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(ArchiveFormat): ditched overwrite stubs.
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@ -85,10 +85,6 @@ namespace GameRes
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static public Stream CreateFile (string filename)
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{
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filename = CreatePath (filename);
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if (File.Exists (filename))
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{
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// query somehow whether to overwrite existing file or not.
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}
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return File.Create (filename);
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}
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@ -151,10 +147,4 @@ namespace GameRes
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}
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public delegate ArchiveOperation EntryCallback (int num, Entry entry, string description);
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public class OverwriteEventArgs : EventArgs
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{
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public string Filename { get; set; }
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public bool Overwrite { get; set; }
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}
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}
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