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(LimFormat): refined 16bpp images support.
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3711e28d79
commit
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@ -31,6 +31,11 @@ using GameRes.Utility;
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namespace GameRes.Formats.Liar
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{
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internal class LimMetaData : ImageMetaData
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{
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public int Flags;
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}
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[Export(typeof(ImageFormat))]
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public class LimFormat : ImageFormat
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{
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@ -42,14 +47,13 @@ namespace GameRes.Formats.Liar
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{
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if (0x4C != stream.ReadByte() || 0x4D != stream.ReadByte())
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return null;
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int flag = stream.ReadByte() & 0xF;
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if (flag != 2 && flag != 3)
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return null;
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stream.ReadByte();
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using (var file = new ArcView.Reader (stream))
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{
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int flag = file.ReadUInt16();
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if ((flag & 0xF) != 2 && (flag & 0xF) != 3)
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return null;
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int bpp = 0x10 == file.ReadUInt16() ? 16 : 32;
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var meta = new ImageMetaData { BPP = bpp };
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var meta = new LimMetaData { BPP = bpp, Flags = flag };
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file.ReadUInt16();
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meta.Width = file.ReadUInt32();
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meta.Height = file.ReadUInt32();
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@ -59,8 +63,7 @@ namespace GameRes.Formats.Liar
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public override ImageData Read (Stream file, ImageMetaData info)
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{
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file.Position = 0x10;
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using (var reader = new Reader (file, info))
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using (var reader = new Reader (file, (LimMetaData)info))
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{
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reader.Unpack();
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return ImageData.Create (info, reader.Format, null, reader.Data);
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@ -81,16 +84,18 @@ namespace GameRes.Formats.Liar
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int m_width;
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int m_height;
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int m_bpp;
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int m_flags;
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public byte[] Data { get { return m_image; } }
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public PixelFormat Format { get; private set; }
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public Reader (Stream file, ImageMetaData info)
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public Reader (Stream file, LimMetaData info)
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{
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m_input = new ArcView.Reader (file);
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m_width = (int)info.Width;
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m_height = (int)info.Height;
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m_bpp = info.BPP;
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m_flags = info.Flags;
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if (32 == m_bpp)
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Format = PixelFormats.Bgra32;
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else if (16 == m_bpp)
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@ -106,10 +111,32 @@ namespace GameRes.Formats.Liar
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public void Unpack ()
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{
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m_input.BaseStream.Position = 0x10;
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if (32 == m_bpp)
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{
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Unpack32bpp();
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}
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else
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{
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if (0 != (m_flags & 0x10))
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{
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if (0 != (m_flags & 0xE0))
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Unpack16bpp();
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else
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m_input.Read (m_image, 0, m_image.Length);
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}
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if (0 != (m_flags & 0x100))
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{
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if (0 != (m_flags & 0xE00))
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{
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m_output = null;
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UnpackChannel (3);
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}
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else
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m_output = m_input.ReadBytes (m_width * m_height);
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ApplyAlpha (m_output);
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}
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}
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}
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void Unpack32bpp ()
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@ -196,25 +223,24 @@ namespace GameRes.Formats.Liar
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}
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}
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}
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if (m_input.BaseStream.Position < m_input.BaseStream.Length)
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}
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void ApplyAlpha (byte[] alpha)
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{
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m_output = null;
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UnpackChannel (3);
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var pixels = new byte[m_width*m_height*4];
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int alpha_src = 0;
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dst = 0;
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int dst = 0;
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for (int i = 0; i < m_image.Length; i += 2)
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{
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int color = LittleEndian.ToUInt16 (m_image, i);
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pixels[dst++] = (byte)((color & 0x001F) * 0xFF / 0x1F);
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pixels[dst++] = (byte)((color & 0x07E0) * 0xFF / 0x7E0);
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pixels[dst++] = (byte)((color & 0xF800) * 0xFF / 0xF800);
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pixels[dst++] = (byte)~m_output[alpha_src++];
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pixels[dst++] = (byte)~alpha[alpha_src++];
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}
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m_image = pixels;
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Format = PixelFormats.Bgra32;
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}
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}
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void UnpackChannel (int card)
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{
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@ -267,7 +293,7 @@ namespace GameRes.Formats.Liar
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count += 2;
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for (int i = 0; i < count; i++)
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{
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if (dst + 1 >= m_output.Length)
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if (dst >= m_output.Length)
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return;
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m_output[dst++] = m_index[index];
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}
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