(QLIE): implemented FilePackVer3.1

This commit is contained in:
morkt 2017-03-12 05:45:36 +04:00
parent 7ddc894742
commit 2d6dec4dfc
3 changed files with 383 additions and 179 deletions

View File

@ -104,6 +104,7 @@
<Compile Include="Kaas\ArcPB.cs" />
<Compile Include="Kaas\AudioKAAS.cs" />
<Compile Include="Qlie\DelphiDeserializer.cs" />
<Compile Include="Qlie\Encryption.cs" />
<Compile Include="RealLive\ArcKOE.cs" />
<Compile Include="Software House Parsley\ArcCG.cs" />
<Compile Include="Artemis\ArcPFS.cs" />

View File

@ -51,23 +51,12 @@ namespace GameRes.Formats.Qlie
internal class QlieArchive : ArcFile
{
/// <summary>
/// Hash generated from the key data contained within archive index.
/// </summary>
public uint Hash;
public readonly IEncryption Encryption;
/// <summary>
/// Internal game data used to decrypt encrypted entries.
/// null if not used.
/// </summary>
public byte[] GameKeyData;
public QlieArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir,
uint hash, byte[] key_data)
public QlieArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, IEncryption enc)
: base (arc, impl, dir)
{
Hash = hash;
GameKeyData = key_data;
Encryption = enc;
}
}
@ -115,11 +104,10 @@ namespace GameRes.Formats.Qlie
return null;
long index_offset = file.MaxOffset - 0x1c;
if (!file.View.AsciiEqual (index_offset, "FilePackVer")
|| !file.View.AsciiEqual (index_offset+0xC, ".0"))
|| '.' != file.View.ReadByte (index_offset+0xC))
return null;
int pack_version = file.View.ReadByte (index_offset+0xB) - '0';
if (pack_version < 1 || pack_version > 3)
throw new NotSupportedException ("Not supported QLIE archive version");
var pack_version = new Version (file.View.ReadByte (index_offset+0xB) - '0',
file.View.ReadByte (index_offset+0xD) - '0');
int count = file.View.ReadInt32 (index_offset+0x10);
if (!IsSaneCount (count))
return null;
@ -129,9 +117,8 @@ namespace GameRes.Formats.Qlie
byte[] arc_key = null;
byte[] key_file = null;
uint name_key = 0xC4; // default name encryption key for versions 1 and 2
bool use_pack_keyfile = false;
if (3 == pack_version)
if (pack_version.Major >= 3)
{
key_file = FindKeyFile (file);
use_pack_keyfile = key_file != null;
@ -139,51 +126,45 @@ namespace GameRes.Formats.Qlie
if (use_pack_keyfile)
arc_key = QueryEncryption (file);
// use_pack_keyfile = null != arc_key;
var key_data = file.View.ReadBytes (file.MaxOffset-0x41C, 0x100);
name_key = GenerateKey (key_data) & 0x0FFFFFFFu;
}
var enc = QlieEncryption.Create (file, pack_version, arc_key);
var name_buffer = new byte[0x100];
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
using (var index = file.CreateStream (index_offset))
{
int name_length = file.View.ReadUInt16 (index_offset);
if (name_length > name_buffer.Length)
name_buffer = new byte[name_length];
if (name_length != file.View.Read (index_offset+2, name_buffer, 0, (uint)name_length))
return null;
int key = name_length + ((int)name_key ^ 0x3e);
for (int k = 0; k < name_length; ++k)
name_buffer[k] ^= (byte)(((k + 1) ^ key) + k + 1);
string name = Encodings.cp932.GetString (name_buffer, 0, name_length);
var entry = FormatCatalog.Instance.Create<QlieEntry> (name);
if (use_pack_keyfile)
entry.RawName = name_buffer.Take (name_length).ToArray();
index_offset += 2 + name_length;
entry.Offset = file.View.ReadInt64 (index_offset);
entry.Size = file.View.ReadUInt32 (index_offset+8);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
entry.UnpackedSize = file.View.ReadUInt32 (index_offset+12);
entry.IsPacked = 0 != file.View.ReadInt32 (index_offset+0x10);
entry.IsEncrypted = 0 != file.View.ReadInt32 (index_offset+0x14);
entry.Hash = file.View.ReadUInt32 (index_offset+0x18);
entry.KeyFile = key_file;
if (3 == pack_version && use_pack_keyfile && entry.Name.Contains ("pack_keyfile"))
for (int i = 0; i < count; ++i)
{
// note that 'pack_keyfile' itself is encrypted using 'key.fkey' file contents.
