mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 03:44:13 +08:00
(DxLib): implemented archives version 6.
This commit is contained in:
parent
8c37a7e107
commit
2aa6f92b1a
@ -2,7 +2,7 @@
|
|||||||
//! \date Thu Oct 08 00:18:56 2015
|
//! \date Thu Oct 08 00:18:56 2015
|
||||||
//! \brief DxLib engine archives with 'DX' signature.
|
//! \brief DxLib engine archives with 'DX' signature.
|
||||||
//
|
//
|
||||||
// Copyright (C) 2015-2016 by morkt
|
// Copyright (C) 2015-2017 by morkt
|
||||||
//
|
//
|
||||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
// of this software and associated documentation files (the "Software"), to
|
// of this software and associated documentation files (the "Software"), to
|
||||||
@ -28,6 +28,7 @@ using System.Collections.Generic;
|
|||||||
using System.ComponentModel.Composition;
|
using System.ComponentModel.Composition;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
using GameRes.Utility;
|
using GameRes.Utility;
|
||||||
|
|
||||||
namespace GameRes.Formats.DxLib
|
namespace GameRes.Formats.DxLib
|
||||||
@ -35,11 +36,13 @@ namespace GameRes.Formats.DxLib
|
|||||||
internal class DxArchive : ArcFile
|
internal class DxArchive : ArcFile
|
||||||
{
|
{
|
||||||
public readonly byte[] Key;
|
public readonly byte[] Key;
|
||||||
|
public readonly int Version;
|
||||||
|
|
||||||
public DxArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, byte[] key)
|
public DxArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, byte[] key, int version)
|
||||||
: base (arc, impl, dir)
|
: base (arc, impl, dir)
|
||||||
{
|
{
|
||||||
Key = key;
|
Key = key;
|
||||||
|
Version = version;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -60,8 +63,8 @@ namespace GameRes.Formats.DxLib
|
|||||||
|
|
||||||
public DxOpener ()
|
public DxOpener ()
|
||||||
{
|
{
|
||||||
Extensions = new string[] { "dxa", "hud", "usi", "med", "dat" };
|
Extensions = new string[] { "dxa", "hud", "usi", "med", "dat", "bin" };
|
||||||
Signatures = new uint[] { 0x19EF8ED4, 0xA9FCCEDD, 0x0AEE0FD3, 0x5523F211, 0x5524F211, 0 };
|
Signatures = new uint[] { 0x19EF8ED4, 0xA9FCCEDD, 0x0AEE0FD3, 0x5523F211, 0x5524F211, 0x69FC5FE4, 0 };
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IList<byte[]> KnownKeys = new List<byte[]>();
|
public static IList<byte[]> KnownKeys = new List<byte[]>();
|
||||||
@ -76,7 +79,7 @@ namespace GameRes.Formats.DxLib
|
|||||||
uint sig_key = LittleEndian.ToUInt32 (key, 0);
|
uint sig_key = LittleEndian.ToUInt32 (key, 0);
|
||||||
uint sig_test = signature ^ sig_key;
|
uint sig_test = signature ^ sig_key;
|
||||||
int version = (int)(sig_test >> 16);
|
int version = (int)(sig_test >> 16);
|
||||||
if (0x5844 == (sig_test & 0xFFFF) && version <= 4) // 'DX'
|
if (0x5844 == (sig_test & 0xFFFF) && version <= 6) // 'DX'
|
||||||
{
|
{
|
||||||
var dir = ReadIndex (file, version, key);
|
var dir = ReadIndex (file, version, key);
|
||||||
if (null != dir)
|
if (null != dir)
|
||||||
@ -87,7 +90,7 @@ namespace GameRes.Formats.DxLib
|
|||||||
KnownKeys.Remove (key);
|
KnownKeys.Remove (key);
|
||||||
KnownKeys.Insert (0, key);
|
KnownKeys.Insert (0, key);
|
||||||
}
|
}
|
||||||
return new DxArchive (file, this, dir, key);
|
return new DxArchive (file, this, dir, key, version);
