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(EAGLS): recognize large index files (#53)
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@ -67,6 +67,8 @@ namespace GameRes.Formats.Eagls
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index = DecryptIndex (idx);
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index = DecryptIndex (idx);
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int index_offset = 0;
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int index_offset = 0;
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int entry_size = index.Length / 10000;
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int entry_size = index.Length / 10000;
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if (entry_size > 40)
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entry_size = 40;
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bool long_offsets = 40 == entry_size;
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bool long_offsets = 40 == entry_size;
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int name_size = long_offsets ? 0x18 : 0x14;
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int name_size = long_offsets ? 0x18 : 0x14;
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long first_offset = LittleEndian.ToUInt32 (index, name_size);
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long first_offset = LittleEndian.ToUInt32 (index, name_size);
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