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(ALF): support non-compressed index.
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@ -2,7 +2,7 @@
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//! \date Sun Sep 20 13:58:52 2015
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//! \brief Eushully and its subsidiaries resource archives.
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//
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// Copyright (C) 2015 by morkt
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// Copyright (C) 2015-2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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@ -41,6 +41,11 @@ namespace GameRes.Formats.Eushully
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public AlfOpener ()
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{
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ContainedFormats = new[] { "AGF", "WAV", "AOG/SYS3", "SCR" };
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}
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static string[] IndexNames = new string[] { "sys4ini.bin", "sys3ini.bin" };
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public override ArcFile TryOpen (ArcView file)
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@ -67,47 +72,30 @@ namespace GameRes.Formats.Eushully
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List<Entry> ReadIndex (string ini_file, string arc_name)
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{
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if (null == LastAccessedIndex
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|| !LastAccessedIndex.Item1.Equals (ini_file, StringComparison.InvariantCultureIgnoreCase))
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|| !LastAccessedIndex.Item1.Equals (ini_file, StringComparison.OrdinalIgnoreCase))
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{
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LastAccessedIndex = null;
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using (var ini = VFS.OpenView (ini_file))
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{
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if (!ini.View.AsciiEqual (0, "S4IC") && !ini.View.AsciiEqual (0, "S3IC"))
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return null;
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uint packed_size = ini.View.ReadUInt32 (0x134);
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using (var packed = ini.CreateStream (0x138, packed_size))
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using (var unpacked = new LzssStream (packed))
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using (var index = new BinaryReader (unpacked))
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IBinaryStream index;
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if (ini.View.AsciiEqual (0, "S4IC") || ini.View.AsciiEqual (0, "S3IC"))
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{
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int arc_count = index.ReadInt32();
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var name_buf = new byte[0x100];
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var file_table = new Dictionary<string, List<Entry>> (arc_count, StringComparer.InvariantCultureIgnoreCase);
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var arc_list = new List<List<Entry>> (arc_count);
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for (int i = 0; i < arc_count; ++i)
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{
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index.Read (name_buf, 0, name_buf.Length);
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var file_list = new List<Entry>();
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file_table.Add (Binary.GetCString (name_buf, 0, name_buf.Length), file_list);
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arc_list.Add (file_list);
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}
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int file_count = index.ReadInt32();
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for (int i = 0; i < file_count; ++i)
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{
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index.Read (name_buf, 0, 0x40);
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int arc_id = index.ReadInt32();
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if (arc_id < 0 || arc_id >= arc_list.Count)
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return null;
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index.ReadInt32(); // file number
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uint offset = index.ReadUInt32();
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uint size = index.ReadUInt32();
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var name = Binary.GetCString (name_buf, 0, 0x40);
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if ("@" == name)
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continue;
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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entry.Offset = offset;
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entry.Size = size;
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arc_list[arc_id].Add (entry);
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}
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uint packed_size = ini.View.ReadUInt32 (0x134);
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var packed = ini.CreateStream (0x138, packed_size);
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var unpacked = new LzssStream (packed);
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index = new BinaryStream (unpacked, ini_file);
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}
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else if (ini.View.AsciiEqual (0, "S3IN"))
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{
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index = ini.CreateStream (0x12C);
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}
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else
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return null;
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using (index)
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{
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var file_table = ReadSysIni (index);
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if (null == file_table)
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return null;
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LastAccessedIndex = Tuple.Create (ini_file, file_table);
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}
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}
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@ -116,5 +104,41 @@ namespace GameRes.Formats.Eushully
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LastAccessedIndex.Item2.TryGetValue (arc_name, out dir);
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return dir;
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}
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internal Dictionary<string, List<Entry>> ReadSysIni (IBinaryStream index)
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{
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int arc_count = index.ReadInt32();
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if (!IsSaneCount (arc_count))
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return null;
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var file_table = new Dictionary<string, List<Entry>> (arc_count, StringComparer.OrdinalIgnoreCase);
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var arc_list = new List<Entry>[arc_count];
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for (int i = 0; i < arc_count; ++i)
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{
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var name = index.ReadCString (0x100);
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var file_list = new List<Entry>();
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file_table.Add (name, file_list);
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arc_list[i] = file_list;
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}
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int file_count = index.ReadInt32();
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if (!IsSaneCount (file_count))
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return null;
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for (int i = 0; i < file_count; ++i)
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{
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var name = index.ReadCString (0x40);
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int arc_id = index.ReadInt32();
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if (arc_id < 0 || arc_id >= arc_list.Length)
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return null;
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index.ReadInt32(); // file number
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uint offset = index.ReadUInt32();
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uint size = index.ReadUInt32();
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if ("@" == name)
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continue;
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var entry = Create<Entry> (name);
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entry.Offset = offset;
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entry.Size = size;
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arc_list[arc_id].Add (entry);
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}
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return file_table;
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}
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}
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}
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