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implemented SMV animation resource.
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@ -351,6 +351,7 @@
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<Compile Include="Tanaka\ArcARCG.cs" />
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<Compile Include="Tanaka\ArcBMX.cs" />
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<Compile Include="Tanaka\ArcMBF.cs" />
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<Compile Include="Tanaka\ArcSMV.cs" />
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<Compile Include="Tanaka\ArcVPK.cs" />
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<Compile Include="Tanaka\ArcWRC.cs" />
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<Compile Include="Tanaka\ArcWSM.cs" />
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132
ArcFormats/Tanaka/ArcSMV.cs
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132
ArcFormats/Tanaka/ArcSMV.cs
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@ -0,0 +1,132 @@
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//! \file ArcSMV.cs
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//! \date Wed Feb 01 09:03:04 2017
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//! \brief Animation resource by Tanaka Tatsuhiro.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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namespace GameRes.Formats.Will
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{
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[Export(typeof(ArchiveFormat))]
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public class SmvOpener : ArchiveFormat
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{
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public override string Tag { get { return "SMV"; } }
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public override string Description { get { return "Tanaka Tatsuhiro's engine animation resource"; } }
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public override uint Signature { get { return 0x31564D53; } } // 'SMV1'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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if (file.View.ReadUInt32 (4) != file.MaxOffset)
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return null;
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int count = file.View.ReadInt32 (8);
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if (!IsSaneCount (count))
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return null;
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uint index_offset = 0x40;
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uint header_size = file.View.ReadUInt32 (index_offset);
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int bpp = file.View.ReadInt32 (index_offset+0xE);
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if (bpp != 8)
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return null;
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index_offset += header_size + 4;
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var palette = ImageFormat.ReadPalette (file, index_offset);
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index_offset += 0x400;
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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var entry = new Entry
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{
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Name = string.Format ("{0}#{1:D2}", base_name, i),
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Type = "image",
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Offset = file.View.ReadUInt32 (index_offset),
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Size = file.View.ReadUInt32 (index_offset+4),
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};
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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index_offset += 0x10;
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}
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return new SmvArchive (file, this, dir, palette);
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}
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public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
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{
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if (!arc.File.View.AsciiEqual (entry.Offset, "TX04"))
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throw new InvalidFormatException();
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var smv = (SmvArchive)arc;
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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return new SmvFrameDecoder (input, smv.Palette);
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}
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}
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internal class SmvFrameDecoder : BinaryImageDecoder
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{
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readonly BitmapPalette Palette;
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public SmvFrameDecoder (IBinaryStream input, BitmapPalette palette) : base (input)
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{
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Palette = palette;
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}
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protected override ImageData GetImageData ()
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{
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m_input.Position = 4;
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var info = new TxMetaData { BPP = 8, Colors = 0x100 };
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this.Info = info;
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info.Stride = m_input.ReadUInt16();
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info.Height = m_input.ReadUInt16();
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info.Width = (uint)info.Stride;
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info.DataOffset = m_input.Position;
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var reader = new TxReader (m_input, info);
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var pixels = reader.Unpack();
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return ImageData.CreateFlipped (Info, PixelFormats.Indexed8, Palette, pixels, info.Stride);
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}
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public static void BlendFrames (byte[] key_frame, byte[] overlay)
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{
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for (int i = 0; i < overlay.Length; ++i)
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{
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if (0xFF != overlay[i])
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key_frame[i] = overlay[i];
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}
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}
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}
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internal class SmvArchive : ArcFile
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{
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public readonly BitmapPalette Palette;
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public SmvArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, BitmapPalette palette)
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: base (arc, impl, dir)
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{
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Palette = palette;
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}
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}
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}
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