key_file = ReadEntryBytes (file, entry, name_key, arc_key);
int name_length = index.ReadUInt16();
if (enc.IsUnicode)
name_length *= 2;
if (name_length > name_buffer.Length)
name_buffer = new byte[name_length];
if (name_length != index.Read (name_buffer, 0, name_length))
return null;
var name = enc.DecryptName (name_buffer, name_length);
var entry = FormatCatalog.Instance.Create<QlieEntry> (name);
if (use_pack_keyfile)
entry.RawName = name_buffer.Take (name_length).ToArray();
entry.Offset = index.ReadInt64(); // [+00]
entry.Size = index.ReadUInt32(); // [+08]
if (!entry.CheckPlacement (file.MaxOffset))
return null;
entry.UnpackedSize = index.ReadUInt32(); // [+0C]
entry.IsPacked = 0 != index.ReadInt32(); // [+10]
entry.IsEncrypted = 0 != index.ReadInt32(); // [+14]
entry.Hash = index.ReadUInt32(); // [+18]
entry.KeyFile = key_file;
if (3 == pack_version.Major && use_pack_keyfile && entry.Name.Contains ("pack_keyfile"))
{
// note that 'pack_keyfile' itself is encrypted using 'key.fkey' file contents.
key_file = ReadEntryBytes (file, entry, enc);
}
dir.Add (entry);
}
dir.Add (entry);
index_offset += 0x1c;
}
if (pack_version < 3)
name_key = 0;
return new QlieArchive (file, this, dir, name_key, arc_key);
return new QlieArchive (file, this, dir, enc);
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
@ -192,125 +173,27 @@ namespace GameRes.Formats.Qlie
var qarc = arc as QlieArchive;
if (null == qent || null == qarc || (!qent.IsEncrypted && !qent.IsPacked))
return arc.File.CreateStream (entry.Offset, entry.Size);
var data = ReadEntryBytes (arc.File, qent, qarc.Hash, qarc.GameKeyData);
var data = ReadEntryBytes (arc.File, qent, qarc.Encryption);
return new BinMemoryStream (data, entry.Name);
}
private byte[] ReadEntryBytes (ArcView file, QlieEntry entry, uint hash, byte[] game_key)
private byte[] ReadEntryBytes (ArcView file, QlieEntry entry, IEncryption enc)
{
var data = file.View.ReadBytes (entry.Offset, entry.Size);
if (entry.IsEncrypted)
{
if (entry.KeyFile != null)
DecryptV3 (data, 0, data.Length, entry.RawName, hash, entry.KeyFile, game_key);
else
Decrypt (data, 0, data.Length, hash);
enc.DecryptEntry (data, 0, data.Length, entry);
}
if (entry.IsPacked)
{
var unpacked = Decompress (data);
if (null != unpacked)
data = unpacked;
data = Decompress (data) ?? data;
}
return data;
}
private void Decrypt (byte[] buffer, int offset, int length, uint key)
{
if (offset < 0)
throw new ArgumentOutOfRangeException ("offset");
if (length > buffer.Length || offset > buffer.Length - length)
throw new ArgumentOutOfRangeException ("length");
ulong hash = 0xA73C5F9DA73C5F9Dul;
ulong xor = ((uint)length + key) ^ 0xFEC9753Eu;
xor |= xor << 32;
unsafe
{
fixed (byte* raw = buffer)
{
ulong* encoded = (ulong*)(raw + offset);
for (int i = 0; i < length / 8; ++i)
{
hash = MMX.PAddD (hash, 0xCE24F523CE24F523ul) ^ xor;
