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Crc32 implementation moved to separate file.
this implementation uses 'normal' polynomial representation unlike Crc32 defined in GameRes.
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@ -35,6 +35,7 @@ using System.Runtime.InteropServices;
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using GameRes.Formats.Strings;
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using GameRes.Formats.Strings;
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using GameRes.Formats.Properties;
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using GameRes.Formats.Properties;
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using GameRes.Cryptography;
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using GameRes.Cryptography;
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using GameRes.Utility;
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namespace GameRes.Formats.CatSystem
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namespace GameRes.Formats.CatSystem
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{
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{
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@ -67,16 +68,7 @@ namespace GameRes.Formats.CatSystem
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uint key = 0xffffffff;
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uint key = 0xffffffff;
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foreach (var c in pass_bytes)
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foreach (var c in pass_bytes)
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{
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{
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uint val = (uint)c << 24;
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key = ~Crc32Normal.Table[(key >> 24) ^ c] ^ (key << 8);
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key ^= val;
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for (int i = 0; i < 8; ++i)
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{
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bool carry = 0 != (key & 0x80000000);
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key <<= 1;
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if (carry)
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key ^= 0x4C11DB7;
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}
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key = ~key;
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}
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}
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return key;
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return key;
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}
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}
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77
ArcFormats/Crc32.cs
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77
ArcFormats/Crc32.cs
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@ -0,0 +1,77 @@
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//! \file Crc32.cs
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//! \date Fri Aug 19 09:18:42 2016
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//! \brief Crc32 with normal polynomial representation.
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//
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// Copyright (C) 2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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namespace GameRes.Utility
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{
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/// <summary>
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/// Crc32 with normal polynomial representation.
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/// </summary>
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public sealed class Crc32Normal : ICheckSum
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{
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private static readonly uint[] crc_table = InitializeTable();
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public static uint[] Table { get { return crc_table; } }
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private static uint[] InitializeTable ()
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{
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const uint polynomial = 0x04C11DB7;
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var table = new uint[256];
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for (uint n = 0; n < 256; n++)
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{
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uint c = n << 24;
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for (int k = 0; k < 8; k++)
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{
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if (0 != (c & 0x80000000u))
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c = polynomial ^ (c << 1);
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else
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c <<= 1;
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}
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table[n] = c;
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}
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return table;
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}
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public static uint UpdateCrc (uint init_crc, byte[] data, int pos, int length)
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{
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uint c = init_crc;
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for (int n = 0; n < length; n++)
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c = crc_table[(c >> 24) ^ data[pos+n]] ^ (c << 8);
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return c;
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}
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public static uint Compute (byte[] buf, int pos, int len)
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{
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return ~UpdateCrc (0xffffffff, buf, pos, len);
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}
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private uint m_crc = 0xffffffff;
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public uint Value { get { return ~m_crc; } }
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public void Update (byte[] buf, int pos, int len)
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{
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m_crc = UpdateCrc (m_crc, buf, pos, len);
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}
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}
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}
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@ -172,18 +172,8 @@ namespace GameRes.Formats.ShiinaRio
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{
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{
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if (length < 0x400 || null == m_scheme.DecodeBin)
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if (length < 0x400 || null == m_scheme.DecodeBin)
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return;
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return;
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uint crc = 0xffffffff;
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uint crc = Crc32Normal.UpdateCrc (0xFFFFFFFF, data, index, 0x100);
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for (int i = 0; i < 0x100; ++i)
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index += 0x100;
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{
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crc ^= (uint)data[index++] << 24;
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for (int j = 0; j < 8; ++j)
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{
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uint bit = crc & 0x80000000u;
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crc <<= 1;
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if (0 != bit)
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crc ^= 0x04c11db7;
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}
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}
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for (int i = 0; i < 0x40; ++i)
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for (int i = 0; i < 0x40; ++i)
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{
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{
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uint src = LittleEndian.ToUInt32 (data, index) & 0x1ffcu;
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uint src = LittleEndian.ToUInt32 (data, index) & 0x1ffcu;
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@ -305,26 +305,6 @@ namespace GameRes.Formats.TopCat
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data[i] = Binary.RotByteR (data[i], 1);
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data[i] = Binary.RotByteR (data[i], 1);
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}
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}
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static Lazy<uint[]> OggCrcTable = new Lazy<uint[]> (InitOggCrcTable);
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static uint[] InitOggCrcTable ()
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{
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var table = new uint[0x100];
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for (uint i = 0; i < 0x100; ++i)
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{
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uint a = i << 24;
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for (int j = 0; j < 8; ++j)
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{
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bool carry = 0 != (a & 0x80000000);
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a <<= 1;
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if (carry)
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a ^= 0x04C11DB7;
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}
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table[i] = a;
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}
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return table;
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}
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Stream RestoreOggStream (ArcFile arc, Entry entry)
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Stream RestoreOggStream (ArcFile arc, Entry entry)
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{
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{
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var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
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var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
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@ -332,32 +312,25 @@ namespace GameRes.Formats.TopCat
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int src = 0;
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int src = 0;
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while (remaining > 0x1B && Binary.AsciiEqual (data, src, "OggS"))
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while (remaining > 0x1B && Binary.AsciiEqual (data, src, "OggS"))
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{
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{
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int d = data[src+0x1A];
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int segment_count = data[src+0x1A];
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data[src+0x16] = 0;
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data[src+0x16] = 0;
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data[src+0x17] = 0;
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data[src+0x17] = 0;
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data[src+0x18] = 0;
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data[src+0x18] = 0;
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data[src+0x19] = 0;
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data[src+0x19] = 0;
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int dst = src + 0x1B;
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int page_size = segment_count + 0x1B;
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int count = d + 0x1B;
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if (segment_count != 0)
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if (d != 0)
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{
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{
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if (remaining < count)
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if (remaining < page_size)
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break;
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break;
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for (int i = 0; i < d; ++i)
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int segment_table = src + 0x1B;
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count += data[dst++];
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for (int i = 0; i < segment_count; ++i)
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page_size += data[segment_table++];
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}
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}
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remaining -= count;
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remaining -= page_size;
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if (remaining < 0)
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if (remaining < 0)
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break;
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break;
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dst = src + 0x16;
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uint crc = Crc32Normal.UpdateCrc (0, data, src, page_size);
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uint crc = 0;
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LittleEndian.Pack (crc, data, src+0x16);
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for (int i = 0; i < count; ++i)
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{
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uint x = (crc >> 24) ^ data[src++];
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crc <<= 8;
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crc ^= OggCrcTable.Value[x];
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}
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LittleEndian.Pack (crc, data, dst);
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}
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}
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return new MemoryStream (data);
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return new MemoryStream (data);
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}
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}
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