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-debug.
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@ -260,7 +260,6 @@ namespace GameRes.Formats.DxLib
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if (0x2C != header.Length)
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if (0x2C != header.Length)
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return null;
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return null;
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Decrypt (header, 0, header.Length, 4, key);
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Decrypt (header, 0, header.Length, 4, key);
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Dump.Write (header);
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return new DxHeader {
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return new DxHeader {
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IndexSize = LittleEndian.ToUInt32 (header, 0),
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IndexSize = LittleEndian.ToUInt32 (header, 0),
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BaseOffset = LittleEndian.ToInt64 (header, 4),
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BaseOffset = LittleEndian.ToInt64 (header, 4),
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