xor = *encoded ^ hash;
*encoded++ = xor;
}
}
}
}
private void DecryptV3 (byte[] data, int offset, int length, byte[] file_name,
uint arc_hash, byte[] key_file, byte[] game_key)
{
// play it safe with 'unsafe' sections
if (offset < 0)
throw new ArgumentOutOfRangeException ("offset");
if (length > data.Length || offset > data.Length - length)
throw new ArgumentOutOfRangeException ("length");
if (length < 8)
return;
uint hash = 0x85F532;
uint seed = 0x33F641;
for (uint i = 0; i < file_name.Length; i++)
{
hash += (i & 0xFF) * file_name[i];
seed ^= hash;
}
seed += arc_hash ^ (7 * ((uint)data.Length & 0xFFFFFF) + (uint)data.Length
+ hash + (hash ^ (uint)data.Length ^ 0x8F32DCu));
seed = 9 * (seed & 0xFFFFFF);
if (game_key != null)
seed ^= 0x453A;
var mt = new QlieMersenneTwister (seed);
if (key_file != null)
mt.XorState (key_file);
if (game_key != null)
mt.XorState (game_key);
// game code fills dword[41] table, but only the first 16 qwords are used
ulong[] table = new ulong[16];
for (int i = 0; i < table.Length; ++i)
table[i] = mt.Rand64();
// compensate for 9 discarded dwords
for (int i = 0; i < 9; ++i)
mt.Rand();
ulong hash64 = mt.Rand64();
uint t = mt.Rand() & 0xF;
unsafe
{
fixed (byte* raw_data = &data[offset])
{
ulong* data64 = (ulong*)raw_data;
int qword_length = length / 8;
for (int i = 0; i < qword_length; ++i)
{
hash64 = MMX.PAddD (hash64 ^ table[t], table[t]);
ulong d = data64[i] ^ hash64;
data64[i] = d;
hash64 = MMX.PAddB (hash64, d) ^ d;
hash64 = MMX.PAddW (MMX.PSllD (hash64, 1), d);
t++;
t &= 0xF;
}
}
}
}
internal static byte[] Decompress (byte[] input)
{
if (LittleEndian.ToUInt32 (input, 0) != 0xFF435031)
if (LittleEndian.ToUInt32 (input, 0) != 0xFF435031) // '1PC\xFF'
return null;
bool is_16bit = 0 != (input[4] & 1);
@ -393,25 +276,6 @@ namespace GameRes.Formats.Qlie
return output;
}
uint GenerateKey (byte[] key_data)
{
ulong hash = 0;
ulong key = 0;
unsafe
{
fixed (byte* data = key_data)
{
ulong* data64 = (ulong*)data;
for (int i = key_data.Length / 8; i > 0; --i)
{
hash = MMX.PAddW (hash, 0x0307030703070307);
key = MMX.PAddW (key, *data64++ ^ hash);
}
}
}
return (uint)(key ^ (key >> 32));
}
public override ResourceOptions GetDefaultOptions ()
{
return new QlieOptions {

View File

@ -0,0 +1,339 @@
//! \file Encryption.cs
//! \date Sun Mar 12 04:51:11 2017
//! \brief QLIE encryption-related classes.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Text;
namespace GameRes.Formats.Qlie
{
internal interface IEncryption
{
bool IsUnicode { get; }
uint CalculateHash (byte[] data, int length);
string DecryptName (byte[] name, int name_length);
void DecryptEntry (byte[] data, int offset, int length, QlieEntry entry);
}
internal abstract class QlieEncryption : IEncryption
{
public virtual bool IsUnicode { get { return false; } }
/// <summary>
/// Hash generated from the key data contained within archive index.
