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(WidgetDPK): update key fields in code-behind.
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parent
60f853835e
commit
315aa97e88
9
ArcFormats/Strings/arcStrings.Designer.cs
generated
9
ArcFormats/Strings/arcStrings.Designer.cs
generated
@ -124,6 +124,15 @@ namespace GameRes.Formats.Strings {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 32-bit hex number.
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/// </summary>
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public static string ArcHex32Bit {
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get {
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return ResourceManager.GetString("ArcHex32Bit", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to no encryption.
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/// </summary>
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@ -312,6 +312,9 @@ Enter archive encryption key.</value>
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<data name="ArcDefault" xml:space="preserve">
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<value>Default</value>
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</data>
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<data name="ArcHex32Bit" xml:space="preserve">
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<value>32-bit hex number</value>
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</data>
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<data name="KCAPDefault" xml:space="preserve">
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<value>Default</value>
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</data>
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@ -136,6 +136,9 @@
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<value>Содержимое архива зашифровано.
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Выберите алгоритм шифрования.</value>
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</data>
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<data name="ArcHex32Bit" xml:space="preserve">
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<value>32-битное шестнадцатеричное число</value>
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</data>
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<data name="ArcNoEncryption" xml:space="preserve">
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<value>без шифрования</value>
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</data>
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@ -5,17 +5,6 @@
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xmlns:p="clr-namespace:GameRes.Formats.Properties"
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xmlns:dac="clr-namespace:GameRes.Formats.Dac"
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xmlns:local="clr-namespace:GameRes.Formats.GUI">
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<Grid.Resources>
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<local:KeyConverter x:Key="keyConverter"/>
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<Style TargetType="{x:Type TextBox}">
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<Style.Triggers>
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<Trigger Property="Validation.HasError" Value="true">
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<Setter Property="ToolTip"
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Value="{Binding RelativeSource={RelativeSource Self}, Path=(Validation.Errors)[0].ErrorContent}"/>
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</Trigger>
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</Style.Triggers>
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</Style>
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</Grid.Resources>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto"/>
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<ColumnDefinition MinWidth="130" Width="*"/>
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@ -36,17 +25,10 @@
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IsReadOnly="True" TextWrapping="NoWrap" Grid.Column="1" Grid.Row="1" Margin="0,3,0,3"
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DataContext="{Binding ElementName=EncScheme, Path=SelectedItem}"/>
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<Label Content="{x:Static s:arcStrings.DPKKeys}" Target="{Binding ElementName=Key1}"
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ToolTip="{x:Static s:arcStrings.ArcHex32Bit}"
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Grid.Column="0" Grid.Row="2" HorizontalAlignment="Right"/>
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<TextBox Name="Key1" Grid.Column="1" Grid.Row="2" Margin="0,3,0,3" Width="100" HorizontalAlignment="Left"
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DataContext="{Binding ElementName=EncScheme, Path=SelectedItem}">
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<TextBox.Text>
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<Binding Path="Key1" Mode="OneWay" Converter="{StaticResource keyConverter}" UpdateSourceTrigger="PropertyChanged"/>
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</TextBox.Text>
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</TextBox>
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ToolTip="{x:Static s:arcStrings.ArcHex32Bit}"/>
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<TextBox Name="Key2" Grid.Column="1" Grid.Row="3" Margin="0,3,0,3" Width="100" HorizontalAlignment="Left"
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DataContext="{Binding ElementName=EncScheme, Path=SelectedItem}">
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<TextBox.Text>
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<Binding Path="Key2" Mode="OneWay" Converter="{StaticResource keyConverter}" UpdateSourceTrigger="PropertyChanged"/>
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</TextBox.Text>
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</TextBox>
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ToolTip="{x:Static s:arcStrings.ArcHex32Bit}"/>
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</Grid>
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@ -1,4 +1,6 @@
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using System.Windows.Controls;
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using GameRes.Formats.Dac;
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using GameRes.Formats.Properties;
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namespace GameRes.Formats.GUI
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{
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@ -10,8 +12,28 @@ namespace GameRes.Formats.GUI
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public WidgetDPK ()
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{
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InitializeComponent ();
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if (null == EncScheme.SelectedItem)
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EncScheme.SelectedIndex = 0;
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var last_scheme = EncScheme.SelectedItem as DpkScheme;
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if (null == last_scheme)
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last_scheme = DpkOpener.KnownSchemes[0];
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uint key1 = Settings.Default.DPKKey1;
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uint key2 = Settings.Default.DPKKey2;
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if (last_scheme.Key1 != key1 || last_scheme.Key2 != key2)
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EncScheme.SelectedIndex = -1;
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Key1.Text = key1.ToString ("X");
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Key2.Text = key2.ToString ("X8");
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EncScheme.SelectionChanged += OnSchemeChanged;
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}
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void OnSchemeChanged (object sender, SelectionChangedEventArgs e)
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{
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var widget = sender as ComboBox;
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var scheme = widget.SelectedItem as DpkScheme;
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if (null != scheme)
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{
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Key1.Text = scheme.Key1.ToString ("X");
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Key2.Text = scheme.Key2.ToString ("X8");
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}
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}
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}
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}
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