added WSM0 archives implementation.

This commit is contained in:
morkt 2017-12-19 20:46:40 +04:00
parent 4adf45edcf
commit 2ad78a55f7

View File

@ -91,7 +91,70 @@ namespace GameRes.Formats.Will
} }
[Export(typeof(ArchiveFormat))] [Export(typeof(ArchiveFormat))]
public class Wsm1Opener : ArchiveFormat public class Wsm0Opener : ArchiveFormat
{
public override string Tag { get { return "WSM0"; } }
public override string Description { get { return "Tanaka Tatsuhiro's engine music archive v0"; } }
public override uint Signature { get { return 0x304D5357; } } // 'WSM0'
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public Wsm0Opener ()
{
Extensions = new string[] { "wsm" };
}
public override ArcFile TryOpen (ArcView file)
{
uint index_size = file.View.ReadUInt32 (4);
int count = file.View.ReadInt32 (8);
if (!IsSaneCount (count) || index_size >= file.MaxOffset)
return null;
var index = file.View.ReadBytes (0, index_size);
var dir = new List<Entry> (count);
int index_offset = 0x10;
for (int i = 0; i < count; ++i)
{
int entry_pos = index.ToInt32 (index_offset);
index_offset += 4;
int name_length = index[entry_pos];
var name = Binary.GetCString (index, entry_pos+1, name_length-1);
if (0 == name.Length)
return null;
entry_pos += name_length;
var entry = new WsmEntry {
Name = string.Format ("{0}.wav", name),
Type = "audio",
Offset = index.ToUInt32 (entry_pos+8),
Size = index.ToUInt32 (entry_pos+12),
};
if (!entry.CheckPlacement (file.MaxOffset))
return null;
entry.Format.FormatTag = 1;
entry.Format.Channels = 2;
entry.Format.BitsPerSample = 16;
entry.Format.SamplesPerSecond = 44100;
entry.Format.BlockAlign = (ushort)(entry.Format.Channels * entry.Format.BitsPerSample/8);
entry.Format.AverageBytesPerSecond = entry.Format.SamplesPerSecond * entry.Format.BlockAlign;
dir.Add (entry);
}
return new ArcFile (file, this, dir);
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
var went = (WsmEntry)entry;
using (var riff = new MemoryStream (0x2C))
{
WaveAudio.WriteRiffHeader (riff, went.Format, entry.Size);
var input = arc.File.CreateStream (entry.Offset, entry.Size);
return new PrefixStream (riff.ToArray(), input);
}
}
}
[Export(typeof(ArchiveFormat))]
public class Wsm1Opener : Wsm0Opener
{ {
public override string Tag { get { return "WSM1"; } } public override string Tag { get { return "WSM1"; } }
public override string Description { get { return "Tanaka Tatsuhiro's engine music archive v1"; } } public override string Description { get { return "Tanaka Tatsuhiro's engine music archive v1"; } }
@ -140,17 +203,6 @@ namespace GameRes.Formats.Will
} }
return new ArcFile (file, this, dir); return new ArcFile (file, this, dir);
} }
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
var went = (WsmEntry)entry;
using (var riff = new MemoryStream (0x2C))
{
WaveAudio.WriteRiffHeader (riff, went.Format, entry.Size);
var input = arc.File.CreateStream (entry.Offset, entry.Size);
return new PrefixStream (riff.ToArray(), input);
}
}
} }
internal class WsmEntry : Entry internal class WsmEntry : Entry