/// </summary>
public uint ArcKey { get; protected set; }
public static IEncryption Create (ArcView file, Version version, byte[] arc_key)
{
if (2 == version.Major || 1 == version.Major)
return new EncryptionV2();
else if (3 == version.Major && 1 == version.Minor)
return new EncryptionV3_1 (file);
else if (3 == version.Major && 0 == version.Minor)
return new EncryptionV3 (file, arc_key);
else
throw new NotSupportedException ("Not supported QLIE archive version");
}
public abstract uint CalculateHash (byte[] data, int length);
public abstract string DecryptName (byte[] name, int name_length);
public abstract void DecryptEntry (byte[] data, int offset, int length, QlieEntry entry);
}
internal class EncryptionV2 : QlieEncryption
{
public EncryptionV2 ()
{
ArcKey = 0xC4;
}
public override uint CalculateHash (byte[] data, int length)
{
return 0; // not implemented
}
public override string DecryptName (byte[] name, int name_length)
{
int key = name_length + ((int)ArcKey ^ 0x3E);
for (int k = 0; k < name_length; ++k)
name[k] ^= (byte)(((k + 1) ^ key) + k + 1);
return Encodings.cp932.GetString (name, 0, name_length);
}
public override void DecryptEntry (byte[] data, int offset, int length, QlieEntry entry)
{
if (offset < 0)
throw new ArgumentOutOfRangeException ("offset");
if (length > data.Length || offset > data.Length - length)
throw new ArgumentOutOfRangeException ("length");
uint arc_key = 0; // ArcKey?
ulong hash = 0xA73C5F9DA73C5F9Dul;
ulong xor = ((uint)length + arc_key) ^ 0xFEC9753Eu;
xor |= xor << 32;
unsafe
{
fixed (byte* raw = data)
{
ulong* encoded = (ulong*)(raw + offset);
for (int i = 0; i < length / 8; ++i)
{
hash = MMX.PAddD (hash, 0xCE24F523CE24F523ul) ^ xor;
xor = *encoded ^ hash;
*encoded++ = xor;
}
}
}
}
}
internal class EncryptionV3 : EncryptionV2
{
/// <summary>
/// Internal game data used to decrypt encrypted entries.
/// null if not used.
/// </summary>
public byte[] GameKeyData;
public EncryptionV3 (ArcView file, byte[] game_key)
{
GameKeyData = game_key;
var key_data = file.View.ReadBytes (file.MaxOffset-0x41C, 0x100);
ArcKey = CalculateHash (key_data, key_data.Length) & 0x0FFFFFFFu;
}
public override uint CalculateHash (byte[] data, int length)
{
if (length > data.Length)
throw new ArgumentOutOfRangeException ("length");
unsafe
{
fixed (byte* data8 = data)
{
ulong hash = 0;
ulong key = 0;
ulong* data64 = (ulong*)data8;
for (int i = length / 8; i > 0; --i)
{
hash = MMX.PAddW (hash, 0x0307030703070307);
key = MMX.PAddW (key, *data64++ ^ hash);
}
return (uint)(key ^ (key >> 32));
}
}
}
public override void DecryptEntry (byte[] data, int offset, int length, QlieEntry entry)
{
var key_file = entry.KeyFile;
if (null == key_file)
{
base.DecryptEntry (data, offset, length, entry);
return;
}
// play it safe with 'unsafe' sections
if (offset < 0)
throw new ArgumentOutOfRangeException ("offset");
if (length > data.Length || offset > data.Length - length)
throw new ArgumentOutOfRangeException ("length");
if (length < 8)
return;
var file_name = entry.RawName;
uint hash = 0x85F532;
uint seed = 0x33F641;
for (uint i = 0; i < file_name.Length; i++)
{
hash += (i & 0xFF) * file_name[i];
seed ^= hash;
}
seed += ArcKey ^ (7 * ((uint)length & 0xFFFFFF) + (uint)length
+ hash + (hash ^ (uint)length ^ 0x8F32DCu));
seed = 9 * (seed & 0xFFFFFF);
if (GameKeyData != null)
seed ^= 0x453A;
var mt = new QlieMersenneTwister (seed);
if (key_file != null)