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
@ -124,7 +127,7 @@ namespace GameRes.Formats.DxLib
|
|||||||
if (null != dir)
|
if (null != dir)
|
||||||
{
|
{
|
||||||
KnownKeys.Insert (0, key);
|
KnownKeys.Insert (0, key);
|
||||||
return new DxArchive (file, this, dir, key);
|
return new DxArchive (file, this, dir, key, version);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch { /* ignore parse errors */ }
|
catch { /* ignore parse errors */ }
|
||||||
@ -138,9 +141,14 @@ namespace GameRes.Formats.DxLib
|
|||||||
var dx_arc = arc as DxArchive;
|
var dx_arc = arc as DxArchive;
|
||||||
if (null == dx_arc)
|
if (null == dx_arc)
|
||||||
return input;
|
return input;
|
||||||
input = new EncryptedStream (input, entry.Offset, dx_arc.Key);
|
var dx_ent = (PackedEntry)entry;
|
||||||
var dx_ent = entry as PackedEntry;
|
long dec_offset = entry.Offset;
|
||||||
if (null == dx_ent || !dx_ent.IsPacked)
|
if (dx_arc.Version > 5)
|
||||||
|
{
|
||||||
|
dec_offset = dx_ent.UnpackedSize;
|
||||||
|
}
|
||||||
|
input = new EncryptedStream (input, dec_offset, dx_arc.Key);
|
||||||
|
if (!dx_ent.IsPacked)
|
||||||
return input;
|
return input;
|
||||||
using (input)
|
using (input)
|
||||||
{
|
{
|
||||||
@ -214,26 +222,53 @@ namespace GameRes.Formats.DxLib
|
|||||||
}
|
}
|
||||||
|
|
||||||
List<Entry> ReadIndex (ArcView file, int version, byte[] key)
|
List<Entry> ReadIndex (ArcView file, int version, byte[] key)
|
||||||
|
{
|
||||||
|
DxHeader dx = null;
|
||||||
|
if (version <= 4)
|
||||||
|
dx = ReadArcHeaderV4 (file, version, key);
|
||||||
|
else if (6 == version)
|
||||||
|
dx = ReadArcHeaderV6 (file, version, key);
|
||||||
|
if (null == dx || dx.DirTable >= dx.IndexSize || dx.FileTable >= dx.IndexSize)
|
||||||
|
return null;
|
||||||
|
using (var encrypted = file.CreateStream (dx.IndexOffset, dx.IndexSize))
|
||||||
|
using (var index = new EncryptedStream (encrypted, 6 == version ? 0 : dx.IndexOffset, key))
|
||||||
|
using (var reader = IndexReader.Create (dx, version, index))
|
||||||
|
{
|
||||||
|
return reader.Read();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
DxHeader ReadArcHeaderV4 (ArcView file, int version, byte[] key)
|
||||||
{
|
{
|
||||||
var header = file.View.ReadBytes (4, 0x18);
|
var header = file.View.ReadBytes (4, 0x18);
|
||||||
if (0x18 != header.Length)
|
if (0x18 != header.Length)
|
||||||
return null;
|
return null;
|
||||||
Decrypt (header, 0, header.Length, 4, key);
|
Decrypt (header, 0, header.Length, 4, key);
|
||||||
var dx = new DxHeader {
|
return new DxHeader {
|
||||||
IndexSize = LittleEndian.ToUInt32 (header, 0),
|
IndexSize = LittleEndian.ToUInt32 (header, 0),
|
||||||
BaseOffset = LittleEndian.ToUInt32 (header, 4),
|
BaseOffset = LittleEndian.ToUInt32 (header, 4),
|
||||||
IndexOffset = LittleEndian.ToUInt32 (header, 8),
|
IndexOffset = LittleEndian.ToUInt32 (header, 8),
|
||||||
FileTable = LittleEndian.ToUInt32 (header, 0x0c),
|
FileTable = LittleEndian.ToUInt32 (header, 0x0C),
|
||||||
DirTable = LittleEndian.ToUInt32 (header, 0x10),
|
DirTable = LittleEndian.ToUInt32 (header, 0x10),
|
||||||
|
CodePage = 932,
|
||||||
};
|
};
|
||||||
if (dx.DirTable >= dx.IndexSize || dx.FileTable >= dx.IndexSize)
|
}
|
||||||
|
|
||||||
|
