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(ACTGS): archive variation.
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@ -26,7 +26,10 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using GameRes.Compression;
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using GameRes.Utility;
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namespace GameRes.Formats.Actgs
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{
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@ -41,7 +44,8 @@ namespace GameRes.Formats.Actgs
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public override ArcFile TryOpen (ArcView file)
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{
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var key = FindKey (file);
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var pattern = file.View.ReadBytes (4, 8);
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var key = FindKey (4, pattern);
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if (null == key)
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return null;
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uint signature_key = key.ToUInt32 (0);
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@ -61,10 +65,9 @@ namespace GameRes.Formats.Actgs
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}
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}
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byte[] FindKey (ArcView file)
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internal byte[] FindKey (int offset, byte[] pattern)
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{
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var pattern = file.View.ReadBytes (4, 8);
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return Array.Find (KnownKeys, k => KeySequence (k).Skip (4).Take (8).SequenceEqual (pattern));
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return Array.Find (KnownKeys, k => KeySequence (k).Skip (offset).Take (pattern.Length).SequenceEqual (pattern));
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}
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internal static IEnumerable<byte> KeySequence (byte[] key)
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@ -76,4 +79,64 @@ namespace GameRes.Formats.Actgs
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}
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}
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}
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[Export(typeof(ArchiveFormat))]
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public class ArcCgOpener : CgOpener
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{
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public override string Tag { get { return "CG/ACTGS/2"; } }
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public override string Description { get { return "ACTGS engine resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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if (file.MaxOffset <= 0x1020)
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return null;
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int count = file.View.ReadInt32 (0);
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if (!IsSaneCount (count))
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return null;
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var pattern = file.View.ReadBytes (0x1018, 8);
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var key = FindKey (0x18, pattern);
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if (null == key)
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return null;
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var dir = new List<Entry> (count);
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var buffer = new byte[0x20];
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long offset = 0x1000;
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while (file.View.Read (offset, buffer, 0, 0x20) == 0x20)
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{
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offset += 0x20;
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Decrypt (buffer, 0, 0x20, key);
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uint size = buffer.ToUInt32 (0);
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var name = Binary.GetCString (buffer, 4);
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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entry.Offset = offset;
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entry.Size = size;
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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offset += (size + 0xFu) & ~0xFu;
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dir.Add (entry);
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}
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if (0 == dir.Count)
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return null;
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return new ActressArchive (file, this, dir, key);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var actarc = arc as ActressArchive;
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if (null == actarc || null == actarc.Key)
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return base.OpenEntry (arc, entry);
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var header = ReadEntryHeader (actarc, entry);
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Stream input;
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if (entry.Size <= 0x20)
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input = new BinMemoryStream (header, entry.Name);
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else
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input = new PrefixStream (header, arc.File.CreateStream (entry.Offset+0x20, entry.Size-0x20));
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if (header.AsciiEqual ("BM"))
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return input;
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input.Position = 4;
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return new LzssStream (input);
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}
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}
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}
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@ -125,10 +125,7 @@ namespace GameRes.Formats.Actgs
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var input = arc.File.CreateStream (entry.Offset+12, packed_size);
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return new LzssStream (input);
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}
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uint length = Math.Min (entry.Size, 0x20u);
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var header = new byte[length];
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arc.File.View.Read (entry.Offset, header, 0, length);
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Decrypt (header, 0, (int)length, actarc.Key);
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var header = ReadEntryHeader (actarc, entry);
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if (entry.Size <= 0x20)
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return new BinMemoryStream (header, entry.Name);
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var rest = arc.File.CreateStream (entry.Offset+0x20, entry.Size-0x20);
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@ -150,6 +147,14 @@ namespace GameRes.Formats.Actgs
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}
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}
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internal byte[] ReadEntryHeader (ActressArchive arc, Entry entry)
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{
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uint length = Math.Min (entry.Size, 0x20u);
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var header = arc.File.View.ReadBytes (entry.Offset, length);
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Decrypt (header, 0, header.Length, arc.Key);
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return header;
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}
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public override ResourceScheme Scheme
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{
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get { return new ActressScheme { KnownKeys = KnownKeys }; }
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