mt.XorState (key_file);
if (GameKeyData != null)
mt.XorState (GameKeyData);
// game code fills dword[41] table, but only the first 16 qwords are used
ulong[] table = new ulong[16];
for (int i = 0; i < table.Length; ++i)
table[i] = mt.Rand64();
// compensate for 9 discarded dwords
for (int i = 0; i < 9; ++i)
mt.Rand();
ulong hash64 = mt.Rand64();
uint t = mt.Rand() & 0xF;
unsafe
{
fixed (byte* raw_data = &data[offset])
{
ulong* data64 = (ulong*)raw_data;
int qword_length = length / 8;
for (int i = 0; i < qword_length; ++i)
{
hash64 = MMX.PAddD (hash64 ^ table[t], table[t]);
ulong d = data64[i] ^ hash64;
data64[i] = d;
hash64 = MMX.PAddB (hash64, d) ^ d;
hash64 = MMX.PAddW (MMX.PSllD (hash64, 1), d);
t++;
t &= 0xF;
}
}
}
}
}
internal class EncryptionV3_1 : QlieEncryption
{
public override bool IsUnicode { get { return true; } }
public EncryptionV3_1 (ArcView file)
{
var key_data = file.View.ReadBytes (file.MaxOffset-0x41C, 0x100);
ArcKey = CalculateHash (key_data, key_data.Length) & 0x0FFFFFFFu;
}
public override uint CalculateHash (byte[] data, int length)
{
if (length > data.Length)
throw new ArgumentOutOfRangeException ("length");
unsafe
{
fixed (byte* data8 = data)
{
ulong hash = 0;
ulong key = 0;
ulong* data64 = (ulong*)data8;
for (int i = length / 8; i > 0; --i)
{
hash = MMX.PAddW (hash, 0xA35793A7A35793A7ul);
key = MMX.PAddW (key, *data64++ ^ hash);
key = MMX.PSllD (key, 3) | MMX.PSrlD (key, 29);
}
// MMX.PMAddWD (key, key >> 32);
return (uint)((short)key * (short)(key >> 32) + (short)(key >> 16) * (short)(key >> 48));
}
}
}
public override string DecryptName (byte[] name, int name_length)
{
int char_count = name_length / 2;
int hash = (char_count * char_count) ^ char_count;
hash ^= (int)(0x3E13 ^ (ArcKey >> 16) ^ ArcKey);
hash &= 0xFFFF;
int key = hash;
for (int i = 0; i < char_count; ++i)
{
key = hash + i + 8 * key;
name[i*2 ] ^= (byte)key;
name[i*2+1] ^= (byte)(key >> 8);
}
return Encoding.Unicode.GetString (name, 0, name_length);
}
public override void DecryptEntry (byte[] data, int offset, int length, QlieEntry entry)
{
if (offset < 0)
throw new ArgumentOutOfRangeException ("offset");
if (length > data.Length || offset > data.Length - length)
throw new ArgumentOutOfRangeException ("length");
if (length < 8)
return;
var file_name = entry.Name;
uint hash = 0x85F532;
uint seed = 0x33F641;
for (int i = 0; i < file_name.Length; i++)
{
hash += (uint)(file_name[i] << (i & 7));
seed ^= hash;
}
seed += ArcKey ^ (7 * ((uint)length & 0xFFFFFF) + (uint)length
+ hash + (hash ^ (uint)length ^ 0x8F32DCu));
seed = 9 * (seed & 0xFFFFFF);
var table = GenerateTable (0x20, seed); // originally 0x2C, 12 dwords not used
unsafe
{
fixed (byte* raw_data = &data[offset])
{
ulong* data64 = (ulong*)raw_data;
int qword_length = length / 8;
uint k = 2 * (table[0xD] & 0xF);
ulong hash64 = table[6] | (ulong)table[7] << 32;
for (int i = 0; i < qword_length; ++i)
{
ulong t = table[k] | (ulong)table[k+1] << 32;
hash64 = MMX.PAddD (hash64 ^ t, t);
ulong d = data64[i] ^ hash64;
data64[i] = d;
hash64 = MMX.PAddB (hash64, d) ^ d;
hash64 = MMX.PAddW (MMX.PSllD (hash64, 1), d);
k = (k + 2) & 0x1F;
}
}
}
}
static uint[] GenerateTable (int length, uint seed)
{
const uint key = 0x8DF21431u;
var table = new uint[length];
for (int i = 0; i < length; ++i)
{
ulong x = key * (ulong)(seed ^ key);
seed = (uint)((x >> 32) + x);
table[i] = seed;
}
return table;
}
}
}