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(LZ4): messed up frame header bits.
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@ -76,8 +76,8 @@ namespace GameRes.Compression
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throw Lz4Stream.InvalidData();
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IndependentBlocks = 0 != (flags & 0x20);
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HasBlockChecksum = 0 != (flags & 0x10);
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HasContentLength = 0 != (flags & 4);
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HasContentChecksum = 0 != (flags & 3);
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HasContentLength = 0 != (flags & 8);
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HasContentChecksum = 0 != (flags & 4);
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HasDictionary = 0 != (flags & 1);
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}
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