implemented FFA System resources.

This commit is contained in:
morkt 2015-05-13 23:22:27 +04:00
parent 3425b92ef2
commit 27d4cb6b69
4 changed files with 501 additions and 2 deletions

81
ArcFormats/ArcFFA.cs Normal file
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@ -0,0 +1,81 @@
//! \file ArcFFA.cs
//! \date Wed May 13 11:22:07 2015
//! \brief FFA System archives.
//
// Copyright (C) 2015 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using GameRes.Utility;
namespace GameRes.Formats.Ffa
{
[Export(typeof(ArchiveFormat))]
public class ArcOpener : ArchiveFormat
{
public override string Tag { get { return "FFA/ARC"; } }
public override string Description { get { return "FFA System resource archive"; } }
public override uint Signature { get { return 0x5954324d; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanCreate { get { return false; } }
public ArcOpener ()
{
Extensions = new string[] { "arc" };
Signatures = new uint[] { 0x5954324d, 0x5f54324d };
}
public override ArcFile TryOpen (ArcView file)
{
string type;
if (file.View.AsciiEqual (0, "M2TYPE_WAV"))
type = "wave";
else if (file.View.AsciiEqual (0, "M2T_BMP"))
type = "bmp_";
else if (file.View.AsciiEqual (0, "M2T_WORD"))
type = "word";
else
return null;
uint index_size = file.View.ReadUInt32 (file.MaxOffset-12);
long index_offset = file.MaxOffset-0x14-index_size;
int count = file.View.ReadInt32 (file.MaxOffset-8);
if (index_offset <= 0 || count <= 0 || count > 0xfffff)
return null;
file.View.Reserve (index_offset, index_size);
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
var name = file.View.ReadString (index_offset, 0x10);
var entry = FormatCatalog.Instance.CreateEntry (name);
entry.Offset = file.View.ReadUInt32 (index_offset+0x10);
entry.Size = file.View.ReadUInt32 (index_offset+0x14);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
index_offset += 0x18;
}
return new ArcFile (file, this, dir);
}
}
}

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@ -77,6 +77,7 @@
<Compile Include="ArcCommon.cs" />
<Compile Include="ArcDRS.cs" />
<Compile Include="ArcEGO.cs" />
<Compile Include="ArcFFA.cs" />
<Compile Include="ArcFVP.cs" />
<Compile Include="ArcGameDat.cs" />
<Compile Include="ArcGSP.cs" />
@ -114,6 +115,7 @@
<Compile Include="AudioMP3.cs" />
<Compile Include="AudioOGV.cs" />
<Compile Include="AudioPMW.cs" />
<Compile Include="AudioWA1.cs" />
<Compile Include="AudioWADY.cs" />
<Compile Include="Blowfish.cs" />
<Compile Include="CreateAMIWidget.xaml.cs">

