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implemented AnimeGameSystem audio format.
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120
ArcFormats/AnimeGameSystem/AudioPCM.cs
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120
ArcFormats/AnimeGameSystem/AudioPCM.cs
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//! \file AudioPCM.cs
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//! \date Thu Nov 05 05:33:48 2015
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//! \brief AnimeGameSystem raw PCM audio.
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//
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// Copyright (C) 2015 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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namespace GameRes.Formats.Ags
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{
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[Export(typeof(AudioFormat))]
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public class PcmAudio : WaveAudio
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{
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public override string Tag { get { return "PCM/AGS"; } }
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public override string Description { get { return "AnimeGameSystem PCM audio"; } }
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public override uint Signature { get { return 0; } }
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public PcmAudio ()
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{
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Extensions = new string[] { "pcm" };
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}
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public override SoundInput TryOpen (Stream file)
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{
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uint signature = FormatCatalog.ReadSignature (file) & 0xFFFFFF;
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if (0x564157 != signature) // 'WAV'
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return null;
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return new PcmInput (file);
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}
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}
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public class PcmInput : SoundInput
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{
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public override string SourceFormat { get { return "raw"; } }
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public override int SourceBitrate
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{
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get { return (int)Format.AverageBytesPerSecond * 8; }
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}
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public PcmInput (Stream file) : base (null)
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{
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file.Position = 3;
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int type = file.ReadByte();
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int data_length = (int)file.Length - 4;
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var format = new WaveFormat();
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format.FormatTag = 1;
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format.Channels = (ushort)((type & 1) + 1);
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type &= ~1;
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if (0xA == type)
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{
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format.SamplesPerSecond = 44100;
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format.BitsPerSample = 16;
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}
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else if (6 == type)
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{
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format.SamplesPerSecond = 22050;
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format.BitsPerSample = 16;
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}
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else if (4 == type)
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{
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format.SamplesPerSecond = 22050;
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format.BitsPerSample = 8;
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}
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else
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throw new NotSupportedException ("Not supported PCM format");
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format.BlockAlign = (ushort)(format.Channels*format.BitsPerSample/8);
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format.AverageBytesPerSecond = format.SamplesPerSecond*format.BlockAlign;
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this.Format = format;
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this.PcmSize = data_length;
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this.Source = new StreamRegion (file, 4, data_length);
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}
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#region IO.Stream methods
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public override long Position
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{
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get { return Source.Position; }
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set { Source.Position = value; }
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}
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public override bool CanSeek { get { return Source.CanSeek; } }
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public override long Seek (long offset, SeekOrigin origin)
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{
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return Source.Seek (offset, origin);
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}
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public override int Read (byte[] buffer, int offset, int count)
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{
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return Source.Read (buffer, offset, count);
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}
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public override int ReadByte ()
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{
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return Source.ReadByte();
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}
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#endregion
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}
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}
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