DxHeader ReadArcHeaderV6 (ArcView file, int version, byte[] key)
|
||||||
|
{
|
||||||
|
var header = file.View.ReadBytes (4, 0x2C);
|
||||||
|
if (0x2C != header.Length)
|
||||||
return null;
|
return null;
|
||||||
using (var encrypted = file.CreateStream (dx.IndexOffset, dx.IndexSize))
|
Decrypt (header, 0, header.Length, 4, key);
|
||||||
using (var index = new EncryptedStream (encrypted, dx.IndexOffset, key))
|
Dump.Write (header);
|
||||||
using (var reader = new IndexReader (dx, version, index))
|
return new DxHeader {
|
||||||
{
|
IndexSize = LittleEndian.ToUInt32 (header, 0),
|
||||||
return reader.Read();
|
BaseOffset = LittleEndian.ToInt64 (header, 4),
|
||||||
}
|
IndexOffset = LittleEndian.ToInt64 (header, 0x0C),
|
||||||
|
FileTable = (uint)LittleEndian.ToInt64 (header, 0x14),
|
||||||
|
DirTable = (uint)LittleEndian.ToInt64 (header, 0x1C),
|
||||||
|
CodePage = LittleEndian.ToInt32 (header, 0x24),
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static void Decrypt (byte[] data, int index, int count, long offset, byte[] key)
|
internal static void Decrypt (byte[] data, int index, int count, long offset, byte[] key)
|
||||||
@ -291,32 +326,33 @@ namespace GameRes.Formats.DxLib
|
|||||||
public uint IndexSize;
|
public uint IndexSize;
|
||||||
public uint FileTable;
|
public uint FileTable;
|
||||||
public uint DirTable;
|
public uint DirTable;
|
||||||
|
public int CodePage;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal class DxDirectory
|
internal abstract class IndexReader : IDisposable
|
||||||
{
|
{
|
||||||
public int DirOffset;
|
protected readonly int m_version;
|
||||||
public int ParentDirOffset;
|
protected DxHeader m_header;
|
||||||
public int FileCount;
|
protected BinaryStream m_input;
|
||||||
public int FileTable;
|
protected Encoding m_encoding;
|
||||||
}
|
protected List<Entry> m_dir = new List<Entry>();
|
||||||
|
|
||||||
internal sealed class IndexReader : IDisposable
|
protected IndexReader (DxHeader header, int version, Stream input)
|
||||||
{
|
|
||||||
readonly int m_version;
|
|
||||||
readonly int m_entry_size;
|
|
||||||
DxHeader m_header;
|
|
||||||
BinaryReader m_input;
|
|
||||||
List<Entry> m_dir = new List<Entry>();
|
|
||||||
|
|
||||||
public List<Entry> Dir { get { return m_dir; } }
|
|
||||||
|
|
||||||
public IndexReader (DxHeader header, int version, Stream input)
|
|
||||||
{
|
{
|
||||||
m_version = version;
|
|
||||||
m_entry_size = m_version >= 2 ? 0x2C : 0x28;
|
|
||||||
m_header = header;
|
m_header = header;
|
||||||
m_input = new ArcView.Reader (input);
|
m_version = version;
|
||||||
|
m_input = new BinaryStream (input, "");
|
||||||
|
m_encoding = Encoding.GetEncoding (header.CodePage);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static IndexReader Create (DxHeader header, int version, Stream input)
|
||||||
|
{
|
||||||
|
if (version <= 4)
|
||||||
|
return new IndexReaderV2 (header, version, input);
|
||||||
|
else if (6 == version)
|
||||||
|
return new IndexReaderV6 (header, version, input);
|
||||||
|
else
|
||||||
|
throw new InvalidFormatException ("Not supported DX archive version.");
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<Entry> Read ()
|
public List<Entry> Read ()
|
||||||
@ -325,6 +361,46 @@ namespace GameRes.Formats.DxLib
|
|||||||
