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(BoxOpener): various versions support.
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parent
be6825bf07
commit
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@ -27,6 +27,7 @@ using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Security.Cryptography;
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using GameRes.Utility;
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namespace GameRes.Formats.Aoi
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{
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@ -50,19 +51,44 @@ namespace GameRes.Formats.Aoi
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public override bool IsHierarchic { get { return false; } }
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public override bool CanCreate { get { return false; } }
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static readonly Dictionary<int, byte> VersionKeyMap = new Dictionary<int, byte> {
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{ 5, 0xAD },
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{ 6, 0xB4 },
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{ 7, 0xB4 },
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{ 10, 0xB2 },
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{ 12, 0xA5 },
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};
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public override ArcFile TryOpen (ArcView file)
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{
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int version;
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if (file.View.AsciiEqual (4, "X10"))
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version = 10;
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else if (file.View.AsciiEqual (4, "X12"))
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version = 12;
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else if (file.View.AsciiEqual (4, "OX7\0"))
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version = 7;
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else if (file.View.AsciiEqual (4, "OX6\0"))
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version = 6;
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else if (file.View.AsciiEqual (4, "OX5 "))
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version = 5;
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else
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return null;
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int count = file.View.ReadInt32 (8);
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if (!IsSaneCount (count))
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return null;
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List<Entry> dir;
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if (version > 5)
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dir = ReadIndexV6 (file, count);
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else
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dir = ReadIndexV5 (file, count);
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if (null == dir)
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return null;
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return new BoxArchive (file, this, dir, VersionKeyMap[version]);
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}
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List<Entry> ReadIndexV6 (ArcView file, int count)
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{
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int index_offset = 0x10;
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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@ -78,8 +104,30 @@ namespace GameRes.Formats.Aoi
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dir.Add (entry);
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index_offset += 0x18;
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}
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byte key = 7 == version ? (byte)0xB4 : (byte)0xB2;
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return new BoxArchive (file, this, dir, key);
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return dir;
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}
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List<Entry> ReadIndexV5 (ArcView file, int count)
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{
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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int index_offset = 0xC;
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uint next_offset = file.View.ReadUInt32 (index_offset);
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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index_offset += 4;
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var entry = new Entry {
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Name = string.Format ("{0}#{1:D2}.evt", base_name, i),
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Type = "script",
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Offset = next_offset,
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};
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next_offset = i+1 == count ? (uint)file.MaxOffset : file.View.ReadUInt32 (index_offset);
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entry.Size = next_offset - (uint)entry.Offset;
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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}
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return dir;
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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@ -91,4 +139,71 @@ namespace GameRes.Formats.Aoi
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return new CryptoStream (input, new XorTransform (barc.Key), CryptoStreamMode.Read);
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}
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}
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[Export(typeof(ArchiveFormat))]
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public class AoiMyOpener : ArchiveFormat
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{
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public override string Tag { get { return "AOIMY"; } }
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public override string Description { get { return "Aoi engine script archive"; } }
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public override uint Signature { get { return 0x4D494F41; } } // 'AOIM'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanCreate { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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if (!file.View.AsciiEqual (4, "Y01\0"))
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return null;
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int count = Binary.BigEndian (file.View.ReadInt32 (8));
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if (!IsSaneCount (count))
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return null;
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int index_offset = 0x10;
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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var entry = new Entry {
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Name = file.View.ReadString (index_offset, 0x10),
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Type = "script",
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Offset = Binary.BigEndian (file.View.ReadUInt32 (index_offset+0x10)),
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Size = Binary.BigEndian (file.View.ReadUInt32 (index_offset+0x14)),
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};
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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index_offset += 0x18;
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}
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return new ArcFile (file, this, dir);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
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uint offset = (uint)entry.Offset;
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for (int i = 0; i < data.Length; ++i)
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{
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data[i] ^= KeyFromOffset (offset++);
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}
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return new MemoryStream (data);
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}
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static byte KeyFromOffset (uint offset)
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{
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uint v1 = offset - 0x5CC8E9D7u + (0xA3371629u >> (int)((offset & 0xF) + 1)) - (0x5CC8E9D7u << (int)(31 - (offset & 0xF)));
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uint v3 = v1 << (int)(31 - ((offset >> 4) & 0xF));
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uint v4 = v1 >> (int)(((offset >> 4) & 0xF) + 1);
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uint v5 = offset - 0x5CC8E9D7
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+ ((offset - 0x5CC8E9D7u + v3 + v4) << (int)(31 - ((offset >> 8) & 0xF)))
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+ ((offset - 0x5CC8E9D7u + v3 + v4) >> (int)(((offset >> 8) & 0xF) + 1));
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uint v6 = offset - 0x5CC8E9D7u
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+ (v5 << (int)(31 - ((offset >> 12) & 0xF))) + (v5 >> (int)(((offset >> 12) & 0xF) + 1));
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uint v7 = offset - 0x5CC8E9D7u
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+ (v6 << (int)(31 - ((offset >> 16) & 0xF))) + (v6 >> (int)(((offset >> 16) & 0xF) + 1));
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int v8 = (int)(offset >> 20) & 0xF;
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uint v9 = offset - 0x5CC8E9D7u
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+ ((offset - 0x5CC8E9D7u + (v7 << (31 - v8)) + (v7 >> (v8 + 1))) << (int)(31 - ((offset >> 24) & 0xF)))
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+ ((offset - 0x5CC8E9D7u + (v7 << (31 - v8)) + (v7 >> (v8 + 1))) >> (int)(((offset >> 24) & 0xF) + 1));
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uint key = (offset - 0x5CC8E9D7 + (v9 << (int)(31 - (offset >> 28))) + (v9 >> (int)((offset >> 28) + 1))) >> (int)(offset & 0xF);
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return (byte)key;
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}
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}
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}
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