416
ArcFormats/AudioWA1.cs Normal file
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@ -0,0 +1,416 @@
//! \file AudioWA1.cs
//! \date Thu Apr 16 11:49:16 2015
//! \brief FFA System compressed WAV format.
//
// Copyright (C) 2015 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Text;
using GameRes.Utility;
namespace GameRes.Formats.Ffa
{
[Export(typeof(AudioFormat))]
public class Wa1Audio : AudioFormat
{
public override string Tag { get { return "WA1"; } }
public override string Description { get { return "FFA System wave audio format"; } }
public override uint Signature { get { return 0; } }
private static int ReadInt32 (Stream file)
{
int dword = file.ReadByte();
dword |= file.ReadByte() << 8;
dword |= file.ReadByte() << 16;
dword |= file.ReadByte() << 24;
return dword;
}
public override SoundInput TryOpen (Stream file)
{
int packed = ReadInt32 (file);
if (packed < 0)
return null;
byte[] input;
if (packed > 9)
{
if ((packed + 8) != file.Length)
return null;
int unpacked = ReadInt32 (file);
if (unpacked <= 0)
return null;
using (var reader = new LzssReader (file, packed, unpacked))
{
reader.Unpack();
if (Binary.AsciiEqual (reader.Data, 0, "RIFF"))
{
var sound = new WaveInput (new MemoryStream (reader.Data));
if (sound != null)
file.Dispose();
return sound;
}
input = reader.Data;
}
}
else
{
if (0x46464952 != ReadInt32 (file)) // 'RIFF'
return null;
file.Position = 0;
input = new byte[file.Length];
file.Read (input, 0, input.Length);
}
var wa1 = new Wa1Reader (input);
wa1.Unpack();
var wav = new WaveInput (new MemoryStream (wa1.Data));
if (wav != null)
file.Dispose();
return wav;
}
}
internal class Wa1Reader
{
byte[] m_input;
byte[] m_output;
int m_type;
int m_data_size;
public int Type { get { return m_type; } }
public byte[] Data { get { return m_output; } }
public Wa1Reader (byte[] input)
{
m_input = input;
m_type = LittleEndian.ToInt32 (m_input, 0);
if (0 != m_type && 4 != m_type && 8 != m_type)
throw new InvalidFormatException();
if (!Binary.AsciiEqual (m_input, 4, "RIFF") || !Binary.AsciiEqual (m_input, 0x28, "data"))
throw new InvalidFormatException();
m_data_size = LittleEndian.ToInt32 (m_input, 0x2c);
m_output = new byte[m_data_size+0x2c];
Buffer.BlockCopy (m_input, 4, m_output, 0, 0x2c);
}
static ushort[] word_456CA0 = new ushort[] {
0x39, 0x39, 0x39, 0x39, 0x4D, 0x66, 0x80, 0x99,
0x39, 0x39, 0x39, 0x39, 0x4D, 0x66, 0x80, 0x99,
};
public byte[] Unpack ()
{
switch (Type)
{
case 0: UnpackV0(); break;
case 4: UnpackV4(); break;
case 8: UnpackV8(); break;
}
return m_output;
}
void UnpackV4 ()
{
int src = 0x30;
int dst = 0x2c;
uint v72 = 127;
int v73 = 0;
int v74 = 0;
int a5 = 0;
for (int v71 = m_data_size >> 1; v71 != 0; --v71)
{
int v170 = v73;
int v75 = a5;
int v76 = (ushort)a5;
int v77 = v75 >> 16;
int v81;
int v78;
int v79;
int v80;
if ((byte)v77 < 8u)
{
v78 = m_input[src++];
v79 = v78 << v77;
v77 = (v77 + 8) & 0xff;
v76 |= v79;
}
if ((v76 & 3) == 2)
{
v80 = v76 >> 2;
v77 = (v77 - 2) & 0xff;
v81 = 0;
}
else if (0 != (v76 & 3))
{
if ((v76 & 7) == 5)
{
v80 = v76 >> 3;
v77 = (v77 - 3) & 0xff;
v81 = 1;
}
else if ( (v76 & 7) == 1 )
{
v80 = v76 >> 3;
v77 = (v77 - 3) & 0xff;
v81 = 9;
}
else if ( (v76 & 0xF) == 11 )
{
v80 = v76 >> 4;
v77 = (v77 - 4) & 0xff;
v81 = 2;
}
else if ((v76 & 0xF) == 3)
{
v80 = v76 >> 4;
v77 = (v77 - 4) & 0xff;
v81 = 10;
}
else if ((v76 & 0x1F) == 23)
{
v80 = v76 >> 5;
v77 = (v77 - 5) & 0xff;
v81 = 3;
}
else if ((v76 & 0x1F) == 7)
{
v80 = v76 >> 5;
v77 = (v77 - 5) & 0xff;
