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added another A98SYS engine archive version.
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@ -1,6 +1,6 @@
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//! \file ArcADPACK.cs
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//! \file ArcADPACK.cs
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//! \date Sun Feb 15 09:25:28 2015
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//! \date Sun Feb 15 09:25:28 2015
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//! \brief ADPACK32 archive format implementation.
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//! \brief A98SYS engine archive formats implementation.
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//
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//
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// Copyright (C) 2015 by morkt
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// Copyright (C) 2015 by morkt
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//
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//
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@ -33,6 +33,53 @@ namespace GameRes.Formats.AdPack
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{
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{
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[Export(typeof(ArchiveFormat))]
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[Export(typeof(ArchiveFormat))]
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public class PakOpener : ArchiveFormat
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public class PakOpener : ArchiveFormat
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{
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public override string Tag { get { return "A98"; } }
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public override string Description { get { return "A98SYS Engine resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanCreate { get { return false; } }
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public PakOpener ()
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{
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Extensions = new string[] { "pak" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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int count = file.View.ReadInt16 (0);
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if (count <= 1)
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return null;
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long index_offset = 2;
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uint index_size = (uint)(0x10 * count);
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if (index_size > file.View.Reserve (index_offset, index_size))
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return null;
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--count;
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var dir = new List<Entry> (count);
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for (uint i = 0; i < count; ++i)
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{
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string name = file.View.ReadString (index_offset, 8).TrimEnd (null);
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if (0 == name.Length)
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return null;
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string ext = file.View.ReadString (index_offset+8, 4).TrimEnd (null);
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if (0 != ext.Length)
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name += '.'+ext;
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var entry = FormatCatalog.Instance.CreateEntry (name);
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uint offset = file.View.ReadUInt32 (index_offset+12);
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uint next_offset = file.View.ReadUInt32 (index_offset+0x10+12);
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entry.Size = next_offset - offset;
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entry.Offset = offset;
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if (offset < index_size || !entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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index_offset += 0x10;
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}
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return new ArcFile (file, this, dir);
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}
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}
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[Export(typeof(ArchiveFormat))]
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public class Pak32Opener : ArchiveFormat
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{
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{
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public override string Tag { get { return "ADPACK32"; } }
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public override string Tag { get { return "ADPACK32"; } }
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public override string Description { get { return "Active Soft resource archive"; } }
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public override string Description { get { return "Active Soft resource archive"; } }
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@ -40,7 +87,7 @@ namespace GameRes.Formats.AdPack
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public override bool IsHierarchic { get { return false; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanCreate { get { return false; } }
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public override bool CanCreate { get { return false; } }
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public PakOpener ()
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public Pak32Opener ()
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{
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{
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Extensions = new string[] { "pak" };
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Extensions = new string[] { "pak" };
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}
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}
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@ -55,7 +102,7 @@ namespace GameRes.Formats.AdPack
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uint index_size = (uint)(0x20 * count);
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uint index_size = (uint)(0x20 * count);
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if (index_size > file.View.Reserve (0x10, index_size))
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if (index_size > file.View.Reserve (0x10, index_size))
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return null;
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return null;
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var dir = new List<Entry> ((int)count);
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var dir = new List<Entry> (count);
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long index_offset = 0x10;
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long index_offset = 0x10;
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for (uint i = 0; i < count; ++i)
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for (uint i = 0; i < count; ++i)
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{
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{
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