||||
if (l < 0 || r < 0)
|
||||
break;
|
||||
|
||||
Nodes[depth] = l;
|
||||
Nodes[depth+0x200] = r;
|
||||
|
||||
freq[depth++] = freq[l] + freq[r];
|
||||
freq[l] = MaxFreq;
|
||||
freq[r] = MaxFreq;
|
||||
}
|
||||
Root = depth - 1;
|
||||
}
|
||||
|
||||
public int Read (JBitStream bits)
|
||||
{
|
||||
int v = Root;
|
||||
while (v >= LeafCount)
|
||||
v = Nodes[v + (bits.GetNextBit() << 9)];
|
||||
return v;
|
||||
}
|
||||
}
|
||||
|
||||
internal class JBitStream
|
||||
{
|
||||
byte[] m_input;
|
||||
int m_pos;
|
||||
int m_end;
|
||||
|
||||
public JBitStream (byte[] input, int offset, int length)
|
||||
{
|
||||
m_input = input;
|
||||
m_pos = offset;
|
||||
m_end = offset + length;
|
||||
}
|
||||
|
||||
int m_bits = 0;
|
||||
int m_cached_bits = 0;
|
||||
|
||||
public int GetBits (int count)
|
||||
{
|
||||
while (m_cached_bits < count)
|
||||
{
|
||||
if (m_pos >= m_end)
|
||||
throw new EndOfStreamException();
|
||||
m_bits = (m_bits << 8) | ReverseByteBits (m_input[m_pos++]);
|
||||
m_cached_bits += 8;
|
||||
}
|
||||
int mask = (1 << count) - 1;
|
||||
m_cached_bits -= count;
|
||||
return (m_bits >> m_cached_bits) & mask;
|
||||
}
|
||||
|
||||
public int GetNextBit ()
|
||||
{
|
||||
return GetBits (1);
|
||||
}
|
||||
|
||||
int ReverseByteBits (int x)
|
||||
{
|
||||
x = (x & 0xAA) >> 1 | (x & 0x55) << 1;
|
||||
x = (x & 0xCC) >> 2 | (x & 0x33) << 2;
|
||||
return (x >> 4 | x << 4) & 0xFF;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user