v81 = 11;
}
else if ((v76 & 0x3F) == 47)
{
v80 = v76 >> 6;
v77 = (v77 - 6) & 0xff;
v81 = 4;
}
else if ((v76 & 0x3F) == 15)
{
v80 = v76 >> 6;
v77 = (v77 - 6) & 0xff;
v81 = 12;
}
else if ((v76 & 0x7F) == 95)
{
v80 = v76 >> 7;
v77 = (v77 - 7) & 0xff;
v81 = 5;
}
else if ((v76 & 0x7F) == 31)
{
v80 = v76 >> 7;
v77 = (v77 - 7) & 0xff;
v81 = 13;
}
else
{
switch (v76 & 0xff)
{
case 0x7F: v81 = 6; break;
case 0xFF: v81 = 14; break;
case 0xBF: v81 = 7; break;
default: v81 = 15; break;
}
v80 = v76 >> 8;
v77 = (v77 - 8) & 0xff;
}
}
else
{
v80 = v76 >> 2;
v77 = (v77 - 2) & 0xff;
v81 = 8;
}
int v82 = (v77 << 16) | v80;
v73 = v170;
int v171 = v82;
v82 = v81;
int v83 = v81;
v82 = (2 * (v81 & 7) + 1) & 0xff;
uint v84 = (v72 * (uint)(ushort)v82) >> 3;
uint v85 = v84 & 0xffff;
if (0 != (v83 & 8))
{
int dword = v74 << 16 | (v73 & 0xffff);
dword -= (int)v85;
v73 = dword & 0xffff;
v74 = dword >> 16;
if (v74 < 0 && v73 < 0x8000u)
{
v73 = -32768;
v74 = -1;
}
}
else
{
int dword = v74 << 16 | (v73 & 0xffff);
dword += (int)v85;
v73 = dword & 0xffff;
v74 = dword >> 16;
if (v74 >= 0 && v73 >= 0x8000u)
{
v73 = 32767;
v74 = 0;
}
}
uint v88 = (uint)word_456CA0[v81] * v72;
v72 = (v88 >> 6) & 0xffff;
if (v72 < 0x7fu)
v72 = 0x7f;
else if (v72 > 0x6000u)
v72 = 0x6000;
LittleEndian.Pack ((ushort)v73, m_output, dst);
dst += 2;
a5 = v171;
}
}
void UnpackV0 ()
{
int src = 0x30;
int dst = 0x2c;
uint v12 = 127;
int v13 = 0;
int v14 = 0;
int a5 = 0;
for (int v11 = m_data_size >> 1; v11 != 0; --v11)
{
if ((a5 >> 8) == 1)
{
a5 = m_input[src++];
}
else
{
a5 = 0x100 | (m_input[src] >> 4);
}
int v15 = a5 & 0xF;
int v160 = v15;
int v16 = v15;
uint v17 = v12 * (uint)(byte)(2 * (v15 & 7) + 1) >> 3;
uint v18 = v17 & 0xffff;
if (0 != (v16 & 8))
{
int dword = v14 << 16 | (v13 & 0xffff);
dword -= (int)v18;
v13 = dword & 0xffff;
v14 = dword >> 16;
if ( v14 < 0 && v13 < 0x8000u )
{
v13 = -32768;
v14 = -1;
}
}
else
{
int dword = v14 << 16 | (v13 & 0xffff);
dword += (int)v18;
v13 = dword & 0xffff;
v14 = dword >> 16;
if ( v14 >= 0 && v13 >= 0x8000u )
{
v13 = 32767;
v14 = 0;
}
}
uint v21 = (uint)word_456CA0[v160] * v12;
v12 = (v21 >> 6) & 0xffff;
if (v12 < 0x7Fu)
v12 = 127;
else if (v12 > 0x6000u)
v12 = 0x6000;
LittleEndian.Pack ((ushort)v13, m_output, dst);
dst += 2;
}
}
void UnpackV8 ()
{
int src = 0x30;
int dst = 0x2c;
int v95 = m_data_size >> 2;
for (int i = 0; i < 2; ++i)
{
int a5 = i;
uint v96 = 127;
int v97 = 0;
int v98 = 0;
int v172 = dst;
for (int j = 0; j < v95; ++j)
{
if (1 == (a5 >> 8))
{
a5 = m_input[src++];
}
else
{
a5 = 0x100 | (m_input[src] >> 4);
}
int v99 = a5 & 0xF;
int v150 = v99;
int v100 = v99;
uint v101 = v96 * (uint)(byte)(2 * (v99 & 7) + 1) >> 3;
uint v102 = v101 & 0xffff;
if (0 != (v100 & 8))
{
int dword = v98 << 16 | (v97 & 0xffff);
dword -= (int)v102;
v97 = dword & 0xffff;
v98 = dword >> 16;
if ( v98 < 0 && v97 < 0x8000u )
{
v97 = -32768;
v98 = -1;
}
}
else
{
int dword = v98 << 16 | (v97 & 0xffff);
dword += (int)v102;
v97 = dword & 0xffff;
v98 = dword >> 16;
if ( v98 >= 0 && v97 >= 0x8000u )
{
v97 = 32767;
v98 = 0;
}
}
uint v105 = (uint)word_456CA0[v150] * v96;
v96 = (v105 >> 6) & 0xffff;
if (v96 < 0x7Fu)
v96 = 127;
else if (v96 > 0x6000u)
v96 = 0x6000;
LittleEndian.Pack ((ushort)v97, m_output, dst);
dst += 4;
}
dst = v172 + 2;
}
}
}
}

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.0.4.49")]
[assembly: AssemblyFileVersion ("1.0.4.49")]
[assembly: AssemblyVersion ("1.0.4.50")]
[assembly: AssemblyFileVersion ("1.0.4.50")]