return m_dir;
|
return m_dir;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected abstract void ReadFileTable (string root, long table_offset);
|
||||||
|
|
||||||
|
protected string ExtractFileName (long table_offset)
|
||||||
|
{
|
||||||
|
m_input.Position = table_offset;
|
||||||
|
int name_offset = m_input.ReadUInt16() * 4 + 4;
|
||||||
|
m_input.Position = table_offset + name_offset;
|
||||||
|
return m_input.ReadCString (m_encoding);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region IDisposable Members
|
||||||
|
bool disposed = false;
|
||||||
|
public void Dispose ()
|
||||||
|
{
|
||||||
|
if (!disposed)
|
||||||
|
{
|
||||||
|
m_input.Dispose();
|
||||||
|
disposed = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
|
||||||
|
internal sealed class IndexReaderV2 : IndexReader
|
||||||
|
{
|
||||||
|
readonly int m_entry_size;
|
||||||
|
|
||||||
|
public IndexReaderV2 (DxHeader header, int version, Stream input) : base (header, version, input)
|
||||||
|
{
|
||||||
|
m_entry_size = m_version >= 2 ? 0x2C : 0x28;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class DxDirectory
|
||||||
|
{
|
||||||
|
public int DirOffset;
|
||||||
|
public int ParentDirOffset;
|
||||||
|
public int FileCount;
|
||||||
|
public int FileTable;
|
||||||
|
}
|
||||||
|
|
||||||
DxDirectory ReadDirEntry ()
|
DxDirectory ReadDirEntry ()
|
||||||
{
|
{
|
||||||
var dir = new DxDirectory();
|
var dir = new DxDirectory();
|
||||||
@ -335,22 +411,22 @@ namespace GameRes.Formats.DxLib
|
|||||||
return dir;
|
return dir;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ReadFileTable (string root, uint table_offset)
|
protected override void ReadFileTable (string root, long table_offset)
|
||||||
{
|
{
|
||||||
m_input.BaseStream.Position = m_header.DirTable + table_offset;
|
m_input.Position = m_header.DirTable + table_offset;
|
||||||
var dir = ReadDirEntry();
|
var dir = ReadDirEntry();
|
||||||
if (dir.DirOffset != -1 && dir.ParentDirOffset != -1)
|
if (dir.DirOffset != -1 && dir.ParentDirOffset != -1)
|
||||||
{
|
{
|
||||||
m_input.BaseStream.Position = m_header.FileTable + dir.DirOffset;
|
m_input.Position = m_header.FileTable + dir.DirOffset;
|
||||||
root = Path.Combine (root, ExtractFileName (m_input.ReadUInt32()));
|
root = Path.Combine (root, ExtractFileName (m_input.ReadUInt32()));
|
||||||
}
|
}
|
||||||
long current_pos = m_header.FileTable + dir.FileTable;
|
long current_pos = m_header.FileTable + dir.FileTable;
|
||||||
for (int i = 0; i < dir.FileCount; ++i)
|
for (int i = 0; i < dir.FileCount; ++i)
|
||||||
{
|
{
|
||||||
m_input.BaseStream.Position = current_pos;
|
m_input.Position = current_pos;
|
||||||
uint name_offset = m_input.ReadUInt32();
|
uint name_offset = m_input.ReadUInt32();
|
||||||
uint attr = m_input.ReadUInt32();
|
uint attr = m_input.ReadUInt32();
|
||||||
m_input.BaseStream.Seek (0x18, SeekOrigin.Current);
|
m_input.Seek (0x18, SeekOrigin.Current);
|
||||||
uint offset = m_input.ReadUInt32();
|
uint offset = m_input.ReadUInt32();
|
||||||
if (0 != (attr & 0x10)) // FILE_ATTRIBUTE_DIRECTORY
|
if (0 != (attr & 0x10)) // FILE_ATTRIBUTE_DIRECTORY
|
||||||
{
|
{
|
||||||
@ -377,26 +453,75 @@ namespace GameRes.Formats.DxLib
|
|||||||
current_pos += m_entry_size;
|
