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(PCK): 1280x720 textures handling.
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@ -165,8 +165,9 @@ namespace GameRes.Formats.Tamamo
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return decoder;
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using (decoder)
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{
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var ev_bitmap = CreateCanvas (1280, 720, source, new Int32Rect (0, 0, 1024, 720));
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CopyRegion (source, new Int32Rect (0, 720, 720, 256), ev_bitmap, 1024, 0);
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var ev_bitmap = CreateCanvas (1280, 720, source, new Int32Rect (0, 0, 1024, 719));
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// XXX Senkou no Kishi texture
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CopyRegion (source, new Int32Rect (0, 719, 720, 256), ev_bitmap, 1024, 0);
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return new BitmapSourceDecoder (ev_bitmap);
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}
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}
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