current_pos += m_entry_size;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
string ExtractFileName (uint table_offset)
|
internal sealed class IndexReaderV6 : IndexReader
|
||||||
|
{
|
||||||
|
readonly int m_entry_size;
|
||||||
|
|
||||||
|
public IndexReaderV6 (DxHeader header, int version, Stream input) : base (header, version, input)
|
||||||
{
|
{
|
||||||
m_input.BaseStream.Position = table_offset;
|
m_entry_size = 0x40;
|
||||||
int name_offset = m_input.ReadUInt16() * 4 + 4;
|
|
||||||
m_input.BaseStream.Position = table_offset + name_offset;
|
|
||||||
return m_input.BaseStream.ReadCString();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region IDisposable Members
|
private class DxDirectory
|
||||||
bool disposed = false;
|
|
||||||
public void Dispose ()
|
|
||||||
{
|
{
|
||||||
if (!disposed)
|
public long DirOffset;
|
||||||
|
public long ParentDirOffset;
|
||||||
|
public int FileCount;
|
||||||
|
public long FileTable;
|
||||||
|
}
|
||||||
|
|
||||||
|
DxDirectory ReadDirEntry ()
|
||||||
|
{
|
||||||
|
var dir = new DxDirectory();
|
||||||
|
dir.DirOffset = m_input.ReadInt64();
|
||||||
|
dir.ParentDirOffset = m_input.ReadInt64();
|
||||||
|
dir.FileCount = (int)m_input.ReadInt64();
|
||||||
|
dir.FileTable = m_input.ReadInt64();
|
||||||
|
return dir;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void ReadFileTable (string root, long table_offset)
|
||||||
|
{
|
||||||
|
m_input.Position = m_header.DirTable + table_offset;
|
||||||
|
var dir = ReadDirEntry();
|
||||||
|
if (dir.DirOffset != -1 && dir.ParentDirOffset != -1)
|
||||||
{
|
{
|
||||||
m_input.Dispose();
|
m_input.Position = m_header.FileTable + dir.DirOffset;
|
||||||
disposed = true;
|
root = Path.Combine (root, ExtractFileName (m_input.ReadInt64()));
|
||||||
|
}
|
||||||
|
long current_pos = m_header.FileTable + dir.FileTable;
|
||||||
|
for (int i = 0; i < dir.FileCount; ++i)
|
||||||
|
{
|
||||||
|
m_input.Position = current_pos;
|
||||||
|
var name_offset = m_input.ReadInt64();
|
||||||
|
uint attr = (uint)m_input.ReadInt64();
|
||||||
|
m_input.Seek (0x18, SeekOrigin.Current);
|
||||||
|
var offset = m_input.ReadInt64();
|
||||||
|
if (0 != (attr & 0x10)) // FILE_ATTRIBUTE_DIRECTORY
|
||||||
|
{
|
||||||
|
if (0 == offset || table_offset == offset)
|
||||||
|
throw new InvalidFormatException ("Infinite recursion in DXA directory index");
|
||||||
|
ReadFileTable (root, offset);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var size = m_input.ReadInt64();
|
||||||
|
var packed_size = m_input.ReadInt64();
|
||||||
|
var entry = FormatCatalog.Instance.Create<PackedEntry> (Path.Combine (root, ExtractFileName (name_offset)));
|
||||||
|
entry.Offset = m_header.BaseOffset + offset;
|
||||||
|
entry.UnpackedSize = (uint)size;
|
||||||
|
entry.IsPacked = -1 != packed_size;
|
||||||
|
if (entry.IsPacked)
|
||||||
|
entry.Size = (uint)packed_size;
|
||||||
|
else
|
||||||
|
entry.Size = (uint)size;
|
||||||
|
m_dir.Add (entry);
|
||||||
|
}
|
||||||
|
current_pos += m_entry_size;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endregion
|
|
||||||
}
|
}
|
||||||
|
|
||||||
internal class EncryptedStream : ProxyStream
|
internal class EncryptedStream : ProxyStream
|
||||||
|
Loading…
x
Reference in New Issue
Block a user